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Tenken
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Tenken's profileTenken's neohomeNeoPM Tenken
total posts: 10034
since: Aug 2004
Mar 29, 09 at 5:12pm
Sigma 2 Changes

Well, with the trailer that was released recently, we might as well note the major, and I mean major, differences between Sigma 2 and the original version.

- Sigma 2's graphical changes are minimal, mostly contrast changes.
- New weapon similar to NG1's Dabilahro
- Playable Ayane and possible chapters (probably stated in magazine article)
- Playable Momiji and possible chapters
- Online Co-op
- Blood toned down, but dismemberment and Obliteration Techniques remain
- Return of enemies from the original 3D game, including imps and what looks like Marbus
- Possible co-op specific moves
- Hayabusa's English voice not as bad as NGII
- New Dragon boss in the Amazonian canyon
- Bone Wolf returns
- Statue of Liberty and Buddha statue fights
- All areas are returning, but some appear to have received cosmetic changes for the new characters. The Aqua Capital (Venice) now has a night-time version, as having seen Ayane in action

Too much stuff to ignore, adds too much to the story. Xbox 360 aside, Sigma 2 looks so much better than the initial version. Safe to say Sony just sold another PS3.


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Tenken
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Tenken's profileTenken's neohomeNeoPM Tenken
total posts: 10034
since: Aug 2004
Mar 30, 09 at 1:40am
re: Sigma 2 Changes

PS3 only I'm afraid. It's the only reason I'm even browsing for a system.



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