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Topic: AW3
Lopost
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total posts: 11
since: Feb 2003
Jul 15, 03 at 09:05AM
re: AW3

While AW2 had very diverse missions, I would still like to see even more creative ones, like escorting a president or something in a certain amount of time

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Dawgbone1987
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Dawgbone1987's profileDawgbone1987's neohomeNeoPM Dawgbone1987
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since: Mar 2003
Jul 15, 03 at 11:13AM
re: AW3

I may have already said this, but what about a sniper unit? They have good vision and are indirect and direct combat capable, they could return fire if attacked, but they can also do a lot of damage against Infanty units...

Another idea would be that each commander has special weapons just for them, for example, Max has a super powered tank that only he can use, Sami has special infantry, Eagle would have a powered up Fighter or bomber, Drake with a ship of some sorts...



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golden zubat
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since: Jun 2003
Jul 15, 03 at 11:36AM
re: AW3

quote Lopost
While AW2 had very diverse missions, I would still like to see even more creative ones, like escorting a president or something in a certain amount of time
I would not like that as I hate those kind of missions. I think that is a good Idea not to do that because I don't know how that would fit the storyline.



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Muka
Darkness Comes
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total posts: 2022
since: Nov 2002
Jul 15, 03 at 03:03PM
re: AW3

quote
Another idea would be that each commander has special weapons just for them, for example, Max has a super powered tank that only he can use, Sami has special infantry, Eagle would have a powered up Fighter or bomber, Drake with a ship of some sorts...

I wouldn't think that would work out. For more involved strategy a C.O. need to be able to deploy all types of units. I want and inderect-combat plane that uses homing missiles. Also, a unit that can fire at all types of units.



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Corey Lepak
purple haze
forum junky

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since: May 2003
Jul 15, 03 at 04:25PM
re: AW3

it would be cool, like if there was a train, and every day it would make stops at 2 stations, and for every cargo-car attatched to the engine-car would hold 2 of any ground unit.

and like a underground tunnel would b cool. that way ground units could even pass underwater

and then a cool air unit would b a blimp, and it could fire on both air and ground units, but could easily b destroyed. it could move far tho



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purple haze
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Ozma
Master of The Archfiends!
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total posts: 179
since: Mar 2003
Jul 15, 03 at 09:58PM
re: AW3

Yeah, that would be cool, i think putting more real-life scenary (trains, buses , cool roads etc.) to make urban warfare scenario's (like say Sami has to stop a massive army from a riot) would be cool



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Dawgbone1987
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Dawgbone1987's profileDawgbone1987's neohomeNeoPM Dawgbone1987
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since: Mar 2003
Jul 16, 03 at 02:41PM
re: AW3

I think that sea combat needs to have another level added to it, because there is really no dominant unit...Subs can only really hit B-ships and other subs with real success, and cruisers can only hit subs. B-ships are good, but they are indirect fire..I think a new ship should be added that is decent against everything, and maybe super strong against one particular unit



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Corey Lepak
purple haze
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since: May 2003
Jul 17, 03 at 12:30PM
re: AW3

or like a whirl pool in the water, and if one of ur water units go thru it, it gets damaged like 5 hp.

and they should have more weather like everynow and then a tornado comes and takes 4hp damage to anything in its path.



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purple haze
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Dawgbone1987
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Dawgbone1987's profileDawgbone1987's neohomeNeoPM Dawgbone1987
total posts: 3557
since: Mar 2003
Jul 17, 03 at 12:32PM
re: AW3

quote Corey Lepak
or like a whirl pool in the water, and if one of ur water units go thru it, it gets damaged like 5 hp.

and they should have more weather like everynow and then a tornado comes and takes 4hp damage to anything in its path.

That would be cool! Whirlwind and whirlpools..that would make it very challenging...I think there should have been more levels with the volcanos in it, as it adds a level of difficulty to the area..



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adamjaxe
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total posts: 1341
since: Apr 2002
Jul 17, 03 at 12:44PM
re: AW3

There should be another air unit or 2.Like one that specialises in taking out sea units.Or a carrier for rockets and tanks.(not neotanks or md tanks though)
Or a unit that specialises in beating neotanks



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Shiyuan
Major: Pre-Med Minor: Chemistry
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total posts: 1136
since: Feb 2003
Jul 17, 03 at 12:57PM
re: AW3

I want a mortar infantry unit



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Muka
Darkness Comes
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Muka's profileMuka's neohomeNeoPM Muka
total posts: 2022
since: Nov 2002
Jul 18, 03 at 09:31AM
re: AW3

quote Dawgbone1987
quote Corey Lepak
or like a whirl pool in the water, and if one of ur water units go thru it, it gets damaged like 5 hp.

and they should have more weather like everynow and then a tornado comes and takes 4hp damage to anything in its path.

That would be cool! Whirlwind and whirlpools..that would make it very challenging...I think there should have been more levels with the volcanos in it, as it adds a level of difficulty to the area..
I was dissapointed that there was only one mission with a volcanoe in it. Along with that how about rivers of lava which are a hazard for ground units. Bridges that turn position as well moving land tiles.



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Speed is the lifeblood of battle and may coat hangers inspire you!

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Shiyuan
Major: Pre-Med Minor: Chemistry
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Shiyuan's profileShiyuan's neohomeNeoPM Shiyuan
total posts: 1136
since: Feb 2003
Jul 18, 03 at 10:26AM
re: AW3

I wish you could create volcanoes in your maps



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"The wise man puts himself last and finds himself first." -Lao Zi

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Dawgbone1987
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Dawgbone1987's profileDawgbone1987's neohomeNeoPM Dawgbone1987
total posts: 3557
since: Mar 2003
Jul 18, 03 at 10:42AM
re: AW3

I think that there should be more climates you should have to endure, like hail which hurts infantry, because they arent protected by armor or something along those lines



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Mister Me
unwashed heathen
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Jul 18, 03 at 06:06PM
re: AW3

i read on a cheats site that if u get S-rank on HARD campaine u can put volcanos in ur custom maps(im not sure if it works though)

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