Computer HardwareXbox GamesGameCubePlaystation 2PSOnePC/Windows GamesGameboy AdvanceDreamcastNintendo 64Gameboy ColorNintendo DSSony PSPXbox 360Nintendo Wii GamesPS3 Games

All Star Wars Forums
Neoseeker Forums » Xbox Games » RPG / Adventure / Strategy » Star Wars: Knights of the Old Republic » Death Star V.S. Star Forge.

REPLY TO THIS THREAD   START NEW THREAD
Options: Print   subscribe   remove   send to friend   PM this thread to a friendNeoPM
subscribe to thread Topic: Death Star V.S. Star Forge.
zachmous
unwashed heathen
(guest)

IP: Logged
Dec 07, 07 at 8:58pm
re: Death Star V.S. Star Forge.

ok,i dont see your logic in this but,first that would take a pretty big ion charge.Second,I ALREADY EXPLAINED ANTI-CAP SHIP-KAMAKAZI MEASURES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

-and no,i dont belive so,there is no remote rocket propulsion sonic mine.

Remote Rocket:yes
Sonic Mine:yes
Remote Rocket Propulsion Sonic Mine:no
quote   quick quote   edit   quick edit   del  report
DavikKang
Neophyte

DavikKang's profile
total posts: 31
since: Dec 2007
Dec 09, 07 at 1:33pm
re: Death Star V.S. Star Forge.

where did you explain?
quote   quick quote   edit   quick edit   del  searchposts in thread  report
DavikKang
Neophyte

DavikKang's profile
total posts: 31
since: Dec 2007
Dec 09, 07 at 1:36pm
re: Death Star V.S. Star Forge.

quote zachmous
also,i forgat to mention,while i was watching episode 6 (Return of the Jedi),i noticed that the Executor(imperial Cap ship) landed striaght on the death star...nose first.I think that this means that no ship could go kamakazi and be successful
The Executor wasn't in hyperspace. It was severely damaged and lost control of its stabilizers.
quote   quick quote   edit   quick edit   del  searchposts in thread  report
zachmous
unwashed heathen
(guest)

IP: Logged
Dec 09, 07 at 4:52pm
re: Death Star V.S. Star Forge.

ok,the executor is the biggest cap ship in the galaxy up to that point.Also,let me explain hyperspace travel to you,the are routes you must travel on for hyperspace,if you dont,you risk running into a star of the gravitational well of a planet.You cant be within sublight travel range of a ship and try to use you hyperspace engines because the said ship will detect the power up of these engines.Thus,fighters swarm all over the ship attempting to make the jump like ants on a lion.

Also,it dosent matter how much damage a ship has taken.

quote   quick quote   edit   quick edit   del  report
zachmous
unwashed heathen
(guest)

IP: Logged
Dec 09, 07 at 4:59pm
re: Death Star V.S. Star Forge.

the kamakazi solution is on page nine,right under strongholds last post.
quote   quick quote   edit   quick edit   del  report
DavikKang
Neophyte

DavikKang's profile
total posts: 31
since: Dec 2007
Dec 10, 07 at 6:07pm
re: Death Star V.S. Star Forge.

did you read about how IG-88 drove his ship through hypespace mannaly in Tales of the Bounty Hunters? and there are ways to keep those safeguards from fireing. And yes, the Execuor did loose control.
quote   quick quote   edit   quick edit   del  searchposts in thread  report
zachmous
unwashed heathen
(guest)

IP: Logged
Dec 17, 07 at 5:39am
re: Death Star V.S. Star Forge.

IG-88 is a droid,and he wasnt around in the Jedi Civil war...
quote   quick quote   edit   quick edit   del  report
DavikKang
Neophyte

DavikKang's profile
total posts: 31
since: Dec 2007
Dec 17, 07 at 4:24pm
re: Death Star V.S. Star Forge.

You could program a droid to do it.
quote   quick quote   edit   quick edit   del  searchposts in thread  report
zachmous
unwashed heathen
(guest)

IP: Logged
Dec 19, 07 at 12:59pm
re: Death Star V.S. Star Forge.

that is unlikely,IG-88 was an indepandant droid,like many other Star Wars heroes that were droids
quote   quick quote   edit   quick edit   del  report
DavikKang
Neophyte

DavikKang's profile
total posts: 31
since: Dec 2007
Dec 24, 07 at 9:10pm
re: Death Star V.S. Star Forge.

I meant a droid programed to kamikaze a ship.
quote   quick quote   edit   quick edit   del  searchposts in thread  report
DavikKang
Neophyte

DavikKang's profile
total posts: 31
since: Dec 2007
Dec 25, 07 at 1:11pm
re: Death Star V.S. Star Forge.

or you could just program a ship to do it, and let it do all of the work.
quote   quick quote   edit   quick edit   del  searchposts in thread  report
zachmous
unwashed heathen
(guest)

IP: Logged
Dec 26, 07 at 11:56am
re: Death Star V.S. Star Forge.

True,but wouldnt and interdictor crusier or 2 solve that problem?



(if you dont know what an interdictor crusier dose,ill explain)
quote   quick quote   edit   quick edit   del  report
DavikKang
Neophyte

DavikKang's profile
total posts: 31
since: Dec 2007
Dec 28, 07 at 6:29pm
re: Death Star V.S. Star Forge.

those ships cause a false gravity field that make the navcomputer safeguards keep the rebel ships from entering hyperspace. The programed ship would have no such safeguards, thus making the field benign, and the ship would still enter hyperspace, thus punching a hole throught the death star, which could destroy the superlaser/reactor core/hyperdive/whatever target system desired.
Unbeatable strategy!
quote   quick quote   edit   quick edit   del  searchposts in thread  report
Stronghold
I Am Darth Revan, Dark Lord Of The Sith
no-stoppin-me-now



Stronghold's profile
total posts: 258
since: May 2006
Dec 29, 07 at 12:08am
re: Death Star V.S. Star Forge.

Yeah Thats Actually What I Meant When I Came Up With The Kamikaze Idea A While Back. I Meant For A Capitol Ship To Go Hyperspace And Punch A Hole Right Through The Star Thus Destroying It Or At Least Disabling It...But Actually Even If You Could Plow A Capitol Ship Right Into The Death Star's Main Turret That Would Render It's Planet Destroying Capability Useless And Basically Total The Whole Thing. It Would Have To Be Timed Perfectly Though Like Right After The Death Star Took A Shot At Another Capitol Ship It Would Have To Charge Up Again Giving You Just Enough Time To Destroy It Via A Capitol Ship Aimed Perfectly At The Turret. Infiltration Would Be Another Way To Destroy It Too. Just Think How Easy It Was For Obi Wan Kenobi To Avoid Detection. Just Think Of How Things Would Have Went Down If He Was Heading For The Main Reactor With A Couple Of Seismic Charges And A Very Vivid Imagination.
quote   quick quote   edit   quick edit   del  searchposts in thread  report
DavikKang
Neophyte

DavikKang's profile
total posts: 31
since: Dec 2007
Dec 29, 07 at 6:16pm
re: Death Star V.S. Star Forge.

Have you read tales of the bounty hunters? (If not, i will give a quick spoil that will give more ideas for this thread;).)
quote   quick quote   edit   quick edit   del  searchposts in thread  report
[All dates in (PT) time]Threads List   « Next Newest   Next Oldest »
REPLY TO THIS THREAD   START NEW THREAD


search:
All Star Wars Forums
Neoseeker Forums » Xbox Games » RPG / Adventure / Strategy » Star Wars: Knights of the Old Republic » Death Star V.S. Star Forge.



Jump to another forum:

Powered by neoforums v0.9.7g (equilibrium)
Copyright Neo Era Media, Inc. 1999-2009

neoseeker forum community
Neoseeker.com   |   Forum Rules   |   Forum FAQ   |   Neoseeker Terms of Use   |   Supermods On Duty [ server id: ascension ··· elapsed: 0.0936770439]
Affiliated sites:   GameGrep - Football Manager Wiki - Halo Wiki - MGS Wiki - GTA Wiki - Smackdown Wiki - Zelda Wiki - PS2seeker - Xbox seeker - DEVPEN - GFXcess