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Topic: crossover maps
john_4
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total posts: 542
since: Feb 2007
Mar 21, 08 at 10:47am
crossover maps

its not gonna happen like its tottaly hypothetical.

i was wondering if you could choose 3 maps from another game, like COD4 and see how they work/play on the rb6v2 engine, what would they be?

and what do you think of the new maps anyways?i aint too keen at the moment, they all same very large and scattered in structure, im sure they will grow on me as i get to know them like

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Phoenix 360
Want help givin up study, call FRANK!!!
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Phoenix 360's profileEmail Phoenix 360
total posts: 385
since: Mar 2008
Mar 21, 08 at 11:11am
re: crossover maps

Yeh the maps are very basic nothing like cod4 am a bit disappointed with the standArd so fAR!!1

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a Dude
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Mar 21, 08 at 12:08pm
re: crossover maps

Backlot
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Downpour



-------------------

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ragnarok414
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ragnarok414's profileEmail ragnarok414
total posts: 72
since: Jan 2008
Mar 21, 08 at 1:06pm
re: crossover maps

I'd like to see vacant and wet work, which reminds me of a level from the very first R6 game. I think it would be cool if they remade a few, like the Capital from Eagle Watch.

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john_4
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total posts: 542
since: Feb 2007
Mar 22, 08 at 3:32am
re: crossover maps

ive never really understund why they cant just leave the old ones in from the first one and add to them?surely there is enough space, if not on disc then on harddrve for download.

i think wetwork would work well on rb6, i cant stand it on cod4 tho but with a coversystem it could be a good map.all i have to do to dominate on cod4 on that map is plant claymores a foot away from the corner and there is not a thing anybody can do not to die.

oh and clayomores should have been a must for this game!i see so many opportunities to cover my back and use them!

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