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Spartan 2
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Makes me miss aspects of the Old R.e. |
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I've noticed through playing so far (i'm only somewhere in chapter 3) but Not only has re switched from horror to action, they have given up the things that made re what it was.
What i mean by this is that in re 1 - 3 you could end up going in circles back and forth trying to find the missing piece to whatever lock you need, only to progress a little further. all the while solving classic puzzles that force you to use your noggin, as your only given a very vague hint. In re 4 - 5 however I'm seeing less and less puzzles with less and less thinking involved. Also your never in the same area for very long. In re 1 you spend a great deal of the beginning going through the mansion, in this one I don't think I've seen the same place twice. This may sound like improvement, however the puzzles and familiarity with you surroundings is what made re so cool. Deciding which enemies to kill and which to avoid. In this one you and your partner can pretty much blow everything away, with no puzzles, no re-exploring, and very little thinking. It's still a great game..but I miss re | |
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Agent Mo
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re: Makes me miss aspects of the Old R.e. |
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Hehe, hey you're about 4 years late
------------------- You can take games out of my life, but you can't take my life out of games.
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mike300
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re: Makes me miss aspects of the Old R.e. |
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me too
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Ncjpr1993
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re: Makes me miss aspects of the Old R.e. |
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Yeah. They *bleep*ed it up with Resident Evil 4, which contrary to popular belief, I thought was awful. Resident Evil 5, however, I thought was great. Though it did break many traditions that made Resident Evil survival horror. As much as I like Resident Evil 5, it can never come close to how much I liked Resident Evil 1, 2, and 3, 3 being my all-time favorite. Seriously, mercenaries mode as Tofu? Awesome.
------------------- London is drowning-and I live by the river | |
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bloody corpse
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re: Makes me miss aspects of the Old R.e. |
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its not survival horror any more its blow shit up and crazy monster beat down action game.... i miss the zombies!!!!
resident evil = scary game with zombies dont get me wrong 4 & 5 kick ass but its no survival horror ------------------- ![]() I LOVE MY BAND!!! | |
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Burkedawg
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re: Makes me miss aspects of the Old R.e. |
quote GreendieneRPunctuation dude. Use it. You sound dumb. At least his point was valid and coherent. | |
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Spartan 2
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re: Makes me miss aspects of the Old R.e. |
quote GreendieneRyea, you clearly didn't beat re 2 thoroughly, and while re 4 is very similar they are different, so telling someone they are dumb for referencing something you failed to see or, saying re 4 is the same thing as re 5.....so yea. | |
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Gamesta100
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re: Makes me miss aspects of the Old R.e. |
quote Ncjpr1993Why do so many people seem to think RE4 wasn't that great but find RE5 awesome? Personally I think RE4 was quite a lot better than RE5. Also in terms of raw fun, I think RE4 blew away the past RE's. ------------------- You don't have to earn my respect.You begin with it and just have to keep it. | |
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Mr Gray
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re: Makes me miss aspects of the Old R.e. |
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RE4 and 5 were okay games when you pit them in the genres they 'forced' themselves into. But compared to the genre they stemmed from, all must admit they were front-runners, cuts above the rest. They lost that, and did so with a crazed kind of intent that falls in line with their business strategy of the last decade. (One of the reasons I usually avoid Capcom games, unless they are simply the publisher)
Re4 was okay, had it's own fun factor based on what it was. I still say Cold Fear did it better, and kept it in line with the horror genre without making stupid sacrifices. (That game didn't have to pretend it was survival horror) Re5 was better, added a lot of polished features that four lacked, added a better variety of locations (you can replay this game so many times and not get too bored of each area since they have a very distinct feel for each), and the co-op feature (online OR offline) is a great plus. There are still flaws in the gameplay system though, as well as the AI, and RE5 is thus the most alienating of the whole series. It bears the least similarity to any previous game, (links to RE4 are obvious since the parasites are back, and the aiming system returns with minor ((and too few)) adjustments), and then apparently ends things before really going where it needed to go. Even if the game were its own thing though, had a different name with new characters, it would still have problems. There is a great feeling of 'rushed' as far as the scenario planning for the game goes. Where as past RE games had plenty of 'memorandum files' to discover as you researched areas of interest, RE5 offers very little of that. It cops out by adding the library feature which bluntly retells the jist of what went on in previous games, but doing so in such a fashion only shows you how inconsistent each one was. I loved RE1, I loved RE2, I liked RE3, I hated Veronica, I was borderline with RE4, and I think RE5 is 'okay' (that's because it's so wrong, that I can't associate it with the past games and just consider it an anomaly based on an alternate universe, then take in its action-y presentation for what it's worth. (a 7.8/10 by my standards). That's not a bad score. But if I went against better judgment and forced myself to like it while relating it to past games like it was supposed to matter, then i'd throw it out the window with the remains of Twisted Metal, Final Fantasy, Silent Hill, Ace Combat, Metal Gear, and the rest. (proof that giants indeed fall, and fall hard, even before being backed into a corner). The kicker in nostalgia is returning to the underground Umbrella facility and coming across the licker areas. The unseen potential is both fascinating as well as saddening. Anyway, the parasites from space are still out there. Africa wasn't nuked to hell, and if the bug could be transferred from Spain to Africa, it can be anywhere, anytime. License for more sequels right there. And hell, with Eidos merging with Squaresoft, who's to say Aya Brea won't end up joining Leon Scott Kennedy in the future. :\ I mean, take a look at the gaming industry, and just... I mean... What the hell? ------------------- ![]() | |
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oOhennersOo
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re: Makes me miss aspects of the Old R.e. |
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All I know is, there's like 2 doors locked from the inside in 5.
And if you don't see something wrong with that, you need to get lost in the mansion again. ------------------- | |
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Mr Gray
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re: Makes me miss aspects of the Old R.e. |
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^ Only if it includes a Jill Sandwich. :3
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Gamesta100
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re: Makes me miss aspects of the Old R.e. |
quote Mr GrayI disagree.The fun factor of RE4 was miles better than CF.In fact I have never finished CF but finished RE4 about 8 or 9 times.6 of them without a game in between.Now the atmosphere of CF was awesome but for some reason I have never bothered finishing it. That is VERY rare for me these days.I finish games one then not play them again till quite a long time after. quote Mr GrayI'm think that was because the library was just there to refresh the memories of long time fans, not to reiterate things for the newer fans. quote Mr GrayI thought CVX was brilliant. ------------------- You don't have to earn my respect.You begin with it and just have to keep it. | |
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Mr Gray
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re: Makes me miss aspects of the Old R.e. |
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Not sure why you never finished it, but you likely can't justifiably judge it either. The game picks up with more monsters and things going bump in the dark. It might have been the lack of a map system which kept you from being able to keep up after not playing for a day or two. That was the one thing that game needed.
I'm pretty sure the library feature was put into RE5 to summarize the events that occured in the timeline. This is pretty much the last game in this series, and they'd want to keep it relevant. They did also skip a lot of very important details from the past games that could have helped players out with other questions (SHERRY, COUGH COUGH), etc. I thought CVX was garbage. The entire game can be dismissed as - Claire reunites with Chris finally, Wesker's alive a bit stronger, and wanted a sample of the T-Veronica virus, but then found it was obsolete and moves along. 'Leonardo Hulk DiCaprio Furlong' can be dismissed. Crossdressing Ashford can be dismissed. (That's already the brunt of gameplay exposure). Basically you only need to youtube Wesker's encounter with Alexa and Chris, and the ending, and you're set. (And at least that game didn't give Wesker Neo-like abilities) ------------------- ![]() | |
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Wesker teh Molester
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re: Makes me miss aspects of the Old R.e. |
quote Ncjpr1993 I really dont understand your views here man... RE5 is basically RE4.5..... It controls the same, basically the same enemies, theyre both Action Horrors and it goes from ramshackled, shitty little town a to a secret facility... The change in setting is more or less the same and the only big differences that come to mind are the fact that theres no multiplayer, and you have to watch that dumb bitch ashley all the time (Why couldnt she use a gun anyways?!!) The graphics in 5 are obviously better but that doesnt mean shit. The graphics in 3 were horrid (good for their time) but IMO that game is the best RE. I just don't get how someone can say 5 broke all the traditions and not even mention that 4 did it first...about 4 years ago actually. Id just like to know...what makes you like 5 more than 4, other than the co-op and the graphics? BTW, they could come up with better secret characters than tofu, as sweet as he was. It was legitimately the hardest way to beat the game though...a giant piece of tofu with a knife rofl.. ------------------- ![]() | |
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