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Cypher8492
Aulis Vaara
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Apr 13, 08 at 10:03pm
re: Steel Talons

Another negative point are their garrisonable harvesters, while I would normally cheer this on, their lack of infantry really takes the advantage out of it. It would be better if they got the missile harvester and ZOCOM got the garrisonable one. But that's just my opinion.

And the wolvy is just too small to take out its feet. The commando would have to duck to stick it on there, so that's why he can't.


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Cypher8492
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Apr 15, 08 at 3:01am
re: Steel Talons

Aulis will suffice, cypher.

Anyway, the Railgun Accelerator power is one to definitely take into account, it can generate unbelievable havoc upon whoever opposes the Steel Talons. A bunch of units that suddenly start firing much faster can rip through entire armies easily. It's definitely one of my favorite support powers now. Though your units get damaged, it's still a worthwhile trade, especially if you can avoid the units don't draw too much fire, or have some of those repair apc's nearby.

One thing I do dislike about the Steel Talons though, is that they still have a MARV, with its sonic cannon. I would've much preferred seeing a Mammoth mk II or a new version of it as their Epic unit, it could be very similar in ability and stats, but with Railguns instead and the Second Tiberium War look.


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Cypher8492
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Apr 15, 08 at 2:33pm
re: Steel Talons

Well, it is a pity that many infantry (such as the cyborgs) can't be put into any epic units. It would've greatly diversified things. Another annoying bit, is that you can put other faction's infantry into your own epic units. I would've loved to see that happen.

Also, is it just me, or are the wolverines ridiculously effective again infantry?


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Apr 15, 08 at 9:41pm
re: Steel Talons

Well, of course they're effective against infantry, I put in that 'ridiculously' for a reason. Nod buggies and APC's are nowhere near as effective against infantry.



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Apr 17, 08 at 1:06pm
re: Steel Talons

Archimonde, this is a Steel Talons discussion, not a ZOCOM discussion. We know Hammerheads + Zone Raiders is a good combo. To be honest, Zone Raiders should be a tad more expensive, and they are still easily defeated by a number of air units.

Which reminds me, as I've never checked, how is Steel Talons' air power?


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May 28, 08 at 5:45pm
re: Steel Talons

If you positioned it correctly, a titan could outrange a laser turret in Tiberian Sun. That is all there is to it.



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