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Twin_MasterShouldn't I be Moderatin'?
(moderator) Strategy/Simulation [PS3] wiki staff monsterhunter ![]() total posts: 10442 neopoints: 453 GameGrep pts: 508 since: Apr 2004 |
re: the games relation to ICO |
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Still though, does anyone have a pic of the reflector?
WTF is it? ------------------- ![]() | |
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xavier486
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re: the games relation to ICO |
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Yeah, I was wondering about that.
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Phalanx948
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re: the games relation to ICO |
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http://i42.photobucket.com/albums/e313/Phalanx948/0815150000_2.jpg
There's the picture in question By the way, there's an upper half of the reflector that was cut off in that picture, it's symmetrical to the bottom half. ------------------- | |
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xavier486
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re: the games relation to ICO |
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Holy, crap! I never made that connection!
That oughta tell you the game takes place after Ico. ICO SPOILER quote ------------------- ![]() ![]()
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Tenken
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re: the games relation to ICO |
quote xavier486Depends on how you look it, the game is only a spiritual successor, so it's only supposed to have the same feel, even if the characters are the same, it does NOT mean the stories coincide. -------------------
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Dead Ed
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re: the games relation to ICO |
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I agree with Robert Ninja - ICO is more than likely the Wanderer, or a descendent of him.
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tommex
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re: the games relation to ICO |
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How can Ico be a decendant of Wander? The end kinda shows how he won't be having any kids due to
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Tenken
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re: the games relation to ICO |
quote tommexJust being... quote -------------------
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tommex
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re: the games relation to ICO |
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I know, but y'know. Being trapped there WOULD mean that any kids would be trapped there too. Please think logically.
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Tenken
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re: the games relation to ICO |
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Then be specific from the start, also, you would imagine that since wander knows how to climb...
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xavier486
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re: the games relation to ICO |
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Remember, folks. That reflector was in the blasted lands for a reason.
quoteNow, because of that, and the SPOILER below, I don't think that Ico is a desendant of the Wanderer. quoteNow if the Wanderer was desended from Ico that would be possible. ------------------- ![]() ![]()
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Jake Rockwell
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re: the games relation to ICO |
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It's my belief that SOTC is a prequel to ICO:
quote ICO and SOTC spoilers ------------------- Don't try that shit at home #26:
![]() RESIDENT EVIL 5 | |
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Dark Dom
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re: the games relation to ICO |
quote Wile E DaigoI think that's exactly right. ICO is part of a long line of children with horns so obviously Wanderer (or whatever his name is) has started this curse. Brilliant! So much hidden meaning. ------------------- | |
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Linkin Park Fan
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re: the games relation to ICO |
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I havent played Ico. I would realy like to. And want to rent it, but I now some things. But mono is much older then the baby, I dont see them getting there groove in the future, but its possible. And the kids of mono and the baby that grow up to be the cursed childern could have learned of how to get out of the land. If they live on top of a castle they can grap on to a eagle and fly out of there.
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Anduin
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re: the games relation to ICO |
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Parallels between SotC and Ico
the revised list as of March 16, by Anduin Subtle parallels - You know next to nothing about the plot the entire game, but your quest mostly involves saving a girl. - The girl wears a white dress. - The most important buildings (the ICO castle and the SotC shrine) are high and isolated from the surrounding area. - You start both games in a huge room with many idol-things that glow, and both rooms have a alter at the front that the main evil-being hang out near. - The main characters wear the same style of clothing (a heavily-patterned flowy cloth in the front and back[SotC calls it a cloak], hairband/head-wrap, etc.). - The only other characters you see besides the three main ones in each game ride horses. - Both games have shadowy-black figures known to crawl out of the stone ground. - The Shadows in ICO and the colossi blood in SotC seem to be made of the same stuff. - There is a close companion who is more or less near them at all times. - Both characters lose this companion in a moving scene taking place on a bridge-like structure that comes apart, shortly before going on your last mini-journey to fight the last boss. - There is a storm before/during the last boss. - Each "last boss" is stationary, and shoot blasts so powerful you can do nothing except hide behind pillars/walls. - There are doves. Lots of them. They're everywhere. - Both games have an all-revealing scene that gives you a funny feeling of guilt. - Ico has horns and loses them near the end of the game. The baby Wander has horns at the end of his game. (see below "The ending scene") - Both girls awake near the credit roll. (see below) Bridges- SotC: the HUUUGE bridge leading out of the land, the crumbly bridge Agro falls from ICO: the one that leads out of the castle and retracts, which leads to Ico eventually falling off (and... the paths leading to the arenas, the draw-bridges you must take down, and like ten more various bridges) Spiral area- At first I likened the spiraling elevator area in ICO to the pool "room" in SotC. But... I don't know how I forgot the giant room you first meet Yorda in. It has a circular area in the middle of the floor and it spirals up up up! And you know what's at the top? A big door that won't open while you're playing. The ending scene- Ico: Ico loses his horns and passes out. Yorda, sparkling and completely black, is revived and picks up Ico and carries him outside. SotC: Wander is sucked into turned into a baby with horns. Mono, shining white, is revived and picks up the baby and carries him outside. Things put into SotC deliberately - If the memory card you're using has a save from Ico, Agro will have a white marking on his forehead in the shape of the "Ico I" instead of a diamond. - At nearly every save point, there are 1-4 blocks. Each block has a side with "ICO" written on it. A picture. - In the desert #13 is found in, is a number of half-buried stone rings bearing a remarkable resemblance to the "windows" of Ico's arenas. A picture. - One of the Time Attack items is the "Queen's Sword," which is the last sword from Ico, minus the sparkles, glyphs, hilt-chain, and the ability to move things. - Supposedly, there is a statue/rock formation in the shape of one of the horned statues from Ico. ------------------- | |
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