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Topic: New ways of chainsawing.
Nate190
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Feb 22, 08 at 4:19pm
New ways of chainsawing.

What button combinations would you like to see controlling different chainsaw attacks?

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Auctoria
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since: Jul 2007
Feb 22, 08 at 4:19pm
re: New ways of chainsawing.

B.

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Nate190
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Feb 22, 08 at 4:20pm
re: New ways of chainsawing.

But if there are several chainsaw animations then There will have to be more than one button

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Trojanman
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Trojanman's profileTrojanman's neohomeNeoPM Trojanman
since: Jul 2005
Feb 22, 08 at 4:48pm
re: New ways of chainsawing.

Doubt it.
If anything, there will be a new button layout for the chainsawing battles. Which, isn't confirm yet; just a rumor.



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Nate190
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since: Mar 2007
Feb 22, 08 at 4:54pm
re: New ways of chainsawing.

quote Trojanman
Doubt it.
If anything, there will be a new button layout for the chainsawing battles. Which, isn't confirm yet; just a rumor.
Duhhhh, question was what buttons would you like to use to chainsaw in different ways

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Trojanman
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Trojanman's profileTrojanman's neohomeNeoPM Trojanman
since: Jul 2005
Feb 22, 08 at 4:56pm
re: New ways of chainsawing.

It still isn't confirmed.

Love to use the left analog though, just like most PS2 games.



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Blind Sniper
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Blind Sniper's profileNeoPM Blind Sniper
total posts: 6278
since: Sep 2006
Feb 22, 08 at 5:10pm
re: New ways of chainsawing.

Spin the left stick during the duel or something I guess. I'd love to see General Raam in multi being able to use his sword in place of the chainsaw.



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Trojanman
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Trojanman's profileTrojanman's neohomeNeoPM Trojanman
since: Jul 2005
Feb 22, 08 at 5:13pm
re: New ways of chainsawing.

Didn't General Raam get killed? I highly doubt he'll be coming back with his sword.



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Nate190
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since: Mar 2007
Feb 22, 08 at 5:15pm
re: New ways of chainsawing.

Who's to say he does'nt have a twin brother?
General Room, Out for revenge. grrrr

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DragonMaster Dyne
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Feb 22, 08 at 5:19pm
re: New ways of chainsawing.

They don't need to mess with the chainsaw, except for its occasional magnetism towards players.

New animations? Just a waste of time.




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Nate190
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Nate190's profileNeoPM Nate190
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since: Mar 2007
Feb 22, 08 at 5:21pm
re: New ways of chainsawing.

quote DragonMaster_Dyne
They don't need to mess with the chainsaw, except for its occasional magnetism towards players.

New animations? Just a waste of time.

Maybe for you but i think that everyone else is going to be pretty damn exited about chainsawing a locusts nuts off.

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Feb 22, 08 at 5:25pm
re: New ways of chainsawing.

It's a waste of time.

As I said, there is PROBLEMS with the current chainsaw that needs fixing before anything new is added.

Such as, I already mentioned, how the chainsaw almost jumps towards nearby enemies, and while someone is chainsawing, they basically become invincible against certain weapons.



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Blind Sniper
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Blind Sniper's profileNeoPM Blind Sniper
total posts: 6278
since: Sep 2006
Feb 22, 08 at 5:28pm
re: New ways of chainsawing.

quote Trojanman
Didn't General Raam get killed? I highly doubt he'll be coming back with his sword.
I don't see why they should take him out of multi.



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Auctoria
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since: Jul 2007
Feb 22, 08 at 5:30pm
re: New ways of chainsawing.

As the saying goes "Out with the old and In with the New."

I doubt Kim and Carmine will be making a return either.

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Nate190
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Nate190's profileNeoPM Nate190
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since: Mar 2007
Feb 22, 08 at 5:30pm
re: New ways of chainsawing.

I do agree with you (two posts up) The way people who chainsaw are invincible to torque and the like is pathetic.
The people doing animations being exempt from death is a huge problem

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