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Jammaster
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re: Rate my class thread |
quote Yogurt16 something quote Lupin_the_thirdI'm not really sure why i've got deep impact, i'll probably change it anyone have any ideas? I think that the M21 is good because its semi automatic | |
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doylie
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re: Rate my class thread |
quote JammasterI'd have steady aim instead of deep impact, and in place of the M21, try the dragunov, it's still semi-automatic, but it is a bit more powerful. ------------------- ![]() | |
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Yogurt
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re: Rate my class thread |
quote doylie | |
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Qwowner
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re: Rate my class thread |
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Started using a sniper class again.
Primary Weapon: M40 Side Arm: USP First Perk: Claymores Second Perk: Stopping Power (usually don't w/ snipers but didn't have anything else I wanted.) Third Perk: Iron Lungs Btw doylie, sorry I kind of went off on you. I'd been having a bad day and just got a little ticked at your rating. You are aloud to have your own opinion and from looking at your classes it looks like we have pretty different play types. Again sorry for kind of ranting. ooof that feels better ------------------- The Mathematical Formula that Describes your life: U= 3pic F4i1 47 Lif3 | |
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Lupin_the_third
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re: Rate my class thread |
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The most accurate sniper is the m40A1 i believe... or the r700, cant remember. But if you ask the opinion of most serious snipers you'll hear the m40a1 is there favorite most of the time. You dont need semi automatic if you can kill them in one shot.
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ZhaoYun88
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re: Rate my class thread |
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I myself have a few different classes with doing different modes, the 2 i will note down are Hardcore TD and Hardcore S&D which are the most common
Hardcore Search & Destroy Primary weapon: AK47 with Silencer-Can reach far and the recoil most of the time proves very helpful Pistol: USP Silencer Stun Grenade Perk 1: x2 Claymore- 3/4's of the time in 1 round, gets me 50 points Perk 2: UAV Jammer-The enemy not knowing where you are...perfect! Can never be seen on radar with silencers Perk 3: Last Stand-1 last chance to kill someone before death Hardcore Team Deathmatch Primary weapon- G3 with Red Dot(powerful gun, works wonders in this mode) Pistol-Silencer USP Stun Grenade Perk 1: Claymore x2 (With having G3, no need for bandoiler) Perk 2: UAV Jammer (just hate the enemy knowing where you are) Perk 3: Dead Silence is it? where they cant hear you move? With Dead silence, it works wonders as well, because on hardcore mode, most people just camp or hide in a house, from this you go the least expected way, for instance Strike, through the window by the grassy area, then you get a free kill, especially with Snipers in houses as well. This message was edited by ZhaoYun88 on Jun 03 2008. -------------------
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Con Artist
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re: Rate my class thread |
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For your first class, I would've given 10 out of 10, but the fact you have last stand makes it 8/10.
The reason for this is that when you shoot someone, and they go into last stand, it gives the person a much higher chance of coming away with an assist. Plus the fact it's just damn annoying when someone goes into last stand and you aren't expecting it. Second class is good though, 9/10, not 10/10 because if you get caught in close range, the G3 might not be very good, but then again you might be good wiht it, so Iunno. My class: Primary Weapon: M40A3/Barrett (ACOG Scope) Secondary Weapon: Deagle/M1191 Silenced Grenade: Stun Perk 1: Claymores/Frag x3/Bandolier Perk 2: Stopping Power Perk 3: Steady Aim Claymores are for when I feel like being a bit more defensive, Frag x3/Bandolier for when I'm more offensive. Steady Aim is for when someones close and I haven't got the time to aim, or I just feel like going for a no scope. -------------------
This account has been given to its new owner, Pedigree. | |
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Extric
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re: Rate my class thread |
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I play nothing but Ground War, so all of my classes are setup for that gametype.
Primary: M4 Carbine w/ RDS Sidearm: Desert Eagle 1x Frag | 1x Stun - Bandolier - Stopping Power - Extreme Conditioning Used at the beginning of a Domination match so I can get to the B flag quick while welding one of the best assault rifles in the game. Primary: MP5 w/ Silencer Sidearm: Desert Eagle 1x Frag | 1x Stun - Bandolier - Stopping Power - Steady Aim Close Quarters class. I prefer the silencer over the RDS because I'm silent and the MP5 tends to be more accurate and since I'm not aiming to hit people long distance I don't mind the loss in range. Primary: Skorpion w/ Silencer Sidearm: M1911 .45 w/ Silencer 1x Frag | 1x Stun - Bandolier - UAV Jammer - Steady Aim One of my favorite classes. The Skorpions accuracy is amazing and the little recoil allows it to hit targets far away even with the silencer. Steady Aim over Dead Silence because in GW you can barely hear over the gun fire so people will rarely hear your footsteps. Primary: RPD w/ Grip Sidearm: Desert Eagle 1x Frag | 1x Stun - GRIP - UAV Jammer - Martyrdom Just when I feel like being a pain in the ass. This class is made purely for when I my team is losing and I just want to wreak havoc. Grade it what you want, it's intended just to be an annoyer. Primary: M40A3 Sidearm: Desert Eagle 1x Frag | 1x Stun - 2x Claymores - Stopping Power / UAV Jammer - Iron Lungs My pure sniper class. Nothing really special about it but I should note that I pick Stopping Power over UAV Jammer most of the time mainly because without Stopping Power the M40A3 is a 2x hit for a kill and that makes things a little difficult since the M40A3 tends to have the longest breath recovery time. | |
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Lupin_the_third
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re: Rate my class thread |
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JiZZi
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re: Rate my class thread |
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HC SND CLASS Primary Weapon: G63c ACOG Secondary Weapon: P90 Silenced Perk 1: Claymores Perk 2: Overkill Perk 3: Extreme Conditioning Reason: G36c is really the best assault rifle for ACOG, simply because of all the guns it stays the most still when aiming. E.g. The m4's RDS dot moves around alot compared to the G36c's. It has good power and on HC it takes max 2 shot kill. Now, the P90 is basically for your short encounters and its clip size lets you spray before aiming at close enemies if you need to, without wasting as much ammo. Ext Conditioning IMO is a must for HC SND, it gets you their the fastest and you don't have to wait 5 seconds until you can sprint again like you have to without you. Basically its gets you to an advantage point before the enemy's who use steady aim and deep impact. Claymores are self explanatory and work with Extreme Conditioning as you can plant yours quicker than everyone else and get the better claymore spots! ... [~*J*~] ... ![]() ------------------- ![]() | |
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Extric
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re: Rate my class thread |
quote Lupin_the_thirdOh, sorry. I forgot about that part of the post. | |
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Qwowner
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re: Rate my class thread |
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Made a Shotty class for objective games but haven't used it much and I'm not to good with a Shotgun (I prefer mid to long range) so if you have any suggestions please let me know.
Primary Weapon: W1200 Side Arm: Desert Eagle First Perk: RPG-7 Second Perk: Juggernaught Third Perk: Steady Aim I don't use this on HC games so don't take those type into account with it. ------------------- The Mathematical Formula that Describes your life: U= 3pic F4i1 47 Lif3 | |
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Lupin_the_third
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re: Rate my class thread |
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Dont use steady aim, Shotguns dont need steady aim. If you change the third perk to extreme condition or dead silent, It'd be a pretty good class. I suggest getting used to using the stun or flash grenade that you have.
But as your class stands right now 6/10 Because the rpg is rather weak if not with sonic boom. -------------------
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Ray_Masamune
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re: Rate my class thread |
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Primary: M4 Carbine w Red Dot
Secondary: Desert Eagle Special: Smoke Grenade Perk 1: 3x Frag Perk 2: Stopping Power Perk 3: Steady Aim or Deep Impact depending on stage. ------------------- | |
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Qwowner
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re: Rate my class thread |
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kay, changed RPG to Flash3 and made Steady aim to dead silence so now its
Primary: W1200 Secondary: Desert Eagle Nades: Flash First Perk: Flash 3 Second: Juggernaught Third: Dead silence Also, Is the grip worth the first tier perk? ------------------- The Mathematical Formula that Describes your life: U= 3pic F4i1 47 Lif3 | |
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