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Bizzybone702
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re: Screenshots II (The Sequel!) :) |
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Ok I'm creating Yardie (Yep the Jamican gang from GTA3) skins and I wanted to replace the rent-a-cop gang with these. I didn't edit the security guard skin because the model was hard to work with so I changed the model to hna.dff. I made the skin by using the hna.txd as a guide and peices from the yardie skin in gta3. Now I went to go look on how it went into the game and it looks like this... ------------------- | |
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monkey_ninjas316
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re: Screenshots II (The Sequel!) :) |
quote Blue Zirconlol, thats cool.Add some rain and high winds and its like that hurricane is hitting VC ------------------- ![]() | |
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trendyskaman
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re: Screenshots II (The Sequel!) :) |
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I'm gonna get some online pics when I can get a decent server to play on. ------------------- | |
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Blue Zircon
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re: Screenshots II (The Sequel!) :) |
quote Bizzybone702The hna.dff model is not assigned to the security guard's texture (even though you had modified it). Use hna.txd, import your own custom skin into it, and rename to gda.txd. That should work. | |
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Bizzybone702
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re: Screenshots II (The Sequel!) :) |
quote Blue ZirconIt doesn't show up in the game, now it just shows the regular PIGs. Does it matter if I used ViceTXD? I renamed it to hna and replaced it with the gda and it don't work This message was edited by Bizzybone702 on Jul 28 2003. ------------------- | |
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Blue Zircon
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re: Screenshots II (The Sequel!) :) |
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You have to import the Yardie's skin into hna.txd first, then rename the file to gda.txd. | |
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Bizzybone702
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re: Screenshots II (The Sequel!) :) |
quote Blue Zirconoh ok, sorry if this sounds dumb but how do i make it a txd? should i import the bmp into vice.txd replacing the gda.txd, then use imgtool and rename it? ------------------- | |
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monkey_ninjas316
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re: Screenshots II (The Sequel!) :) |
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use the txd builder.It works fine and makes .txd's for u ------------------- ![]() | |
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Bizzybone702
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re: Screenshots II (The Sequel!) :) |
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I just downloaded it, it won't let me select my bmp ------------------- | |
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monkey_ninjas316
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re: Screenshots II (The Sequel!) :) |
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make sure its on all supported files or 8bit or 24bitmaps in the file type box.then go to the folder where it is and select it ------------------- ![]() | |
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Bizzybone702
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re: Screenshots II (The Sequel!) :) |
quote monkey_ninjas316it is, I select it and it doesn't go into the list. ------------------- | |
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monkey_ninjas316
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re: Screenshots II (The Sequel!) :) |
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hmm trying go to file and reset txd.Then try to add it again.If it dont work i dont know wat to tell u, sorry ------------------- ![]() | |
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Blue Zircon
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re: Screenshots II (The Sequel!) :) |
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There's no need to build a new .txd for this, just modify an existing one. quote Bizzybone702Heh... I'll walk you through. Extract hna.txd from gta3.img with IMG Tool. Open hna.txd with ViceTXD. Replace the bitmap inside the .txd with your own. While it's still on your hard drive, rename the file (hna.txd) to gda.txd. Replace it with the old gda.txd inside gta3.img. This message was edited by Blue Zircon on Jul 28 2003. | |
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Bizzybone702
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re: Screenshots II (The Sequel!) :) |
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BLUE ZIRCON IS GOD! ------------------- | |
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monkey_ninjas316
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re: Screenshots II (The Sequel!) :) |
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nice bizzy ------------------- ![]() | |
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