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ProtoPuppet1023
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Sep 01, 09 at 2:15am
Ideas for Prototype 2?

Although Prototype can NEVER get boring, a Prototype 2 would be totally kickin. I have a few ideas for this game, if it ever hits the markets. I dont got any gameplay ideas, but the powers I got a handful of!

How bout a grappling hook, not like the whipfist, but it can wrap a car up in each hand, and either spin them in the air and atomic drop them on the ground, or Sprint with them and completely obliterate everything in your path. They should also do the whole progressive upgrade system like they do in most games. The more you use it, the more powerful it gets. And instead of only one/two major enemies that can actually HURT you, they should make a WHOLE DAMN BUNCH of super enemies that you can use your upgrade system on. That would be one of the best games EVER.
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MetalFace
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since: Aug 2009
Sep 01, 09 at 2:02pm
re: Ideas for Prototype 2?

i thought of a couple of new powers like.. maybe a new armored form that makes you super slow but also very big hieght wise also the ability to fly would be pretty cool and mayby duel swords, one on each arm.
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Kommando367
Arch Sage/Blood Mage
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total posts: 1500
since: Mar 2008
Sep 02, 09 at 1:48am
re: Ideas for Prototype 2?

Greene's "Roar" ability.
A boss the size of the Leviathan from resistance 2.
More powerful devastators.
New Abilities: Bladed Whip, Multiple humanoids can be grabbed and held with tendrils from afar and a single hunter sized enemy can grabbed and held in place from afar, Invul-shield that renders Alex immobile while activated, and a flail-like power.
larger non-boss enemies.


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swk3000
Back you demons of Grammar and Spelling!
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since: Jul 2004
Sep 02, 09 at 4:14am
re: Ideas for Prototype 2?

Fix the Devastators. Only one of them can be reliably performed on the fly; the other two require warping your hand, and you have to concentrate on it. Trying to dash, charge up a jump, and get your hands ready to hold the buttons for an Aerial Devastator is just impossible. I ended up not using them because they were so hard to pull off in conjunction with the other stuff I needed to do on a regular basis.


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ps2fan4life
Gamereplays.org
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since: Jul 2006
Sep 02, 09 at 12:42pm
re: Ideas for Prototype 2?

Musclemass on your legs so you can outrun anything.


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Kommando367
Arch Sage/Blood Mage
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total posts: 1500
since: Mar 2008
Sep 02, 09 at 8:36pm
re: Ideas for Prototype 2?

Actually, I'm pretty sure he can already out-run anything. Musclemass also already forms around Feet and Ankles I say that is close enough.



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ps2fan4life
Gamereplays.org
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since: Jul 2006
Sep 03, 09 at 9:53am
re: Ideas for Prototype 2?

I tried outrunning attack choppers, the only way it's possible is when you run up over the side of buildings, as choppers are terrible in going up or down. But in a fair fight in a street, it's not possible.


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Kommando367
Arch Sage/Blood Mage
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total posts: 1500
since: Mar 2008
Sep 03, 09 at 1:38pm
re: Ideas for Prototype 2?

I can outrun them less time than it takes to destroy them and 4 other strike teams before I find the damn UAV. Did you try maxing running speed and jumping height?



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ps2fan4life
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since: Jul 2006
Sep 03, 09 at 2:03pm
re: Ideas for Prototype 2?

Yeah. The only way to outrun them, is by having luck, ie choppers acting retarded.


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wahlaueh
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total posts: 9
since: Jun 2009
Sep 05, 09 at 9:31am
re: Ideas for Prototype 2?

Alex being able to make and control fire would be pretty cool too
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ps2fan4life
Gamereplays.org
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total posts: 666
since: Jul 2006
Sep 05, 09 at 12:51pm
re: Ideas for Prototype 2?

He's not a mage. It's not WoW (thankfully).
Next.


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Kommando367
Arch Sage/Blood Mage
ultra seeker



Kommando367's profile
total posts: 1500
since: Mar 2008
Sep 05, 09 at 4:58pm
re: Ideas for Prototype 2?

The ability to create and launch a chunk of biomass at an enemy. It has 3 upgrades: 1. Burrows into an enemy's flesh or opens the hatch on a tank and rips apart everything inside. 2. It can latch on to other enemies after taking care of one until it is killed (it cannot be killed during the original launch except by certain boss enemies) 3. it can unlesh a mini tendril barrage with the press of a button which kills it but does massive damage to nearby enemies.


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Blind Sniper
"I'm stuffed with love! And C4!"
Neo or Bust



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total posts: 7215
since: Sep 2006
Sep 06, 09 at 1:51am
re: Ideas for Prototype 2?

Make the map less shitty.



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"Lord, please grant me the power to psychologically torture these children into loving you!"
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Vanhishikha
Ignorance is bliss.
s-e-e-k-e-r



Vanhishikha's profile
since: Oct 2007
Sep 06, 09 at 3:01am
re: Ideas for Prototype 2?

Improved textures.



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Final Blade
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since: Nov 2006
Sep 07, 09 at 3:18am
re: Ideas for Prototype 2?

is there even going to be another game? I haven't played it yet, but it should be coming to the house either tomorrow or tuesday(hopefully).


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