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Curt Connors
I do the best imitation of myself
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Curt Connors' profileNeoPM Curt Connors
since: Jul 2004
Jul 06, 09 at 5:15pm
Hand Holding? No Thanks

quote Kotaku
Instead I want to focus on one aspect I found troubling. Near the end of my play session I entered a large room housing a small central chamber. Inside that chamber were five thugs pointing their guns at the woman I was meant to rescue. Directly in front of me the wall of the chamber showed a weak point that I could destroy by spraying it with and then detonating some explosive gel. My Bat-vision told me three of the thugs were immediately behind this wall, meaning I’d take them out in the blast.

So I did. As soon as the wall exploded, killing three of the thugs, a cutscene kicked in to show the other two thugs fire upon their hostage. She died and I’d failed in my rescue bid. Game over.

But during that cutscene I noticed the other two thugs were standing in front of a wall similar to the one I’d just destroyed. A-ha! I thought. If I apply the explosive gel to both walls before detonating, I should take out all five thugs in one go, and thus keep the hostage alive.

I hit Retry on the Game Over menu and a loading screen popped up. It advised me to consider applying the explosive gel to both walls before detonating in order to take out all five thugs in one go.

Irritation hit me first, as I felt denied of the opportunity to test my solution. I now knew it worked, so where’s the fun in that?

I really hope I can turn that off, I mean general hints are useful on loading screens but that sounds like a step way too far.


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DragonMaster Dyne
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Batman: Arkham Asylum

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DragonMaster Dyne's profile
total posts: 17427
since: Oct 2004
Jul 06, 09 at 5:53pm
re: Hand Holding? No Thanks

I've played a good number of games that has an option which allows you to turn off hints and help throughout the game.

It would be stupid if this couldn't be disabled from the menus. I mean, the actual detective work in the game is more helpful than it should be already. It basically points you in the right direction everytime without you having to do much, as opposed to a title like Condemned.

Hints are nice, but only when I want/need them.


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oliveroliver m
timesplitters 4 is coming after all
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oliveroliver m's profileoliveroliver m's neohome
total posts: 500
since: Oct 2005
Jul 08, 09 at 7:44am
re: Hand Holding? No Thanks

have you played the game then?



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DragonMaster Dyne
Orlando Magic: 17-4
(moderator)

Batman: Arkham Asylum

wiki staff
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DragonMaster Dyne's profile
total posts: 17427
since: Oct 2004
Jul 10, 09 at 4:26pm
re: Hand Holding? No Thanks

quote oliveroliver m
have you played the game then?
No. I haven't played the game. I was basically just stating things that we have heard in the past from people who have previewed the game through the demo.

But yeah; Hints are stupid. I know I've gone online to look for help when I've gotten stuck, but its always a last resort.


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Bruce Gradkowski's #1 Fan
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