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twhip265
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since: Mar 2008
Mar 30, 08 at 5:00am
Chapter 14

I need help with chapter fourteen because I can't beat it even though I have tried about ten times. please help me.
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Spyro
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since: Feb 2007
Mar 30, 08 at 5:02am
re: Chapter 14

quote jondog3
C14: A Hero's Farewell

Ok, We all know this mission is too hard. For starters, you do NOT need to destroy that meteor down at Southeast. Just move your easternmost Infantry 2E on Day 1 and 2S on Day 2. This mission IS annoying, however, a good idea is to first thing build a bomber when you get that Airport and destroy the easternmost Meteor connected to the Plasma so you can own that Rocket. At first, don't move your pre-deployed rocket but attack the Tank with it. Move your Mech into Rig and drop the rig off on the factory in the River area. Other than that, just push forward out of the Rocket's range. Movce your Artillery and Rockets in a good position to attack any enemy incoming units. Abandon your HQ area, all the enemy does is spam build Seaplanes over your port. Sometimes Forsythe might sneak an Infantry unit there, so be ready for it. Oh, just thought, you also might want to destroy the Easternmost Meteor connected to the plasma with your 2 B Copters. Your choice; it would probably save a lot of hassle. From Day 5-10 it may be a pain, but after you destroy the plasma is should actually be a breeze. Capturing his HQ will be a better key priority. You should be able to wrap this mission up in about 15-20 days with an S-A rank.
This is from the Mini Mission Guide.


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Jondog
We want war; wake up!
Resident Neo



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since: Oct 2006
Mar 30, 08 at 5:11am
re: Chapter 14

Andrew, you always copy my guides cuz I'm really good I think I have my own fan club


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Spyro
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since: Feb 2007
Mar 30, 08 at 5:12am
re: Chapter 14

Actually, I was too lazt to tell him myself. That's also the first time I've quoted advice of yours. [/bored]



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Jondog
We want war; wake up!
Resident Neo



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since: Oct 2006
Mar 30, 08 at 5:13am
re: Chapter 14

=/

[/sorry for taking your match]



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twhip265
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since: Mar 2008
Mar 30, 08 at 5:17am
re: Chapter 14

I have tried stuff like that and I keep losing.(It is starting to get annoying that I can't beat the chapter). Some more detailed advice would be nice but I will try that.
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Jondog
We want war; wake up!
Resident Neo



Jondog's profile
since: Oct 2006
Mar 30, 08 at 5:23am
re: Chapter 14

What do you mean by more detailed advice?



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twhip265
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since: Mar 2008
Mar 30, 08 at 5:34am
re: Chapter 14

I mean more of a turn by turn, from start to finish, description of how to beat chapter 14.
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Jondog
We want war; wake up!
Resident Neo



Jondog's profile
since: Oct 2006
Mar 30, 08 at 5:37am
re: Chapter 14

They aren't as good, because the AI are random.



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Spyro
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since: Feb 2007
Mar 30, 08 at 5:38am
re: Chapter 14

A turn- by - turn description would ruin all the fun of figuring it out yourself.



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Jondog
We want war; wake up!
Resident Neo



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since: Oct 2006
Mar 30, 08 at 5:41am
re: Chapter 14

^^^ another reason.



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twhip265
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since: Mar 2008
Mar 30, 08 at 6:02am
re: Chapter 14

There isn't any fun in this chapter or the game until I beat this stupid chapter.
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Zephyr
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since: Jul 2007
Mar 30, 08 at 6:04am
re: Chapter 14

quote twhip265
There isn't any fun in this chapter or the game until I beat this stupid chapter.
Kim's Guide

This is the most extensive guide I've come across; Kim's a great writer as well. This, hopefully, should cover what you need.
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Ace12
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since: Feb 2008
Mar 31, 08 at 1:24am
re: Chapter 14



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