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FF12 Grand Master
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The Zodiac Job Wheel |
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This is an explanation of the Zodiac Wheel and the Jobs therein. I hope to be able to expand more on this game as time goes by and encourage many to try and play it.
How to Use the Job Wheel When you select your characters' job classes and their licence board, the zodiac wheel will come up first. 1. Use the Directional pad to move the wheel from symbol to symbol. Each highlighted symbol will also appear in the middle of the wheel so you can see it better. 2. Hit Square button to view the symbol/licence board you have selected. 3. Compare each license board with the English translation by Sephirosuy . A good way to begin to view them is to see where the initial Battle Command starts for each character, and then scroll around the licence board to see what that job will get. 4. Hit X to exit each board and go back to the directional pad to spin the wheel and view another symbol/licence board. 5. If you want to select a job, exit the licence boards by using X button until you are back at the wheel. Make sure the symbol/job you want is highlighted. Click Circle to select. Move the arrow to the FIRST (Yes) selection and push Circle again. If you change your mind, select the Second (No), and then hit X to go back. Once you select a job from the wheel (not from the actual licence board, from the wheel), then you can click on the licence board and start buying licences. Your selected job will have the character's picture underneath the symbol on the wheel. There are shrines associated with each of these jobs in Japan. Just click on arrow if no pic Aries = White Mage Weapons: Rods 1-4 Allocating Zodiark gives access to Greatswords 1 Allocating Chaos gives access to Greatswords 2 Allocating Famfrit gives access to Daggers 5 Armour: Mystic Armour 1-13 Accessories: All Magicks White Magick 1-13: Green Magick 1-3 Technicks: Achilles, Charge, Stamp Allocating Cuchulainn gives access to Libra Allocating Famfrit gives access to Numerology Allocating Adrammelech gives access to Souleater Taurus = Uhlan Weapons: Spears 1-5, Dragon Whisker, Dragon Whisker L, Strongest Halberd (Not sure what this means as I only know of 1 Halberd in the game) Armour: Heavy Armour 1-12 Accessories: All Magicks Black Magicks 5-6 (after obtaining A Mist) Allocating Chaos gives access to Black Magicks 7-8 Technicks: Souleater, Revive, First Aid, Achilles, Charm, Infuse, Shades of Black, Poach Allocating Ultima gives access to Expose Allocating Hashmal gives access to Bonecrusher Allocating Cuchulainn gives access to Wither Gemini = Machinist Weapons: Guns 1-7 Measures 1-4 Allocating Shemhazai gives access to Handbombs 3 Allocating Zeromus gives access to Handbombs 4 Armour: Light Armour 1-13 Accessories: All Magicks None Allocating Exodus gives access to Green Magick 1 Allocating Famfrit gives access to Time Magick 8-10 Technicks: Stamp, Horology, Traveller, Charm, Numerology, Steal, Gil Toss, Achilles, Poach Cancer = Red Mage Weapons: Maces 1-5 Allocating Ultima gives access to Greatswords 1-2 Allocating Chaos gives access to Greatswords 3 Allocating Zodiark gives access to Greatswords 4 Armour: Mystic Armour 1-13 Shields 1-7, Shell Shield, Ensanguined Shield, Zodiac Escutcheon Accessories: All Magicks Arcane Magick 1-3 Green Magick 1-3 White Magick 2 (after acquiring Mist) White Magick 3-6 Time Magick 1-3 Black Magick 3-6 Allocating Shemhazai gives access to White Magick 7 Allocating Cuchulainn gives access to Black Magick 9-10 Technicks: Souleater, Charge Allocating Hashmal gives access to Steal Leo = Knight Weapons: Swords 1-9 Greatswords 1-4 Bloodsword, Bloodsword A, Excalibur, Excalipoor, Tournesol Armour: Heavy Armour 1-12, Genji Equipment, Shields 1-7 Shell Shield, Ensanguined Shield, Zodiac Escutcheon Accessories: All Magicks None Allocating Mateus gives access to White Magick 6-7 Allocating Hashmal gives access to White Magick 8-9 Technicks: Sight Unseeing, Infuse, First Aid, Souleater Allocating Ultima gives access to Telekinesis Virgo = Monk Weapons: Poles 1-6 Whale Whisker, Whale Whisker N Armour: Light Armour 1-13 Accessories: All Magicks White Magick 9 (after acquiring Mist Allocating Hashmal gives access to White Magick 4 Allocating Famfrit gives access to White Magick 10 Allocating Chaos gives access to White Magick 11-12 Allocating Zodiark gives access to White Magick 13 Technicks: First Aid, Libra, Numerology, Revive, Bonecrusher, Achilles, Wither, Expose, Shades of Black Allocating Zalera gives access to Traveller Allocating Zeromus gives access to Sight Unseeing Allocating Exodus gives access to Souleater Libra = Time Mage Weapons: Bowguns 1-4 Allocating Ultima gives access to Swords 7-8 Allocating Zodiark gives access to Swords 9 Armour: Heavy Armour 1-12 Accessories: All Magicks Time Magick 1-10 Green Magick 1-3 Allocating Adrammelech gives access to White Magick 4 Technicks: Poach, Charge, Horology, Stamp, Numerology Allocating Zeromus gives access to Addle & Shear Scorpio = Breaker Weapons: Breakers (Axes & Hammers) 1-8 Handbombs 1-4 Armour: Heavy Armour 1-12, Genji Equipment, Shields 1-7 Shell Shield, Ensanguined Shield, Zodiac Escutcheon Accessories: All Magicks None Technicks: Wither, Addle, Expose, Shear, Infuse, Sight Unseeing Allocating Cuchulainn gives access to Shades of Black Allocating Belias gives access to Horology Allocating Zalera gives access to Traveller Sagittarius = Archer Weapons: Bows 1-7 Sagittarius, Sagittarius A Armour: Light Armour 1-13 Allocating Shemhazai gives access to Heavy Armour 10-12 Accessories: All Magicks White Magcik 4 (after acquiring Mist) Technicks: Revive, Traveller, Charm, Poach, Libra, First Aid, Steal, Gil Toss, Achilles, Addle, Shear, Shades of Black Allocating Ultima OR Zodiark gives access to Infuse and 1000 Needles Capricorn = Black Mage Weapons: Staves 1-5 Staff of the Magi Allocating Adrammelech gives access to Hand Bombs 2 Allocating Mateus gives access to Hand Bombs 3 Allocating Hashmal gives access to Hand Bombs 4 Armour: Mystic Armour 1-12 Allocating Shemhazai gives access to Heavy Armour 7 Allocating Exodus gives access to Heavy Armour 8 Allocating Zeromus gives access to Heavy Armour 9 Accessories: All Magicks Black Magick 1-13 Green Magick 1-3 Technicks: Charge, Charm Allocating Zalera gives access to Poach & Steal Allocating Ultima gives access to Telekinesis Aquarius = Samurai Weapons: Katanas 1-5 Masamune, Masamune I Allocating Zalera gives access to Bloodsword & Bloodsword A Armour: Mystic Armour 1-13 Genji Equipments Allocating Zodiark gives access to Heavy Armour 9-11 Magicks None Technicks: Sight Unseeing, 1000 Needles, Gil Toss, Shades of Black, Bonecrusher, Infuse Allocating Adrammelech gives access to Souleater Allocating Belias gives access to Libra Allocating Ultima OR Cuchulainn gives access to Stamp Pisces = Shikari Weapons: Daggers 1-6, Nagasa Ninja Swords 1-3 (after acquiring 3 differnt Mists, one for each category) Orochi & Yagyu Darkblade(after acquiring Mist) NB Only 3 mists can be acquired therefore only 3 of the 4 above can be gained Allocating Shemhazai gives access to Guns 5-6 Armour: Light Armour 1-13 Shields 2-7 Accessories: All Magicks None Allocating Cuchulainn gives access to White Magick 12 Technicks: Revive, 1000 Needles, Traveller, Libra, First Aid, Telekinesis Allocating Adrammelech gives access to Shades of Black Allocating Mateus gives access to Gil Toss Allocating Exodus gives access to Stamp Allocating Hashmal gives access to Bonecrusher This message was edited by FF12 Grand Master on Jun 30 2008. ------------------- Take a look here and get into this!! | |
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polishCprincess
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re: The Zodiac Job Wheel |
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List is very good, would have reduced the amount of time I spent flipping through all the guides to make the same comparisons, I spent HOURS trying to figure out how to make a balanced party. This would be much better because I can sort thru the options for techs, magics and so on. Nice work!
Now, we need more English speaking players to give this a shot! | |
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devilman108
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re: The Zodiac Job Wheel |
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Very well made. Looks like you put a lot of effort into it.
This is going to come in VERY handy when I get the game. THANK YOU!! | |
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polishCprincess
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re: The Zodiac Job Wheel |
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Sometime next week, devilman, watch your postal.
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Larsa187
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re: The Zodiac Job Wheel |
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yay this is amazing!!! Awesome Rob!!! And thank you Carie for that link you sent to me on EV before it died, I think I'll buy that Swap Magick
------------------- The Viera may begin as part of the Wood, but that is not the only end we may choose... But it's ok to want to go back, isn't it? D': | |
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FF12 Grand Master
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re: The Zodiac Job Wheel |
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Go for it Jacob, you wont regret it
------------------- Take a look here and get into this!! | |
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RikuNova27
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re: The Zodiac Job Wheel |
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Nice, I see you actually bought and played IZJS even though you don't know japanese...
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FF12 Grand Master
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re: The Zodiac Job Wheel |
quote RikuNova There is a translation guide and, after a while, you just start to recognise things by the symbols ------------------- Take a look here and get into this!! | |
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JudgeBergan
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re: The Zodiac Job Wheel |
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Who needs a translation guide? I just go around menancingly fighting enemies, collecting thier loot, selling it, and so on. I don't use the translation guide about 95% of the time. I've gotten use to the important stuff. Like names, the entire menu, potions, phoenix downs, etc. Pretty easy if you spent only LESS THAN 5 HOURS into the game. XD
Well I just know it because I memorized where all the things are. If you have never played US or PAL FFXII, I recommend you don't play this game (unless you know japanese.) | |
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FF12 Grand Master
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re: The Zodiac Job Wheel |
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Can you pick out a Winged Helm from your Inventory....or a Calot Hat....or a Turtleshell Choker? If you can't then you need to use a translator.
BE Tenner's Translation Guide is ideal for this and it's here on Neoseker. All you need to do to use this is to set your browser to read and produce the Japanese script. If you have the Firefox Browser then this is what you do. View-->Character Encoding-->More Encodings-->East Asian-->Japanese(Shift_JIS) For Internet Explorer Browser: View-->Encoding-->More-->Japanese(Shift_JIS) ------------------- Take a look here and get into this!! | |
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guest12345unwashed heathen
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re: The Zodiac Job Wheel |
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Can you please write more than "black magick 7-8"
And write for example: Firage, Blizzaga, and so on? | |
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black gogeta
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re: The Zodiac Job Wheel |
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would this work if u wanted to use it on the US version/ just like take those guidelines and use them for US? cuz i love the job system thing and this seems like the most legit system cuz it was actually one made up by squeenix, not some random people who wanted to make jobs lol. also whats up with augments? does everyone jsut get every augment?
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JudgeBergan
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re: The Zodiac Job Wheel |
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We're not really sure. The problem would be getting to a license that is diagonal to another. Other than, that you would be able to do it.
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polishCprincess
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re: The Zodiac Job Wheel |
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Not everybody gets every augment, they are distributed mostly by job on the license board. In addition, some are unlockable. You might get Potions 1-2 on the license board, but then Potions 3 needs to be unlocked by assigning a certain esper.
It is particularly challenging to play if you choose jobs where only a couple of people have all the potion lores and all the remedy lores. Even more challenging, play with only ONE person with these lores. The Phoenix Down lores are also spread out, so you will find that tossing a Phoenix Down can mean getting raised, but with only 100 HP upon raising. Oddly, there are some lores that don't make sense with some jobs, you will find Magic Lores on a few boards where the job has NO magic to use! | |
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wyrm slayer
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re: The Zodiac Job Wheel |
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i know its an old thread but im really intrested in this job system plus the break damage limit and of course the 3 ultimate weapons but is it like really hard with it been japonese? and dont you have to edit your ps2 so you can play? i know the game sounds great but is it really worth all that?
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