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Topic: why 80 solar power plants needed??
gamerho
unwashed heathen
(guest)

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Mar 13, 04 at 08:19PM
why 80 solar power plants needed??

i played for the 1st time last night & had to keep 30-40 solar power stations & solar batteries. i produced one battery for each solar powered plant BTW. do they stop producing after awhile for some reason? is there a 3rd building that supports these? i had 100,000+ plus for funds all thru the game, & beat the computer on points at the end when i SURRENDERED, but could not build enough power plants on the LUNAR side. the enemy beat me with only 17 buildings!!! i had a bout 80!! & kept getting my units trapped behind other buildings away from the fight when they came out - where is the pathfinding? i guess i have to use a TRANSPORT to move a ship supposedly piloted by intelligent beings out of the base to fight???
most of the time when power dipped to a 100 or so almost all buildings stopped working, & i suffered MAJOR damage while practically defenseless - BUMMER

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obliter8r
not-such-a-newbie

obliter8r's profileEmail obliter8rNeoPM obliter8r
total posts: 29
since: May 2004
Jun 02, 04 at 10:35PM
re: why 80 solar power plants needed??

wow, having some issues?
each solar plant can hold 10(!) solar cells, and if your units are getting stuck, dont build buildings so close together. i make like 1 line of buildings 6 tiles thick with 3 facing foreward (production) and 3 rear (power/supply).

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fizziwig
I've got
no-stoppin-me-now



fizziwig's profilefizziwig's neohomeEmail fizziwigNeoPM fizziwig
total posts: 219
since: Mar 2005
Mar 22, 05 at 09:41AM
re: why 80 solar power plants needed??

what level are you on now???



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