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Miss Razz | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Actually, SQUARE already satisfied me when they made Aya shoot Kyle Madigan. THAT alone was worth the wait.
Anyway, what I wish is three things : 1. A larger array of weapons. No, seriously. Did you know that most weapons Aya used in PE2 was about the same age as she was? Take that hand-held grenade launcher. It was made in 1973 (just one year younger than Aya was). And P03 ... a handgun which used actively during 1940s, 50s and 60s. And M-16 which the army have stopped using if not mistaken. 2. A larger and stronger enemies to shoot with. What use of weapons if you don't have the trill of the kill? 3. Aya resurrecting some of her old powers. Love to see Liberation power (power which she used in PE1) in 3D. You know, the one where she turn into an ultimate being and slash and dice her opponent? | |
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gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Trust me ... that weapon is not worth its value and time spend on it.
Aya always misses, she always seems to be vurneable after each miss, and the damage done using shotgun shells is just about the same effect of that of a grenade launcher (100+). | |
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SuddenlyImmortal | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Aya was slow in the first game?
Well, I don't know about that. I always thought that she was "fat" (NOOOOO!!!) and hard to move on the second game. Matter a fact, I could dodge easily in the first if compared to the 2nd. I think it has something to do with the camera angle. In the first game, the camera angle was bird-eye view, making Aya look smaller (and cuter) and ya can see the enemies easily. In the 2nd game, not sure why but the camera angle kept going toward her butt ( <.< love to meet the guy who came out with that angle. <.< ). | |
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SuddenlyImmortal | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Oh yeah, that I could agree. The encounters are slow and far inbetween. Something which SQUARE should fix.
Then again, if this could be Survival horror game, could it best to use random encounters or just regenerate enemies like wat they did in PE2? Frankly, random enemies are better. You could never know when an enemy could appear and it will always makes you on the edge all the time. Something like in Resident Evil 1 and 4. | |
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Shuyu | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Shuyu :
I want to be able to care about the characters. I want to actually feel the story. Ya and me both. I notice if compared to PE1, PE2 was lacking in the "feeling" department. They put some "text" message, saying that Aya was feeling down on herself (maybe didn't know where she stand) and seems to be wanting company (which was why she end up trust the donkey Madigan of all ppl) at the beginning of game and expect the gamers to put the pieces on their own. Kind of weak if you ask me. Hell ... I could do better fanfics than that. SQUARE should fix that and ensure that we have a strong plot and storyline, and that we could "feel" Aya (and other characters if may) althroughout the game like what they did with PE2. pyramidreaper : "fat"? you mean she moved like a fat dude, or she looked fat? Both actually. She looked fat (at least on her butt where the camera kept going to >.< ) and her movement was sluggish if compared to Aya in PE1. I could "dance" around bosses in PE1 but in PE2, I could be lucky if I could run away from damage on time (like with the Reactor boss at the last scenes). | |
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pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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That's wat I said ... that she moved a bit sluggish in the 2nd game.
Nice butt or not, I could prefer the camera angle focusing on the enemy in front of me, like the bird-eye-view in PE1. | |
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pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Her butt was.
Seriously ... she's going after NMC and she wore tight leather shorts? She's a FBI agent for God's sake. Don't tell me that US Government couldn't afford jeans for their agents. And bird-eye view angle is the best for survival horror. Knowing where the enemies are or even have the ability to listen to sounds which enemies make (something which I use to survive in Resident Evil games) is beneficial. Camera angle in PE2 sucks big time. | |
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Miss Razz | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
quote pyramidreaperShe is fat in PE2 when compared to when she was in PE1. That's fact. And where did it says that it is best to wear shorts in the desert? What? Just cos Lara Croft runs around in a short, it could look cool on a FBI agent too? Shorts do not give the adequate protection needed in a combat situation. Plus, I do believe that FBI have standard dress codes. And No, PE camera angle is not a rip off of RE series. For one thing, a lot of games which are survival horror have similar camera angle. | |
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Miss Razz | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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You know, Resident Evil is not the first game to use view concept you know.
Matter a fact, if you have played Resident Evil 1, you could know that the view in that game was a bird-eye view. It remained the same in Resident Evil 2 and 3. Only Resident Evil 4 uses the type of view where it was strolling along the character (usually over Leon's back ... just as it seems to stuck on Aya's butt). Not sure about RE : Codename Veronica. I think it was using the same view as before too. So, stop saying that PE is a rip-off of RE series cos it is not. Parasite Eve is a game of its own standard, incorporated with many of the elements similar to survival horror games. | |
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Miss Razz | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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pyramidreaper :
I never argued about that, why bring it into this? yes, she was redesigned . but that's irrelevant, she might look taller, fatter than in the first game but she generally isn't fat. She is fat and you have admitted that you can't argue with that. Let's leave it as that. it's hawt there. If that is so, then why didn't I see Mr. Douglas, Kyle the Donkey, Pierce, No. 9 ... hell ... just about everyone and everything there wearing regular clothes (which includes jeans) and not one seems to be wearing short. Oh ... I know that there was an NMC in the bathroom (ground floor, overlooking the Manager's room where the Bronco Masterkey was) wearing shorts, so I cannot say everyone was wearing regular cloths. Oh ... Flint wasn't wearing anything so I guess he wasn't feeling cold or hot. gobi, are you kidding me? Lmao.. PE2 wasn't a spec ops simulator, it was a rpg-action from Square. are you saying you have an issue with Aya wearing shorts and not with anything else in this game?.. Hey ... I have plenty of things I'm not satisfied with in this game (if compared to with PE1). I just feel that dress code in this game for the main character was one of them. I don't know about you guys but I'm a very particular when comes to details. | |
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pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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She is fat ... she is fat ... whahahaha. OK, I had my laugh and we will leave it as that (she is fat).
Who said that No. 9 was irrelevant. If the game had a dress code, I could say that No. 9 is the only one who seems to be dressed in proper manners through the game. Jeans could protect you from things like snake bite, or poison spits or even animal bite, rather than having shorts. Plus, it provides you with some protection from wounds, rather than naked skin. And what are this other things which they have overlooked? Not that they did not ... just curious. Quotations? They are too much work. And the name is G.O.B.I not Goby. Spell properly. | |
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pyramidreaper | |
Matt Addison | |
Miss Razz | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Ok, if you ppl so sure that wearing shorts was the best thing in the desert, then explain to me on why Aya was the only person wearing it?
We have plenty of humans with pants - Mr. Douglas, Kyle and Pierce. I persume that don't wear pants cos they don't appeal to male gamers? Look, the only reason why Aya wore shorts is the same reason why Yuna wore shorts in FFX-2. Like what Matt said - too appease the male gamers and their idiotic hormone. Get a life please. Nothing more. | |
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pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
quote pyramidreaperAnd HOW does my gender have to do with this topic. And FYI, clothes you wear makes ALL the difference in a combat situations. Clothes which is too baggy or too tight will restrict your movement. That is why in military, they have khaki dress - tough, leather pants which is durable on all terrains. | |
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Matt Addison | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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why would someone be so pissed at the fact that Square were trying to appeal to male "idiotic" hormones?
Oh ... I don't know ... cos it is IDIOTIC? Personally, I think SQUARE should concentrate in improving the storyline, character-building and also playablity of the game, rather than to impress some hormone-crazed men who cannot seems to get a real girlfriend in life. Give the fact that many of the mangas and games (in the West and in Japan) is slowly making toward the silver screen (and that SQUARE themselves have some success with Advant Children), this could prove to be a beneficial steps toward doing their own movies some day. hey ... I could love to watch a character playing Aya (with condition that that character doesn't run around in shorts too). and before you start anything, I'm not saying every female/non traditiuonal oriented dude is like that, I'm just saying that if you are pissed at this, then it could be likely the reason. No, that's not the reason. I just think that people should think with their brains and not part of their lower organs, that is all. so you're saying the short pants would restrict the movement more than those leather pants? and btw, gobi one page back you were saying she shou 've worn jeans. Yes ... that is what I'm saying and been saying for the past few days. Can't see how you could miss it. | |
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Shuyu | |
Matt Addison | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
quote ih8onionsRelax bub, it's Parasite Eve game, despite of the odd name. SQUARE made an odd remark that this was not supposed to be a "true" sequel or something, which is why they called it a "3rd Birthday" (3rd game they made but not actual sequel). Ya should remember, the 3rd Birthday was originally meant for hanphone system, which migrated to PSP. Maybe they are just ironing out something for something bigger, no? Let's hope so. Cos if that is true, it could mean that we could see a future (true) sequel for Parasite Eve games (which I have no idea wat they gonna name it). My educated guess is that it is possible that SQUARE is moving away from "I'm so confused" Aya Brea who afraid of her own powers, to a more "Let's kick butt" Aya Brea who is more comfortable, have better understanding and superior controls over her powers. Wat ya guys think? | |
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klon_aya | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Well, you and me both. Last thing I wanna see is Aya getting married to Kyle.
well, the game is still in works, so we just have to wait a while. Hopefully, SQUARE will produce a proper sequel for PS3 where we could see Aya in a proper 3D environment. Why ya don't wanna an advance warning system? I like it. Something like a GPS. At least, I can plan my attack and don't just walk into a NMC buffet, looking like the main meal just got served. | |
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Shuyu | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Entertainment business is about making money. No one doing it for charity here.
It is possible also that SQUARE is testing the market and planning for future game development of Parasite Eve series. They did had their hands full with various projects - now that SQUARE have to make games for PSP, PS3, ONLINE game platform and who knows what else. Patience is needed here, I guess. But they shouldn't take it too long. | |
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klon_aya | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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It could also mean LESS GAMEOVER SCENE.
Seriously, I could play Parasite Eve 1 and 2 without a single game over scene. I don't like to walk into surprises. I get that enough from Resident Evil games (like RE4). Furthermore, the sound system in PE games are not so good if compare to RE games. In RE, if ya stop moving, increase the volume and listen, ya can actually know wat sort of enemies waiting for you (from the sound they make). But in PE series, they don't have that. Most of the time, I have to check the GPS to see whether it is red or not before going in. Those invisible Golems are a problem, but once ya know where they could be, ya shouldn't have problem with them. | |
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ieyasu | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Loose jeans are considered as leather too, bub.
New guns - I could agree. I really don't see how a FBI agent like Aya could be running around with weapons which is so old. Plus, I wish there could be clear difference between the damage those weapons make. Like for example, Grenada guns all do the same damage (around 100 ~ 150 HP) no matter what type you use (MM1, HK or the M-16 attachment). Handgun seems to be doing the same amount of damage (different could be the amount of shot fired, which makes the handgun you get from Mr. Douglas to be the most powerful one). Armour with added effects and customizable armours could be nice bonus. If we can put in whatever effects we want to our armour, it could be nice. For dodging skills to improve, they must make the scene into third person view - looking from up downwards. Like in Parasite Eve 1. | |
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ieyasu | |
klon_aya | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Besides guns, what if Aya could find parts and customize various tools?
Maybe find some clips and such and customize it to become lockpicks. Or put some parts together and make it into a baton or a shock nigh-stick (used by police to bring down people). Or make explosives which she could rig at corners, draw mutants in and it goes BOOM! when they run past it. That could be interesting. Also, since they (SQUARE) had baton fighting (in PE1 and PE2), why don't create skills which she could use to fight mutants using weapons like daggers, swords or javelin? That could help us safe bullets. Actually it is not a bad idea too. KONAMI has it in Metal Gear series and CAPCOM has it in Resident Evil series. Why not SQUARE? | |
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ieyasu | |
klon_aya | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Making game couldn't take that long. The longer part could be in making the adjustment and probably some new FMV to go with PSP. ya know, touch-up job.
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Shuyu | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Nope, according to Wikipedia, it is still on for PSP.
Source : http://en.wikipedia.org/wiki/The_3rd_Birthday At the private fan event DKΣ3713 in August 2008, it was announced that The 3rd Birthday is also being developed for the PSP[8] with no mention of the previously announced mobile phone version. In the Tokyo Game Show presskits, it is confirmed that the game will be exclusive to the PSP. | |
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Shuyu | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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I think SQUARE is in dilemma. If they finish the PSP version first, the mobile phone users will get upset and if they finish the mobile phone game, the PSP users will get upset. They could probably working on simulatenous release for both system.
Maybe they are working on a single version, which then modified for PSP and phone later. | |
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ieyasu | |
Shuyu | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Nope, one game but modified into two versions - mobile and PSP. They could likely to try and release at the same time to satisify both users (of the system).
This is a disadvantage of being developer for multi-platform games - you have to satisfy everyone. | |
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DeadCell | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Auto-Recovering MP or Item-recovering MP? Which ya guys prefer?
In PE1, Aya's MP (known as Parasite Energy or PE for short) recovers over a time after she uses them. Ya can even modify yer armour to boost PE recover. However, in PE2, Aya can only recover her MP through items or by learning a new power. So, which one ya guys prefer? I choose the Auto-recover method cos I find the item-recovering methods to be annoying. Too much like FF games. | |
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Shuyu | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Yeah, true.
Both games were so different, it is like they are totally different game altogether. PE1 was based on the Japanese movie and the novel and they stick to it. PE2 seems to be just another clone of Resident Evil games (plus special powers). And realistically, auto-recovering the MP is better choice. Item-recovering is just waste of time. Matter a fact, if Aya were to auto-recover in PE2, she could be unstoppable. All one need to do is just keep her in a safe place (where there is no NMC) till she recovers her MP and let her loose in a group of MP, then go back to rest. | |
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pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Ya and me both.
In PE2, I was disappointed too when they force us to rely on armour and attachments which has certain features, instead of allowing us to customize it on our own. It was fun to be able to collect enough items and customize it. It will be more fun if they could allow us to have 100% control over wat skills we could like to have on our weapons and armour, like the customization in Vagrant Story and FFX. | |
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pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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The fun part about Vagrant Story (at least to me) is how they allow us to take a weapon apart, put aside those parts and when we found a good weapon, we take those parts and put it together to make even better weapons. That was awesome.
That's how a fantasy game should be like. 100% customization on the hands of the players. Hell, I bet it could be more challenging and fun if in future games, there are no BP stores. Instead, Aya have to fight to find parts, or salvage it from other weapons (which cannot be used), or find parts in weapon shops and things like that, then put them together to make her own set of weapons. Couldn't that be cool? A grenada gun which can freeze the target for few seconds, allowing Aya to whack it like nobody's business, or weapon that shoot poison, or inflict fire damage. | |
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pyramidreaper | |
SephClone89 | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Problem here is that they seems to be in a hurry to branch out more than they can handle. I mean ... they doing games for PSP, PS2/3 and who knows what else? Maybe Nintendo and X-box as well.
They should just concentrate in one game genre and try to produce a more quality work. Games which have been produced before by SQUARE like Vagrant Story, FFT and such are of good qualities which they should reproduce. A lot of gamer fans like myself could be waiting for it. | |
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SephClone89 | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Actually, we should ask for a sequel to VS, not a remake.
They made a sequel of Vakyrie's Profile (which was produced by Enix before joining up with SQUARE), why not VS? Able to explore the dungeon with Ashley again and play a game where we can do as much customization as we choose to alone could make it a worth game. | |
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ieyasu | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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Oh yeah, storage problem - another good reason why we should have auto-recover mode for MP (HP never mind, since MP can be used to heal).
PE2 gives a good example of wat sort of problem we faced. Ya could always be running out of items to put in. Ya won't feel like it is a big deal in Normal, Replay and Bounty mode, BUT when ya start playing Scavenger mode, ya will feel the pinch. This cos ya gonna need every help and item ya can get and it just couldn't be enough. Yeah, I visited SQUARE website as well as search for new update news on wat going on in SQUARE - nothing. It's like they doing this hush hush job down there. As for Chrono Trigger ... I really don't care about that game. However, what happened to the sequel for Chrono Cross? Wat was it called? Chrono Break if not mistaken. | |
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ieyasu | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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ieyasu :
quoteI have collected all the weapons in this game, plus a few hidden items like the Snail Magazine (for P08 handgun). Bet ya didn't know that existed. Last time I checked, I have played the PE2 game for 15 times - knows places where the Golems comes out and even can kill those jokers using handgun. WHAHAHAHAHA ... I'm Evil. In Scavenger mode, ya really need to know how to save those MP items cos ya gonna run out of those if ya kept using them on regular basis. Something we attend to take for granted. quoteWell, tat cos SQUARE seems to be very quiet for the past few years now. Last I heard of Chrono Break (in SQUARE website), it was 2006 if not mistaken. No idea if they are continueing the project or push it aside for FF and PE game projects. | |
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ieyasu | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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ieyasu :
quoteNope, no need to equip P08. The best thing about P08 is that it has a silencer and a long range, which means that ya can take out an enemy from far and they don't even know where ya're shooting from (due to the silencer). But when ya face with most of NMC (especially in the Shelter), it is useless. quoteI played Scavenger mode till I get to Mr. Douglas then I stopped. Not cos it was too hard, but cos I wanted two items - Medicine Wheel and M-16 which find early in the game, but Mr. Douglas didn't have it. Decided to replay it later after I get enough BP from playing Bounty mode. quoteIt's not wat ya packing which counts, but how ya deliver it. Each Golems have a particular weakness which ya should know. Those rocket golems are slow in reloading and can kill other Golems just to get ya. Those invisible ones will always appear behind ya. And ya need to know when it is a phantom and when it is solid. Solid form usually makes it darker in color, phantom form means it is whitish. Golems no problem to me. After all, wat sort of expert can I be of I finished the game 15 times and didn't pick some survival tip from it, ya. As for Chrono Break, well I'm still hopeful. It is possible that they have put it on hold rather than scrap the project completely. | |
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ieyasu | |
pyramidreaper | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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ieyasu :
p229 also comes w/ a silencer...and a flashlight ftw! but you're right about them becoming useless in the later part. well w/ golems, it's only practical to use bigger guns against them...but for an expert like you sure handguns are ok lol like i said, i hate the invisible ones just bec. i get most of my "game overs" from them! the rest are fairly easy; it's fun to watch those stupid rocket golems hit their co-enemies Oh yeah, P229 which ya get from the "chaser" boss in tunnel. I usually put this back into the truck, so I don't use it much. Another weapon which is my favorite could be the MP-15 (sub-machinegun which ya get from the deal SWAT member outside the church-like room - where Baldy Rupert got a beating). Wanna know the best way to max the damage with it? Just fire a grenade into the enemy, quickly change the weapon to MP-15 and fire away. It should fire 30 shots and each shots will increase the damage already done to it. So if yer grenade does about 100 HP damage, MP-15 will increase the damage from that and sometimes, can exceed 200 HP damage (which could kill most of the Golems). Warning - don't try it when there is more than one Golem. Also, wat most ppl don't know is that Golems' main weakness is at their backs. They slow as a damn turtle and ya can run to their behind, unload a grenade up their a$$ and run back in before they could turn and swat ya like a fly. And invisible golems ... they always appear behind ya. So stay there, wait till the golem appears as a phantom (whitish transparent looking). They always appear as that when ya have a gun aimed at their pretty little heads. Run anywhere except where ya stood moments ago, and they could appear behind ya, try to hit where ya stood. Now it is the time to shoot. Use this tactic, and ya can defeat it even when ya using a handgun. | |
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ieyasu | |
gobi1972
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re: Parasite Eve: Third Birthday Wish List ~ (What do you want to see in the game?) |
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ieyasu :
are you talking about mp5a5? yeah that is bad-ass, but was never a favorite bec. it eats a lot of ammunition (even if those are free, i just hate having to go back and reload). i usually fire grenades then slash at them w/ gunblade; not much damage compared to yours, but works for me Yeah, MP5A5. Forgot the name. If ya think that eats too much bullets, I bet ya don't use the handgun Mr. Douglas gives ya (upon saving Flint) from the Fire-breathing NMC. That one eats up 100 bullets in one load. Slashing doesn't cut it for me. Ya have to be too close to the target and sometimes, ya will miss. If the camera angle were bird-eye-view, than maybe I will use it. now i remember that particular golem in neo-ark where you have to face your back first before he shows up! then insta' strangle - really annoying. the golems maybe be slow, but aya is slower lol so on topic, i'd really love to control an agile aya w/ very quick reflexes! In the Living Quarters, or near the Freezer or at the Release Mechanism? I can take out the Living Quarters invisible Golem with handgun but the other two places is hard. Not cos the Golem was stronger or smarter, but cos the space for Aya to manuerve is small. Ya have no choice but to put a wall behind yer back, grit yer teeth and fight it out. | |
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