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Coi Cki
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Weapons, firepower and pure buttkickery... |
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From the trailers we've seen that Vega's rail gun can transform for different functions, like grenade launcher, etc. I think it's pretty cool concept.
Also, those GDI battle walkers look cool, kinda like combinations of the Wolverine and Titan walkers in Tiberian Sun. I hope we get to drive (or run) those ourselves... One thing I can't wait to see, is the Ion Cannon strike... I think it will only be available when it's needed, but it will be cool when it is. I think we get to use some Scrin weaponry, too. ------------------- | |
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ZhaoYun88
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re: Weapons, firepower and pure buttkickery... |
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well on Renegade, we only got to experience the Ion Cannon beacon, which was decent but no where near as effective as the standard Ion Cannon, hopefully we can be more involved in what happens at base as well.
Will be good as the months pass to see more tanks they have in mind, am guessing with Nod we will see the Scorpion tank, Stealth Tank and Flame Tank, with GDI the Mammoth tank and APC. Wonder if the Juggernaut and Avatar will feature in this one, would be great if you could The storyline seems to sound pretty good as well, as with Renegade we lost it a bit into the game, i know am just comparing everything to Renegade, but in this installment i want more of standard command and conquer games in a first person shooter. With rengade it seemed to be too much of a solo job, except for the first few levels -------------------
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Draconis27x
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re: Weapons, firepower and pure buttkickery... |
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the railgun is good becuase you get 3 or 4 weapons in one so it wont take up space, and the change time is rather fast. i've seen this before in StarWars: Republic Commando, and you still get a pistol and another weapon.
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