Publisher: Microsoft Game Studios
Developer: Rare Ltd.
Players: 1-2 splitscreen or 1-16 over Xbox Live
ESRB Rating: Mature (17+) for Blood and Gore, Mature Humor, Intense Violence, Sexual Themes, Strong Language, Use of Drugs and Alcohol.
View: Third Person
OverviewA game of many parts, each with enough content to constitute a full game in itself,
Conker: Live & Reloaded is Rare's first major foray into
Xbox Live territory. And a truly full-blooded venture it is too.
The heart of the game, playable via Live, system link or on a single Xbox amidst both human and AI-controlled friends and enemies, charts the bitter clash between the
Tediz forces and
Squirrel High Command against the backdrop of two distinct settings:
Old War and
Future War. Accessible through a time machine down in the basement of familiar watering hole
The Cock and Plucker, these two scenarios bracket the war that was ongoing throughout the game's classic predecessor,
Conker's Bad Fur Day, with
Old War soldiers slugging it out on WWII-style battlegrounds while
Future War volunteers carry on the conflict through the time streams...
With six selectable character classes for each side in each setting (adding up to a full 24 choices of character model), there's a suitable choice for every style of play. For instance, the
Demolisher does exactly what you'd expect him to do, lugging massive assault weapons around on his shoulder, while the
Sneeker takes the opposite route and aims for kills by stealth.
Sky Jockeys,
Thermophiles,
Long Rangers and no-nonsense
Grunts also have their own skill sets, weapons and equal importance in the composition of your elite fighting team. As the war rages on you'll also find that the availability of secondary weapons, destructive gadgets and controllable vehicles proves very handy.
Sequential campaign missions and deathmatches are both part of the finished package, selectable at will to suit the number and attitude of players per game. High-performance soldiers can expect to earn medals, climb through the ranks and ultimately unlock all sorts of new features, so even if the lives of your stuffed squad members mean nothing to you, there's still a lot worth playing for.
Team-based action aside, the remaining part of the game is the extensive single-player mode, which long-time fans (and other persons of considerable taste) may recognise as Conker's original Bad Fur Day, given a drastic audiovisual makeover in its journey forward a generation from the N64. All the old favourites are there, from Berri to Birdy, Gregg to Franky and a whole load of Tediz, and in its shiny new guise it's an essential play for veterans and newcomers alike. It's jam-packed with swearing and filth, of course - this isn't Conker's Nice Fur Day, after all - but crucially there's some top-tier gameplay in there too.
Overall, the two huge, complementary sections of the
Conker: Live & Reloaded experience make it a bit of a bargain deal, and seeing as we've worked ourselves to borderline insanity putting the whole thing together, we think you ought to ruddy well buy it if you've any interest at all in hectic third-person shooter madness or top-tier sweary platforming action. It's set for release in June 2005, so pitch your tent outside the nearest game shop right now. Don't argue - we've got Sinurators.


Conker WebsiteWeapons Guide
