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Lupin_the_third
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Rate my class thread |
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ALright, i'll give a class i use and the circumstanced in which I use them, and you guys can rate how well my class is. You guys can do the same as well
The class which i've almost been using exclusively now is what I call my: All Guns Blazn, class I use this class for Hardcore search and destroy and Hardcore Teamdeatchmatch Weapon 1: Gold m60 (grip) Weapon 2: Saw (grip) Smoke grenade perk 1: (grips) perk 2: overkill perk 3: deep impact Now you guys may think im crazy using overkill for 2 lmg's. But hear me out. Both my lmg's have grips on them so it takes away the first perk, So instead of having bandolier, I use overkill and I have plenty of Ammo now with 2 lmg's. The m60 and saw are two entirely different lmg's as well. I use the m60 for blowing people through walls and for long range shooting. I use the saw for close quarters. The saw's rapid rate of fire and large ammo clip makes it a great weapon for close quaters and can easily blast you through a wall if you decide to duck behind it quickly. The smoke grenade is great for luring people out and then lighting up the smoke up with some lead. I'm very successful with this class and comes in handy in almost any situation. You can rate it all you want, but i'll start off with a self rating of 9/10 because of the lack of first perk. -------------------
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Victor Vicetti
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re: Rate my class thread |
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nice. but there are plenty of other great classes
8/10 -------------------
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Qwowner
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re: Rate my class thread |
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I'll give you a 7/10. It's a very clever class but I would have just Given the M60 Double tap to increase the fire rate to near the SAW but with more power and had used steady aim for close encounters, sacrificing the extra ammo (that, honestly, the LMGs don't need) for a DEagle to use if I'm attacked while reloading. And the Smoke grenade strategy doesn't seem reliable enough to fire LMG ammo (which takes forever to reload).
My usual "Hunter" class uses Primary Weapon: M21 w/ACOG Secondary Weapon: G36c W/ Grenade Launcher First perk: none Second perk: Overkill Third perk: Extreme Conditioning Now before you start calling me a n00b for using the GL, let me explain. I only use it for killing a group of people in a room and for quick kills on campers. I do NOT run around the map with it equipped just to get the first two guys I see and then die. The M21 is for counter sniping and firing on long distance targets as well as the ghillie suit. Even though the Ghillie suit isn't as useful as it seems (since your "camouflaged" soldier insists on scratching himself so often) but every advantage is helpful. Personally I give this an 8/10 because of flexibility, but it loses two points for lack of first perk and lower damage than with the extremely popular Stopping Power perk used to counter the Juggernaught perk many people use. Please don't knock off points just because of the n00b tube and remember that I use it only when strategically beneficial over bullets. Keep this thread going, I'll be back with more classes. ------------------- The Mathematical Formula that Describes your life: U= 3pic F4i1 47 Lif3 | |
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Yogurt
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re: Rate my class thread |
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Hello. I was just about to make a thread like this!
You saved me the trouble lol. I do not have a class i can call, well lets see "my best class" or "my class i mainly always use".. the reason is i have no good classes that i do well with, i cant find one i do well with. Any1 have any ideas? Thanks Yogurt lol. | |
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pearce3
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re: Rate my class thread |
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depending on game mode and map my classes vary ie
serch n destroy- probaly mp5,silencer , uav jammer,claymore.steady aim HQ ill use either m4carbine or m16 with stopping power bandioler and steady aim but from time to time ill change my classes to try out new guns and to snipe ------------------- Want to add me on psn pm me. | |
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Lupin_the_third
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re: Rate my class thread |
quote QwownerI never trusted the acog on snipers to well so call me biased or not but i'll give it a 7/10 for the acog and that you have the m21, the weakest sniper without stoping power, It'd be a perty good hardcore class -------------------
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doylie
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re: Rate my class thread |
quote Lupin_the_thirdPurely because I don't like LMG's 6/10 quote QwownerIMO, this is a pretty nooby class, using the ACOG, you can't snipe too effectively (and using M21 without stopping power is only a 1 shot kill if you hit the head (not including hardcore)). And I find the G36C with iron sights really hard to use, I think a Red dot sight is a must need. And finally, using extreme conditioning with this class is pretty pointless, you should use steady aim instead. IMO 3/10 quote pearce91The S and D class is very good: 8/10 however I think you should have 2 classes, both the same but with one of them having stopping power, as it is very useful for, say the first round you are using stopping power, then you realised a member of the other team has got 3 kills and is saving it for the next round, you can easily change classes, and sneak past their defence (I have found that when they have UAV, they are much less careful) The HQ class is as good as it can get (others might disagree) for that game type so I'm giving it a 10/10 I have 3 of my most used classes: My first is for close quarters S n D: Mini-Uzi + Silencer(Gold woop woop) G-Deagle Smoke 1: Claymore 2: Stopping power 3: Steady aim My second is for medium/close quarters G36C + Red dot MP5 + Silencer Smoke 1: Claymore 2: Overkill 3: Steady aim My third is for when the enemy has UAV P90 + Silencer USP .45 + Silencer Smoke 1: Bomb Squad 2: UAV Jammer 3: Dead silence Sorry for the super long post, and I hope I get some good advice. ------------------- ![]() | |
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Redwolf 1224
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re: Rate my class thread |
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My main class that i use is this
wep: any assault rifle wit' red dot side arm: ehhh... idk i never use it unless sniping. perk 1: bandoiler perk 2: stopping power perk 3: martyrdom i usually use that one just cause i can survive for a LOOOng time with it. and when i die, my martyrdom usually gets me another kill. Close Quarters: Wep: Mp5 silenced side arm: don't use perk 1: bandoiler perk 2: double tap perk 3: martyrdom or last stand (depends on map) that is SO freakin fun to annoy people with, just because they get 10 bullets in em in less than a second! This message was edited by Redwolf 1224 on May 31 2008. -------------------
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Qwowner
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re: Rate my class thread |
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Look Doylie, ACOGs are actually a very good choice for run'n'gun snipers. They allow you to aim your shot more quickly and the point of my class is to be able to fight every way you can. the ACOG doesn't hinder my long distance sniping to much and, personally I do great with the Iron Sights on my gun. I chose the M21 because it has the best rapid fire option with little recoil and a faster fire rate than any other sniper. And I said I tend to chase people and that's easier when you aren't stopping to catch your breath every 10 seconds. Before you condemn anothers class, think of it's advantages and how every player has a different style.
as for your classes: the mini uzi one seems to just be a bragger class. The gold camos are a dumb choice as all they do is make you easier to see. The Uzi, imo, is the worst SMG in the game and the G-Deagle has nothing different than the silver Deagle other than it makes you stick out like a sore thumb. 4/10 Your close quarters class is alright but the steady aim seems a little redundant. Your only like 3 feet away, the majority of your hip shots will hit him anyway, and if they have a shotgun, Stopping Power, or Juggernaught your sunk. I would replace the Mp5 with a gun with longer range or gotten rid of the Overkill perk in favor of a different one such as Stopping Power or juggernaught. 5/10 My biggest problem is with your stealth class. Why would you put a silencer in the P90 when it's range is bad enough as is? bomb squad is almost useless to an experienced player as you know the popular places for Claymores and hardly anyone uses C4 anymore. Dead silence only helps if you are in team tactical or Cage match as pretty much any other mode has to much gunfire to hear you any way. 3/10 You may see my well balanced class as a "n00b" class, but when I look at yours I see an over complicated attempt at specialized classes. the close quarters is pretty mush ONLY good for SnD as in any other mode the use of claymores is only good for setting up an alert system for snipers. I would have replaced the claymores with Bandolier and used either a longer range weapon with overkill or had Stopping Power. And please, no one start giving me lip on sniping. I use two sniping classes, changing between them according to the game mode and enemy teams abilities, And have all the camos for all but the R700 (have two of them and only about 15 away from the third) and the .50 cal (find it to be a sniper for n00bs that don't trust their skills) ------------------- The Mathematical Formula that Describes your life: U= 3pic F4i1 47 Lif3 | |
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doylie
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re: Rate my class thread |
quote Redwolf 1224If you think my Mini-Uzi class is a 'Bragger' class, then fair enough but I hardly ever try and hide away in the grass using an smg, I only ever do that using a sniper class, and I only use the gold camos because I have them, I know the g-deagle is the same as the standard deagle, but why not use it? The gold stands out more than the silver. And if you think the uzi is the worst smg, you're wrong, its the same power as the MP5, but the hip fire is more suited to close encounters, which is the pure reason I made this class. quote QwownerFirst of all this class isn't only for short range, that's why I have the G36C. I use steady aim, as the smaller your crossfire, the more of your shots will hit the target. I use the MP5 as it is excellent for close range, and if I don't have time to change weapons, I can still use it for medium shots (just not as easily as the G36C). I would use stopping power, however I have found that these 3 combinations of classes works better for me over my whole 10 prestiges, and seen as I only ever really play S n D, it's more of a who shoots first gets the kill. quote QwownerThe P90 has the biggest range in all of the SMG's (apart from the skorpion if you look at it's almost non-existent recoil). An experienced player would know relativly where claymores and the like will have been placed, but in clan battle S n D's, it's still very useful just to be reassured. I use dead silence, as if you're behind the enemy's line, they get very suspicious if they hear footsteps and there isn't any of there teram near them. BTW, S n D's are a hell of a lot more quieter than Team Tacticals. ------------------- ![]() | |
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Lupin_the_third
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re: Rate my class thread |
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Headquarters class:
2nd shotgun deagle Stun grenade 3x special Jugganaut Extreme Condition Pretty much I throw in a stun grenade and clear out the headquarters. Pretty fun class. I give it a 9.5/10 IT is a bit noobish though i'll admit that. -------------------
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doylie
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re: Rate my class thread |
quote Lupin_the_thirdI think that's a pretty good class for that game type, 9/10 ------------------- ![]() | |
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Jammaster
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re: Rate my class thread |
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Search and destroy class:
MP5 silenced M21 Perk 1: Claymores Perk 2: Overkill Perk 3: Deep impact I find a sniper on search and destroy is great for some early kills and a silenced mp5 for sneaking around and taking out people quickly and effectively. | |
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Yogurt
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re: Rate my class thread |
quote JammasterWhats ur accuracy %? | |
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Lupin_the_third
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re: Rate my class thread |
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m21 is a weak sniper, so unless you change that sniper to something other then a must headshot gun, then I find that class weak 6.5/10. Plus deep impact does almost nothing for you because the m21 is to weak and the mp5 is to weak to shoot through most walls anyway and plus its easy enough to turn the corner and shoot them in there face. If it was hardcore I'd give it an 8 out of 10.
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