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Blind Sniper
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Any Changes You'd Like To See? |
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OK, we already know the appearance of the game is being changed, but what about the gameplay? What, if anything, would you like to be added this time around? This might sound weird, but I wouldn't mind some form of cover system. Might not be reasonable for the series though. I'm not sure if it'd be too easy along with bullet time. Also, the pain meter (assuming it's being used) would probably need to go down a lot faster to balance it out. I'd definitely like to see some more stealth though. In the original game there was none since the enemies always knew where you were somehow. Come to think of it, there wasn't much in the second game either excluding that one room in the hospital in Part III. I wouldn't mind seeing more moments like that.
EDIT - Well, according to the GI article there will indeed be a cover system. They said you wouldn't be forced to use it, but the option will be available if you want it. It'll probably come in handy when you're out of bullet time, I imagine (unless they do that crap from the second one where bullet time recharges over time; I hope against it). This message was edited by Blind Sniper on Jun 27 2009. ------------------- ![]() "Lord, please grant me the power to psychologically torture these children into loving you!" | |
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Daweii
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re: Any Changes You'd Like To See? |
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Chances are to get people to use cover they will add bullet time moves unique to when you are in cover. So like out of it you have the standard stuff but in cover he does new and different more exciting moves. Cover is huge these days they won't add it if people don't need it.
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