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Neoseeker Forums » PC Games » RPG » Warhammer Online: Age of Reckoning » [ News ] Massively WAR Article - Each Class Explained

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Dine_Agoti
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total posts: 5989
since: Dec 2001
Jun 05, 08 at 3:46am
[ News ] Massively WAR Article - Each Class Explained

GameGrep Article

A nice summary of the mechanics of each class. Worth a read.

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Byzantine
The earth was blue, but there was no god
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Jun 05, 08 at 8:18pm
re: [ News ] Massively WAR Article - Each Class Explained

The Archmage and Shaman soung fun. I especially like the idea of the Blackguard and the Iron Breaker... The White Lion sounds cool...but Blackguards sound very, very, very interesting.

the best part of this game, is that all of the classes are mutually attractive...it's so hard to pick!


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LordMaximus
In a world of compromise, some don't.
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LordMaximus' profileLordMaximus' neohomeNeoPM LordMaximus
since: Feb 2002
Jun 05, 08 at 10:30pm
re: [ News ] Massively WAR Article - Each Class Explained

Each class has a counterpart on the other side as well, which is what makes it good and balanced.



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Byzantine
The earth was blue, but there was no god
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Byzantine's profileNeoPM Byzantine
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since: Apr 2008
Jun 05, 08 at 11:31pm
re: [ News ] Massively WAR Article - Each Class Explained

while true, the counterparts still function in an entirely different, but similar way...Which makes it even cooler!



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Shinobi_razor
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since: Sep 2004
Jun 06, 08 at 2:56am
re: [ News ] Massively WAR Article - Each Class Explained

yeah, thats what sets this game apart from WOW and other stuff, which i love. im so glad Mythic is not one to settle for carbon copy classes and boringness like other MMORPG developers seem to be, but are really working to make WAR a cut above your average MMOs.


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