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Neoseeker Forums » GameCube » RPG / Adventure / Strategy » Lost Kingdoms II » Dirt Cheap Tactics

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Omnius
Computerized Ruler of the Galaxy
threadnought



Omnius' profile
total posts: 628
since: Sep 2003
Oct 16, 03 at 6:12pm
Dirt Cheap Tactics

This is a thread for overpowered abuse of cards, cheap tricks, and other stuff that's just plain mean.

Here are some of mine.

Spartoi Barage- A single attack from spartoi may suck, but since they're so quick, you can use three of them end-to-end to mow most foes down (Due to burn time, for those of you who don't know, rotating among weapon cards lets you use them MUCH faster, unless it's a slow attack.) It works even better with Ashura.

Master Berserker- Enough said.

Master Berserker+Valkyrie- Enough said.

Gold Butterfly/Running Bird combo+Doppelganger- Time freeze + IK = absolute pwnage

There's also the double Rheebus + stationary independent, but that wasn't one of mine.


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My favorite free online game- Age of Chaos
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Dark Fire 224
just getting started!

Dark Fire 224's profile
total posts: 124
since: Dec 2003
Dec 08, 03 at 5:59pm
re: Dirt Cheap Tactics

Berserk Master, Garudo-nuff said
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KlitzJ
unwashed heathen
(guest)

IP: Logged
Apr 19, 09 at 3:05am
re: Dirt Cheap Tactics

This forum's dead, but i have a few combo's:

The first is:

Tiger Mage
Apsaras
Ashura
Any weapon card, i prefer Demon Lord, or Demon Swordsman for VS

Tiger mage halfs the cost of all your cards.

Apsaras doubles the strength and defense of all your cards, the defense only applies to helpers independants and transforms, but the strength applies to all cards

Ashura allows you to use weapon cards infinite as long as he's out.

now just spam weapon cards, one thing i should note is that if a card cost 1, then with tiger mage it'll cost 0, so thats good for spamming, i prefer demon lord because he's fast, has long and wide range, and comes back for a second hit, demon swordsman is good for vs because the instant you hit the other plalyer, it burns out his four cards in use, active or not.



My second best combo:

Gravity Pillar
Decoy Pillar
two Rheebuses
Golden Phoenix

Throw down the grav pliiar and the decoy pillar about two metres apart
then move away, throw down a rheebus, turn 180 on the spot, and throw down a second rheebus, now take away the grav pillar, and throw down the golden phoenix in the rheebus gardens, congratulations you are now invincible and have room for one more card, which will be invincible too, unless it's a weapon or a summon.

The way it works, the grav pillar and the decoy pillar are to distract enemies while your placing the rheebuses, they're quite weak and you don't want one of them dying on you, you place them, so that they're in each others garden(facing each other) this makes them heal each other, preventing them from burning out, then the golden phoenix is the check mate, you place it in the rheebuses gardens, and hey presto, the rheebuses prevent the phoenix from burning out, and the phoenix gives everything an invincibility shield, the only flaw is that there is a certain range, and neither the golden phoenix or the rheebus can move, the only way to break this combo, is to hit the golden phoenix with a doppleganger, nothing else can kill him fast enough.
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