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Timothay
true seeker (2K Remix)



Timothay's profileNeoPM Timothay
since: Jun 2006
Dec 18, 06 at 11:59am
Red Steel - Controls.

Hey guys, i've just recently bought my Wii for christmas, the whore won't let me play ¬__¬ (Mother)

Anyway, i bought this game, i couldn't care less about the reviews etc, this game seems to be a great FPS.

Anyway, although reading the review i've come across "Sloppy turning" what in tap dancing christ does that mean?

Do you have to swing your controller to the left or the right to turn? or is it a matter of pointing the wii-mote at the end of each side of the screen?

Answers would be appriecated; apart from Zebra's XD
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The Blade Slade
Rawrz
s-e-e-k-e-r



The Blade Slade's profileThe Blade Slade's neohomeNeoPM The Blade Slade
total posts: 1941
since: Nov 2005
Dec 18, 06 at 12:47pm
re: Red Steel - Controls.

yeah, actually you do have to point the remote at each side of the screen to turn. I would say i'd have to agree with this, the turning is still kinda sloppy. but still a great game



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BradSK
Relentless



BradSK's profileNeoPM BradSK
since: Aug 2003
Dec 18, 06 at 8:39pm
re: Red Steel - Controls.

Yeah it is sloppy, but I don't see any other way of doing it. You could alter the game so that the crosshairs are always in the middle, but that would defeat the point of the Wiimote IMO.



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A Hero of War, that's what I'll be,
And when I come home they'll be damn proud of me,
I'll carry this flag, to the grave if I must,
Cos it's a flag that I love, and a flag that I trust.
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Gogetenks
Fact-checking for a mental condition
Seeketh Maximus

Gogetenks' profileGogetenks' neohomeNeoPM Gogetenks
total posts: 5611
GameGrep pts: 836
since: May 2004
Dec 18, 06 at 9:47pm
re: Red Steel - Controls.

Well, not really. The Wiimote still has the ability to jab in. Anyways, I'm hearing that Far Cry Vengeance's controls are similar to Red Steel's but improve upon it in some ways. First off, the bounding box is smaller for faster turning. Then you can hold the A button, and when that is done, the screen locks. You can still strafe and move, but you can't turn anymore. You have the entire screen to aim and won't need to worry about turning. You can still zoom in by pushing the Wiimote forward, as well. However, it is a good deal of improvement, even if it isn't that big of one, that would be a nice addition to Red Steel 2, or Fighting Steel, or whatever it will be called.

I haven't tried RS yet (but I will rent it over Christmas break and at least try it out) so I can't comment, but they don't sound that bad. Could be better, but not as horrible as people who haven't played it make it out to be.
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BradSK
Relentless



BradSK's profileNeoPM BradSK
since: Aug 2003
Dec 18, 06 at 10:11pm
re: Red Steel - Controls.

Sure its a bit of a pain, but don't let it put you off the game, because its a pretty solid game overall.



-------------------
A Hero of War, that's what I'll be,
And when I come home they'll be damn proud of me,
I'll carry this flag, to the grave if I must,
Cos it's a flag that I love, and a flag that I trust.
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brandoni16
Dig Out Your Soul
ultra seeker



brandoni16's profilebrandoni16's neohomeNeoPM brandoni16
total posts: 1520
since: Mar 2005
Dec 24, 06 at 3:18am
re: Red Steel - Controls.

There's an invisible box on your screen. When your pointer goes out of the boundries of that invisable box, the screen turns in that direction. The analog stick on the nunchuck moves you in the direction that you tilt it in. Overall, I liked the turning...


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Poop
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andrewlaw
Neophyte



andrewlaw's profile
total posts: 28
since: May 2006
Dec 26, 06 at 6:25am
re: Red Steel - Controls.

to fix it just simply put sensitivity on low. I dont see what the big deal is

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jojumpingjackkinkles
unwashed heathen
(guest)

IP: Logged
Dec 28, 06 at 3:05am
re: Red Steel - Controls.

quote andrewlaw
to fix it just simply put sensitivity on low. I dont see what the big deal is
agreed once u adjust the sensitivitythe game will become 10 X,s more better
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