Computer HardwareXbox GamesGameCubePlaystation 2PSOnePC/Windows GamesGameboy AdvanceDreamcastNintendo 64Gameboy ColorNintendo DSSony PSPXbox 360Nintendo Wii GamesPS3 Games

Neoseeker Forums » PS3 Games » Action » inFamous » A little dissipointed in the karma. (major spoilers)

REPLY TO THIS THREAD   START NEW THREAD
| Sharemore
Options: Print   subscribe   remove   PM this thread to a friendNeoPM  
subscribe to thread Topic: A little dissipointed in the karma. (major spoilers)
bacon 22
TurMoil911>L.A.P.D.
gone postal



bacon 22's profileEmail bacon 22NeoPM bacon 22
total posts: 464
since: Jun 2009
Sep 20, 09 at 8:08pm
A little dissipointed in the karma. (major spoilers)

Well,I've beaten the game 4-5 times now and felt I should share this with you.
I think the karma system should have had a major effect on the ending. After I destroyed the ray sphere and got that call from kessler (on good play through) I was exspecting a call from the wardin saying something like,"cole,meet me at the prison," and then you go there and find out just about every cop in the game from uniforms/swat/helicopters/and even the wardon with a shotgun are waiting for you,The warden says that he knows your about to take on the first sons, and wants to help you.
So you lead the army of cops to the historic distric and then Have a major battle with all the first sons,you win,and go to fight kessler.
He puts up a wall around the blast zone so the cops can't interfere with the battle,then you have the boss battle,and the end goes on.
And if your bad,sasha and her repers fight the same battle.
Just an idea.


-------------------

quote   quick quote   edit   quick edit   del  searchposts in thread  report
Tiger of Wu
Still Seekin'



Tiger of Wu's profileNeoPM Tiger of Wu
since: Nov 2007
Sep 21, 09 at 12:25am
re: A little dissipointed in the karma. (major spoilers)

I think most, if not all, of the karma choices were terrible. It was either be Batman or The Joker, there was no middle ground, AND the only difference to the story is a shitty little cutscene showing the city and Cole talking at the end? Terrible.

It was a great game but they really *bleep*ed up on that aspect I think.


-------------------
quote   quick quote   edit   quick edit   del  searchposts in thread  report
HisServant77
A Gaming Minister!
threadnought



HisServant77's profileEmail HisServant77NeoPM HisServant77
total posts: 663
GameGrep pts: 3226
since: May 2002
Sep 21, 09 at 4:06am
re: A little dissipointed in the karma. (major spoilers)

Eh, well having a team with you (like the cops or Sasha and her reapers) wasn't really what the game was about. It was you having to deal with this thing yourself. That's why he mentions in the game he wishes he wasn't going alone. It added to both the challenge and also added to the story to get more emotionally involved and everything.

I like how the story was, it was great. Granted there were some things I'd have done differently, but it was still great.

I don't think I'd like a middle ground because to me, when you have those powers a middle ground would be like, "I don't care one way or another," which is apathetic, and when having powers like that and not caring . . . that tends to lean toward evil.

However, I wish the choices were more subtle instead of so obvious that the player didn't even have to think. The player pretty much was like, "Well this is my good playthrough so I'll do this" and "Well I'm playing as evil this time so I'll do this." I'd have rathered that it take a bit of thought . . . or at least be to where it wasn't SO obvious. Would have been nice to be something that actually made you think about "What would I do in this situation." . . . Something tough like:

"Would I kill my son whose caught in the mechanisms of this drawbridge, to save the train carrying dozens of people, or would I let the train crash to save my son?" . . . Well if I lower the bridge and let the train pass my son dies for certain. If the train crashes I save my son . . . and maybe there will be some survivors on the train. . .

Some situations that would make you consider "What would I do?"

Have multiple choices too instead of just two . . . none being middle ground, but rather perhaps have you need to figure out the best way to do it yourself? With the good/evil being decided on the damage (not) done, fear (not) caused, wounded people, killed people, saved people . . . things like that instead of just a yes/no type of thing.

Get what I mean?


-------------------
Unashamed to be a Christian!

My PSN Name is Michael7

A place for Gamers to talk about beliefs!
quote   quick quote   edit   quick edit   del  searchposts in thread  report
SwiftBlade
Neophyte



SwiftBlade's profile
total posts: 22
since: Oct 2009
Oct 01, 09 at 6:22pm
re: A little dissipointed in the karma. (major spoilers)

actually, that's quite a good idea. you could have different powers associated to different karma positions. like you could have absolute good, absolute evil, and others. i don't like the idea that you can only be fully good or fully bad...



WOOOO first post as a member!!!
quote   quick quote   edit   quick edit   del  searchposts in thread  report
Agent Mo
Mock Exams :(
N'Somniac



Agent Mo's profileNeoPM Agent Mo
total posts: 4715
since: Apr 2008
Oct 01, 09 at 6:40pm
re: A little dissipointed in the karma. (major spoilers)

Lol welcome to neo SB.

Im not sure about karmic shifts, it wouldnt make sense but would be cool.



-------------------
You can take games out of my life, but you can't take my life out of games.

quote   quick quote   edit   quick edit   del  searchposts in thread  report
Bale Fire
So powerful it burns through time
N'Somniac



Bale Fire's profileBale Fire's neohomeEmail Bale FireNeoPM Bale FireBale Fire's Fan Art!
total posts: 4740
GameGrep pts: 16890
since: Jan 2007
Nov 05, 09 at 4:18am
re: A little dissipointed in the karma. (major spoilers)

I actually thought the evil Karma made a little more sense than most other game's morality systems. I mean with the raysphere, Cole didn't use it again just because he was a jerk, but because it would give him the powers to better protect people like Trish and others. With the food he wasn't just out to starve people for fun, he was looking out for his loved ones. The choices could have been a bit more diverse, the Trish one is a good example of what I would like to see, but I felt overall it was alright.


-------------------
quote   quick quote   edit   quick edit   del  searchposts in thread  report
ShadowGuard
To Err is human; to forgive, infrequent
Still Seekin'



ShadowGuard's profileEmail ShadowGuardNeoPM ShadowGuard
total posts: 3937
since: Apr 2006
Nov 06, 09 at 7:30pm
re: A little dissipointed in the karma. (major spoilers)

the only problem with the karma system was that it forced you to go one way or the other 100% or else you would not get better powers. It was either 100% good or 100% bad.



-------------------
quote   quick quote   edit   quick edit   del  searchposts in thread  report
Agent Mo
Mock Exams :(
N'Somniac



Agent Mo's profileNeoPM Agent Mo
total posts: 4715
since: Apr 2008
Nov 06, 09 at 9:53pm
re: A little dissipointed in the karma. (major spoilers)

Yeah that's true, maybe neutral karma would help.



-------------------
You can take games out of my life, but you can't take my life out of games.

quote   quick quote   edit   quick edit   del  searchposts in thread  report
[All dates in (PT) time]Threads List   « Next Newest   Next Oldest »
REPLY TO THIS THREAD   START NEW THREAD


search:
search posts by username:
Neoseeker Forums » PS3 Games » Action » inFamous » A little dissipointed in the karma. (major spoilers)



Jump to another forum:

Powered by neoforums v0.9.8 RC2 (equilibrium)
Copyright Neo Era Media, Inc. 1999-2009

neoseeker forum community
Neoseeker.com   |   Forum Rules   |   Forum FAQ   |   Neoseeker Terms of Use   |   Supermods On Duty [ server id: nova ··· elapsed: 0.1160500050]
Affiliated sites:   GameGrep - Football Manager Wiki - Halo Wiki - MGS Wiki - GTA Wiki - Smackdown Wiki - Zelda Wiki - PS2seeker - Xbox seeker - DEVPEN - GFXcess