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Neoseeker Forums » PC Games » Strategy » Rome: Total War » Is it just me or do public health buildings do the exact opposite in the long run?

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kingtonethe3rd
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Feb 25, 09 at 1:45am
Is it just me or do public health buildings do the exact opposite in the long run?

The 1st time my cities started getting big while i was playing as the romans the loyalty started going downhill because the squalor had got too high. So i build a sewer. Commom sense says that should reduce squalor right? but the population gets bigger and the squalor gets worse so then i upgrade and upgrade til i've got plumbing and the squalor keeps going up.
I know you can destroy public health buildings when the city becomes huge and do other stuff like exterminate the populace to sort the population issue out but i still think its a bit *bleep*ing stupid that sewers etc. are essentially increasing the amount of shit floating about in the streets.
Public health should be increasing loyalty more than it increases population size when u build that public health crap cos its really *bleep*ing annoying!
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Lord_Coal
Maleficus
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since: Sep 2006
May 06, 09 at 12:40pm
re: Is it just me or do public health buildings do the exact opposite in the long run?

This is nothing to do with the sewers. It is because the population increase rates are stupidly high, and the sewers can't cope with it.


But yes, it's pretty damn annoying, especially in north Africa. I often find myself having to abandon Carthage so I can retake it and massacre the populace, which is kind of irritating as I really could use that army elsewhere....


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