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Gnels
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re: Multiplayer Discussion |
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I have found the assault class has some use afterall. Only class I can see that can get the Melee Badge. Body Armor + Boost + Constant R3 pressing = Ribbon.
Best done on Pistol only maps. | |
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Siphon
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re: Multiplayer Discussion |
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What's the reward for getting the melee medal, nothing?
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Gnels
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re: Multiplayer Discussion |
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I think its more points per melee kill plus another bad to add to your completion.
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Lucas0
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re: Multiplayer Discussion |
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Just unlocked the better sniper scope. Should hopefully get the C4 medal tomorow
------------------- ![]() But, a dog's got personality. Personality goes a long way. | |
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LegendaryLegend
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re: Multiplayer Discussion |
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Thinking about it, i think Killzone 2 is far more realistic and maybe easier to play compared to Call of Duty, and in that sense it is superior. Because, okay, let's just say i consider myself to be a good player on Call of Duty. There is still, always games where you will suck. On my day i can be fairly good, say, at least 15 kills and a maximum of 8 deaths for example. That's the average of an every day game for me. But, there's hell of a lot of games where i sucked because of unlucky deaths and whatnot.
But Killzone 2 is far, far more consistent than that, if you're a decent player it will show in nearly every game. No cheap, unlucky deaths with martyrdom, bettys/claymores, or from rubbish spawn points, etc, and there are no lag-related poor records. So far there hasn't been one game i've played in Killzone where i thought "wow i was really bad then" and had a bad record. Anyone understand what i'm trying to say here? And does anyone agree? It's sort of hard to explain. ------------------- ![]() ~ Fit to Burn ~ | |
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ShikaXDeath12
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re: Multiplayer Discussion |
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I understand. Basically the score you get is exactly based upon your skills except maybe some lucky headshots and stuff. My aim is always to get 2 kills before I die which requires me to think and play stealthily which adds a whole new level of fun to the game since Killzone 2 maps have many different routes to each location.
Right now I'm going for repair since I love my turrets so much. -------------------
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Lupin_the_third
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re: Multiplayer Discussion |
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Well, I aim to get 4 kills before I die, because I know my k/d will go to hell when I rush in constantly to plant or defend the bomb.
So i set myself up good and hope its good enough to take the onslaught of kills I'll get when I stop being a camping beeotch -------------------
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ShikaXDeath12
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re: Multiplayer Discussion |
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I never plant the bomb really. I cover the teammate who's planting the bomb, that way I'm not the target and I know where the enemy will come so protecting the 'planter' is easier for me. A K/D ratio of 2.00 is just fine for me but my K/D ratio is *bleep*ed up because of a certain someone who I helped but I won't name him because I love him very very much.
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Taker4ever
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re: Multiplayer Discussion |
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Meh, I'm not really worried about my K/D ratio. The only game I've ever had a positive one in was Metal Gear Online. I think I may actually just about be in the positive in KZ2 at the moment, but I'm doubtful that'll be the case a year from now.
I'm just glad it doesn't affect your placing on the leaderboard at the end of the game. I have Medal Of Honour: Heroes 2 for PSP, and while the online component is pretty good, I just gave up playing it because your leaderboard position was measured by your K/D ratio. ------------------- ![]() EXCLUSIVELY on Playstation 3! | |
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dmf_dynasty
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re: Multiplayer Discussion |
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Normally, I really care about my K/D, always trying to keep it somewhere about 2.5, but so far I don't really care in this game. I'm having more fun just trying to get ribbons and unlock badges.
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Sonic Wave
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re: Multiplayer Discussion |
quote dmf_dynastyKD is nothing, really. ------------------- ![]() Bioshock 2 Forum | |
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Pauliepoos
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re: Multiplayer Discussion |
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I thoroughly enjoy the online multiplayer in Killzone 2 but the more I play, the more it disintegrates into a free for all with both teams throwing spawn grenades close to one-another and creating a mass shoot out that lasts until the round is over.
When I first started playing online it was a more tactical affair between the teams but its mostly just chaos now. Every game I played today became a shambolic shootout with pretty much everyone running round with a shotgun hoping to get a couple of kills before kicking the bucket. I dunno, maybe it was just a bad day on it but i'm sure its not what Guerrilla Games had in mind when creating the online multiplayer...... ------------------- The lights are on but nobody's home | |
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Lupin_the_third
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re: Multiplayer Discussion |
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I didnt care to much about k/d at the beginning, but since I have most of the badge ribbons besides the impossible to get boost one and even more impossible to get Sentry bot one, I try to keep a 2.0 or more in games. Been having fun using the default class with the Hig LMG.
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Jeterocks
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re: Multiplayer Discussion |
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I'm going to sound lame but can anyone tell me what the various symbols represent at the end of each match where you see your score and everyone elses score. I don't know what one is my kills or anything. I figured out Deaths (the skull) and my points but I have no idea what the other ones stand for.
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ChozenMaster
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re: Multiplayer Discussion |
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Don't feel bad...I have no idea what they all mean. I just see that my numbers are mostly high so I ain't complaining. Unless high numbers are bad.
------------------- ![]() 2009: Unleashing The Beast | |
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