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Sakura
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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I really like it. I actually had forgotten exactly what Wynaut looked like and went to look at a picture. You did a really awesome job. ^__^
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bond007106
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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He did indeed do a good job. But he forgot one very important thing:
quote ThemeHe has used Wynaut, which is not a HG/SS pokemon, so therefore he will almost certainly be disqualified. ------------------- "Foolish beings! Accept your end with dignity and grace!" — Shadow Teddie | |
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GhostMember
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
quote E4 MortYI doubt it, you wouldn't be using a HGSS sprite, you'd be just using a palette. ------------------- | |
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bond007106
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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You may be allowed to do it if you pixel-over some of the new HG/SS Sugimori art.
But you'd probably best get a judges say so, first. ------------------- "Foolish beings! Accept your end with dignity and grace!" — Shadow Teddie | |
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Artirtico
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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Doing a pixel-over of something made for the SS/HG games would be fine as you'd then be using that sprite/artwork to base it from in addition to it's colour scheme
Judging is underway so anyone that's still intending to enter needs to do so soon! ------------------- ![]() | |
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FourthBeat
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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I'm working on a last minute entry actually. Just a quick throw together x3 I gathered all the entries in the first post for you :3 Edit: Here it is. ![]() Name: Chicape [Chick+Cape] Ability: Hustle/Vital Spirit Type: Ice/Flying CHICAPE are cheerful, young Pokemon who tie a piece of cloth from their mother's bag around their neck like a cape. Although they can only lift themselves a short height from the ground, they can keep themselves up for quite a long time due to their innate, dedicated nature. When in danger, they commonly defend themselves with their sharp beaks. Fusion of Delibird, Elekid [base for the body], Poliwag [eyes], Ampharos [arms], Pidgeot [beak]. | |
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Ripulse
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
quote bond007106I'm really not used to this anymore Note to self: Next time, don't be so arrogant. ------------------- For the future, I needed to leave Oracion for the world...• The Rise of Darkrai
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treex
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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Sad, can't he make another entry? Anyway, I really hope my sprite wins (or at least gets within top 3)
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Artirtico
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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Judging!
Theme: Create any kind of sprite you wish, using only sprites which are new to Heart Gold and Soul Silver. Certainly a very open theme here - providing the sprites used for the entry were from the new SS/HG games, just about anything could have been made so I’m simply looking for examples of great spriting skill here with some of these entries certainly showing that. quote vespoidkillWhilst this does look quite cool, the major issue is that there hasn’t actually been any fusing done at all. It’s a Sandshrew placed onto Rapidash’s flame, placed onto Golbat’s wings rather than the pieces being attached together. If you take a look at the right wing on Golbat or the head flame on Ponyta (Rapidash isn’t a very good example) you’ll see that the wing/flame join is in front of the body/head - i.e. it’s actually attached which is what needs to happen with this sprite. Other than that I think that the blue is a slightly odd choice for something fire related but to make full use of it, recolouring the thin upper strip of the wings in the same blue will make the wings seem more like part of the sprite rather than something different. C quote NecromancerWiiQuite a nice fusion here - choosing 2 similar sprites to fuse does often yield good results although in this case there is a slight problem in that the Nidoking and Rhydon sprites are so similar that at first glance this does just look like a slightly odd Nidoking. Nonetheless, most of the fusing has been done well, it looks pretty realistic and whilst I think that an alternative colour scheme would’ve been good to make it look less like Nidoking, it does look quite attractive. The main fault I can see is that the tail has been positioned on top of the spikes on the back - if you check out Nidoking you’ll see that the tail emerges from behind the spikes rather than the other way around, which is how it should be in this case. The top of the head does look a little messy with the outline of the horn blending into the ear and the purple spike on the forehead just looking a bit strange but it’s no big problem. Finally, something to mention about shading - most of the areas on the Rhydon sprite only have 2 shades of colour (which is kinda awful really but that’s not the point xD) whilst there’s usually 3 shades of colour on the Nidoking sprite - therefore, when put together, it’s quite easy to tell which parts are from which sprite so it’s usually important to reshade the sprite so that the shading is consistent across the whole sprite. In this case, it doesn’t actually make too much difference since very few of the Rhydon areas would requite the highlight shade but it’s something to remember for future sprites. Overall, a solid fusion - don’t be afraid to try something a little bit ‘less safe’ for next time but for now, good job! B quote VollandoWow, well I have to say that I’m very impressed with this! The fact that it looks fully like a new Pokemon whilst retaining a complete Lickitung body makes it cleverly made and the obvious work gone into the face has turned out brilliant. Everything has been fused perfectly and the colour scheme works well too, certainly suiting something snow related. There are a couple of areas where the shading could be improved, firstly on the tail - there’s very little to shade the tail on Arcanine but on this sprite, the whole head is sort of above-front of it so therefore I think that more of the tail, mainly the left side, could do with being shadowed. Secondly, now that there’s no massive tongue in front of the body, the left side including the left leg (it’s right) would be more in the light so adding a highlight to the knee area of that leg and perhaps down the left side of the belly would be good. Overall though, great job and it just may have become my favourite sprite of yours overall! A quote BloodWolfA good looking trainer here that could probably fit right into a Pokemon game well. I do think that it would’ve been great to see some more edits to the actual pose/body structure since it is just the rocket woman with a new head basically but having said that, the edits to the clothes do make it look like a completely different trainer so it has worked out well. Great use of Faulkner’s flipped hair for a new look and the edits you’ve made look great. Perhaps extended the light shade in the hair downwards slightly would be good, just on the left side of the strands either side of her face but it still looks fine as it is. Also, I think that taking off/replacing the belt would be good as an ‘ordinary female trainer’ looks a bit odd with such a chunky, ‘gadgety’ metal one. Overall, it’s a very nicely made trainer - I think it needs a bit more done to it to push it into the highest grades but it does still look good as it is, perfect for using in a future trainer card! B+ quote bgg1996Interesting choice of doing a Devamp for this round - there is unfortunately a problem in that however since it meant that you used the colour scheme of a non-SS/HG sprite which is of course going against the theme so I’ve had to lower the grade here I’m afraid. I think you’ve made quite a good job of the devamp with it certainly looking like the new Venusaur in the old style - working with such few colours is very tricky so well done on the result you’ve got from it. Although I realise that the older sprites did often have solid black sections, I don’t feel that this one needed such a large one as quite a bit of that area could’ve been coloured in green really and it would be the right side which should really be darker than the left after all so evening the black out around the sprite a bit more would make it work better in my opinion. Making the claws of the lifted foot sharper to make them actually look like claws would be great too. Overall, a nice devamp but unfortunately, it goes against the theme set here slightly. C quote bond007106Hmm, I do personally quite like this but at the same time don’t feel that it’s been as successful as it could’ve been. Great idea going for a Disguise but the choice of Pokemon let you down since they’re just so different leaving you with very little that you could do to make one look like the other. The skulls do look good and the edits you’ve made do work well but Cubone’s other main feature is it’s held bone which of course doesn’t work on a Doduo. It would’ve also been nice for there to have been at least a little variation in the skulls since when you have larger completely identical areas on a sprite, it tends to look a bit unrealistic - just altering the pose or even shading can work to avoid that. Finally, it’s only Marowak that has the lined stomach which makes it a bit confusing as to whether the Doduo are dressing up as Cubone or Marowak. A nice idea but with different decisions, it could’ve ended up being more successful. B- quote RaichuRules777It's great to see quite a bit going into this fusion, overall certainly making it look like a new Pokemon. The colour scheme works well and the pieces you've put together do have the potential to have worked out nicely but the fusing in some areas is a little bit iffy. The neck is the prime example of this - basically a lower jaw line needs to end up curving round so that it would effectively join onto the back lower side of the head - you can see this in the two sprites below where if you imagine that the lower jaw line were to be extended, it would meet the back curving area of the head whilst in this sprite, it goes very sharply upwards instead. The right ear had been attached on well but something to note is that the left ear should never just be a flipped copy of the right as the angle of it will always be different - if you check out Nidoran (which is where I believe you got the ear from rather than Nidorina), you'll see that the far ear curves backwards rather than sticking out sideways - whilst the ear here shouldn't necessarily stick out backwards that much, it's more that kind of thing that should be aimed for. I like the inclusion of the stripes but something to remember is that to make them look realistic, they need to actually go around the body parts rather than just go across them like you've got here - it is quite a tricky thing to do but basically, they just need to be much more curved to therefore circle around the different parts. Finally I think you've used the D/P Houndoom sprite for the head so unfortunately I've had to lower the mark a little since that goes against the theme. C+ quote Megamaster37I will first of all say here that I didn't instantly recognise it as an Ampharos retype since by removing the orbs, stripes and ears, you've taken away just about everything that makes Ampharos 'Ampharos' so if you do enter this again into a retype theme, I think that trying to maintain the features, just in a more Watery way would be the way to go here. For this round though anyway I think it's a decent sprite - everything is very smooth and nicely finished but then the thing is you haven't really done a lot to it so it's just kept all of it's existing shading etc. One problem that has arisen is that by taking off it's ears, it now looks like its facing directly to the side since there's nothing left to suggest it's doing otherwise which is a big no no in spriting as it makes them look flat. The tail and colour scheme does work well but in general, it just needs more done to it besides basically removing features to make it into a great sprite. B- quote ExxmaniacNicely done here - it looks like a new Pokemon, is quite original and has been well made too. Using Drowzee's nose was a brilliant choice and coupled with the eyes and head crest makes for a great looking head. I would've liked to have seen a bit more done with the Arbok body whether it being adding some kind of markings or a feature on the tail or something as it is a little bit generic as it is but it still looks good. The shading seems just about perfect in most places but I do think it would be beneficial to try and curve the shadow shade on the chest area more when it moves from going vertically down to horizontal as it just sort of suddenly starts on the right and then proceeds left-downwards in a very straight way. The colour scheme is pretty good - I do think that changing the eyes to another colour would be good since then they'd be more visible - perhaps the red from Ledian rather than it's normal blue eye colour? Overall though, nicely done! B+ quote LizzVery nicely done here! Doing a cosplay of one of the new trainers was a great idea for this theme and it's turned out rather well. I know how tricky it is to work with 9 tails, having attempted it myself when making an alternative form and in this case I think that sticking with 6 is fine as 9 would likely overcrowd the sprite - the other three could always just be hidden from view anyway. All of the edits you've made are just about perfect really - one thing to consider is that after adding the scarf, the clothes in the chest area would likely not be quite as light as they would've been without the scarf on so I think that removing the highlights of the areas just directly to the right of that main scarf section would add to the realism. The only other thing I can advise is that you could probably do more to make it look fully like a Ninetales cosplayer - maybe adding some long tan gloves, styling and perhaps even dying her hair more into the style of Ninetales' mane or even giving her a mask are all viable options. As it is she looks great but I think that if some of those extra elements could be added in successfully, you could be getting the top grade with this - well done! A quote treexA nice idea here which supported by a well selected colour scheme has ended up with something resembling some kind of evil angel which is rather interesting. The problem is however that very little has been done in that it's just a recoloured Kakuna placed onto some Articuno wings. Good job for flipping the wings so that they fit behind the sprite properly but something to also remember is that when you flip something, the shading on it will be back to front - it's not actually too much of a problem here other than the outlines as you now have black outlines in the areas where the light should be brightest and light outlines where they should be black. Actually fusing the wings on (attaching them to the body) is also necessary to make something look realistic - if you take a look at the left wing on the Articuno sprite, you'll see that it doesn't just emerge from behind it's back, it's actually joined onto the body which is what should happen with the right wing in your sprite. Overall, there just needs to be more going on really to score higher in the contest. C quote nitroIt's good to see you back around these parts but this time doing sprites then huh - I fully agree with earlier comments in that this is very good for a first sprite, particularly the idea of adding the shell to the head which does indeed sorta look like some psycho Shellder decided to bite the head of the only violent Slowpoke ever resulting in a huge brawl before they eventually managed to evolve together xD Anyhow as I said, I think the addition of the shell was brilliant and it fits nicely too - perhaps lighten the left hand outline slightly but that's nothing big. The edits to Granbull's body have turned out looking pretty good and the colour scheme works quite nicely too but it is the head that makes this great. Sure the jaws perhaps don't line up quite exactly and the body stance in general is a little odd but in this case, it actually seems to add to it's character - I do think it could do with a second upper tooth though. Overall, a very nice job here indeed and I'll be looking forward to seeing what else you come up with - it's quite rare for first entries to get straight onto the scoreboard so great job for doing it here! A- quote RipulseUnfortunately Wynaut is a 3rd Gen Pokemon as you now know but personally I'd prefer not to DQ it outright, particularly considering there have been a couple of other slight deviations from the theme so I'm just going to go for lowering the grade instead. It's a nice little fusion overall - everything fits together well and looks good. To me it kinda looks like an even 'babier' form of Elekid which is quite interesting - I do think that altering the markings and colour scheme would turn it into a new Pokemon though. I do think that more could be done to it but it does work as it is - good job (other than the Pokemon selection of course xD) C quote FourthBeatA very charming little entry here! It certainly has character which is always great to see in sprites. The colour scheme and general construction of it works very well overall with everything fitting together nicely. I do personally think that the 'Delibird Eyebrows' overpower this little guy a bit which I think is more prominent here than on Delibird due to not having anything in between the two so maybe editing them to be a bit smaller would be great. I love the scarf-cape which just gives it that extra vocal point that it would otherwise need - I do think that the right side could perhaps do with some more shading though; in fact adding an extra shade to the red in general would likely work well. Rounding out that shading on the stomach a bit more would be good too as that horizontal shadow line seems a bit too straight. Overall though, a very well made and great looking entry - nicely done! A- First: Lizz, Vollando Second: FourthBeat, Nitro Third: BloodWolf, Exxmaniac Scoreboard: FourthBeat: 8 Lizz: 8 Jjoploo: 7 Vollando: 7 Aragornbird: 6 Artirtico: 6 Hugs 4 Hackers: 4 JosiePika: 4 Anti_Righteous: 3 Armless_man: 3 AyraCalaenlen: 3 BloodWolf: 3 Rascal Lover: 3 WhiteGold: 3 Corey13: 2 Exxmaniac: 2 Fossilhunter: 2 JiZZi: 2 MysteryOfBonju: 2 NickAlert: 2 Nitro: 2 Ophion: 2 Samkuro: 2 Shadow Wolf 10: 2 Squirrel Lord: 2 White_Knight: 2 Absolved: 1 Aether: 1 Bond007106: 1 Boo: 1 Celestial_Pichu: 1 Dark Arcanine: 1 DeoxysRocks: 1 Gumboy: 1 HiHi: 1 Ingoe: 1 Insert Username Here: 1 Jak920: 1 Jazz: 1 Joekikas: 1 Luxor007: 1 Megamaster37: 1 Moony Jay: 1 mudkipz_master: 1 Pheonyx: 1 Polardirt: 1 RaichuRules777: 1 Ripulse: 1 Rubix64: 1 Simon1987: 1 Skitzer309: 1 SpudSr: 1 TwilightWolf23: 1 321228322: 1 Great job that round people! Right, sticking to the SS/HG theming this time around, there do still seem to be quite a few 2nd Gen Pokemon that perhaps look like they should evolve but don't...therefore the next theme is: New Theme: Create (fuse/scratch/both) an Evolution to a Non Legendary, Single stage evolution Pokemon from the second Generation except Skarmory! To clarify, this just means make an evolution for either: Unown, Girafirig, Dunsparce, Quilfish, Shuckle, Heracross, Corsola, Delibird, Stantler, Smeargle or Miltank! Note that we're looking for Evolutions here, not pre-evolutions and the reason I'm saying no Skarmory is that there was a round a little while ago about Skarmory Evo's so I'd rather not have a load of repeat entries from there xD Judge: FourthBeat Judging Date: 30th October If anybody has any questions regarding the judging or the new theme, please feel free to ask away or PM myself of FourthBeat. Good Luck! & hopefully we'll be seeing some great evolutions from a variety of Pokemon! ------------------- ![]() | |
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nitro
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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wow, a A-? i wasnt expecting that, i thought i was gonna get a B, lol.
haha, nearly beat V. oh well, better luck next time. but thanks for getting me on the scoreboard so soon, Artirtico, im really surprised about that. im just afraid that since i got such a good score on my first one, my next one wont be as good! -------------------
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Megamaster37
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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Ooooo, I like the theme..... I WANT SHUCLKE!!!
It's hard to imagine what Shuckle could evolve into, it's Defenses can't get much better..... ------------------- ![]() Penguins!Penguins! | |
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cabby
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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My enetery!
Pre evo of farfected.Used: Base: Noctowl Evwerthing else: Farfectehed | |
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nanners14
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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Sorry cabby but there are three problems with your entry.
1. It's JPEG. PNG is always the best for sprites. 2. quote ArtirticoYou made a pre-evo. 3. You made a pre-evo of Farfetched, a 1st generation Pokemon. It said 2nd generation. Sorry, I'm not trying to be rude I'm just pointing out something you have to look out for next time. | |
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treex
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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I don't see any requirements/limits to the sprites we're allowed to use. Are we still sticking to HG/SS sprites or are we free to use whatever we want?
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cabby
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re: . : Soul Silver Spriting Competition : . : Ice Type - Extended : . |
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thack you
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