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Twin_Master
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Mar 12, 06 at 5:35am
re: the games relation to ICO

Still though, does anyone have a pic of the reflector?
WTF is it?




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xavier486
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Mar 12, 06 at 6:42am
re: the games relation to ICO

Yeah, I was wondering about that.



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Phalanx948
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Mar 12, 06 at 7:33am
re: the games relation to ICO

http://i42.photobucket.com/albums/e313/Phalanx948/0815150000_2.jpg
There's the picture in question

By the way, there's an upper half of the reflector that was cut off in that picture, it's symmetrical to the bottom half.


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xavier486
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Mar 12, 06 at 9:31am
re: the games relation to ICO

Holy, crap! I never made that connection!
That oughta tell you the game takes place after Ico.
ICO SPOILER
quote
Didn't the temple in Ico come crashing down at the end of the game?


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Tenken
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Mar 12, 06 at 4:43pm
re: the games relation to ICO

quote xavier486
Yeah, but, being that the Wanderer remains nameless (Wander is a title, not his actual name,) there is that microscopic chance that he actually is Ico.
Depends on how you look it, the game is only a spiritual successor, so it's only supposed to have the same feel, even if the characters are the same, it does NOT mean the stories coincide.


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Dead Ed
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Mar 12, 06 at 6:28pm
re: the games relation to ICO

I agree with Robert Ninja - ICO is more than likely the Wanderer, or a descendent of him.



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tommex
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Mar 12, 06 at 6:39pm
re: the games relation to ICO

How can Ico be a decendant of Wander? The end kinda shows how he won't be having any kids due to
quote
being stuck in the forbidden lands with Mono...


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Tenken
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Mar 12, 06 at 6:57pm
re: the games relation to ICO

quote tommex
How can Ico be a decendant of Wander? The end kinda shows how he won't be having any kids due to
quote
being stuck in the forbidden lands with Mono...
Just being...

quote
Stuck there doesn't mean they can't go bumpity bump once he grows up..


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tommex
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Mar 12, 06 at 7:06pm
re: the games relation to ICO

I know, but y'know. Being trapped there WOULD mean that any kids would be trapped there too. Please think logically.



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Tenken
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Mar 13, 06 at 8:49pm
re: the games relation to ICO

Then be specific from the start, also, you would imagine that since wander knows how to climb...



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xavier486
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Mar 13, 06 at 10:37pm
re: the games relation to ICO

Remember, folks. That reflector was in the blasted lands for a reason.

quote
The castle was destroyed.
Now, because of that, and the SPOILER below, I don't think that Ico is a desendant of the Wanderer.
quote
if Ico was the Wanderer's (for argument's sake) son there's a very small chance that his parents would turn him in to be sacrificed to a queen they've never heard of. Especially if they couldn't escape the Forbidden lands.
Now if the Wanderer was desended from Ico that would be possible.


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Jake Rockwell
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Mar 14, 06 at 10:33am
re: the games relation to ICO

It's my belief that SOTC is a prequel to ICO:

quote ICO and SOTC spoilers
At the end of the game, We all know Wanda is reincarnated as a horned boy, to reflect the curse of Dormin layed on him. Also, wildlife appears in the forbidden lands, i.e. deer, suggesting that the land can now become a viable ecosystem to sustain life. I don't believe the baby at the end of SOTC is Ico himself, but I believe that after many generations, with the curse still in effect, Ico was the first of the horned boys born who was able to break the curse (Look at how many horned shadows there are in the crypt at the end of ICO...Many generations of them). As the preist says at the end of SOTC..."Maybe one day you can atone for what you have done." Rescuing Yorda from the shadows and destroying the shadow queen was the atonement, thus breaking the curse, as reflected by Ico's horns breaking off after he's killed the queen.

As for how they reproduced out there...It's a fairytale, I don't think you're meant to read that logically into it. Also, the bridge to the shrine was broken, but what was to stop someone from just climbing down into the desert underneath the bridge and entering the forbidden lands?


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Dark Dom
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Mar 15, 06 at 3:30am
re: the games relation to ICO

quote Wile E Daigo
It's my belief that SOTC is a prequel to ICO:

quote ICO and SOTC spoilers
At the end of the game, We all know Wanda is reincarnated as a horned boy, to reflect the curse of Dormin layed on him. Also, wildlife appears in the forbidden lands, i.e. deer, suggesting that the land can now become a viable ecosystem to sustain life. I don't believe the baby at the end of SOTC is Ico himself, but I believe that after many generations, with the curse still in effect, Ico was the first of the horned boys born who was able to break the curse (Look at how many horned shadows there are in the crypt at the end of ICO...Many generations of them). As the preist says at the end of SOTC..."Maybe one day you can atone for what you have done." Rescuing Yorda from the shadows and destroying the shadow queen was the atonement, thus breaking the curse, as reflected by Ico's horns breaking off after he's killed the queen.

As for how they reproduced out there...It's a fairytale, I don't think you're meant to read that logically into it. Also, the bridge to the shrine was broken, but what was to stop someone from just climbing down into the desert underneath the bridge and entering the forbidden lands?
I think that's exactly right. ICO is part of a long line of children with horns so obviously Wanderer (or whatever his name is) has started this curse. Brilliant! So much hidden meaning.


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Mar 15, 06 at 7:52pm
re: the games relation to ICO

I havent played Ico. I would realy like to. And want to rent it, but I now some things. But mono is much older then the baby, I dont see them getting there groove in the future, but its possible. And the kids of mono and the baby that grow up to be the cursed childern could have learned of how to get out of the land. If they live on top of a castle they can grap on to a eagle and fly out of there.


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Anduin
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Mar 17, 06 at 4:10am
re: the games relation to ICO

Parallels between SotC and Ico
the revised list as of March 16, by Anduin

Subtle parallels

- You know next to nothing about the plot the entire game, but your quest mostly involves saving a girl.
- The girl wears a white dress.
- The most important buildings (the ICO castle and the SotC shrine) are high and isolated from the surrounding area.
- You start both games in a huge room with many idol-things that glow, and both rooms have a alter at the front that the main evil-being hang out near.
- The main characters wear the same style of clothing (a heavily-patterned flowy cloth in the front and back[SotC calls it a cloak], hairband/head-wrap, etc.).
- The only other characters you see besides the three main ones in each game ride horses.
- Both games have shadowy-black figures known to crawl out of the stone ground.
- The Shadows in ICO and the colossi blood in SotC seem to be made of the same stuff.
- There is a close companion who is more or less near them at all times.
- Both characters lose this companion in a moving scene taking place on a bridge-like structure that comes apart, shortly before going on your last mini-journey to fight the last boss.
- There is a storm before/during the last boss.
- Each "last boss" is stationary, and shoot blasts so powerful you can do nothing except hide behind pillars/walls.
- There are doves. Lots of them. They're everywhere.
- Both games have an all-revealing scene that gives you a funny feeling of guilt.
- Ico has horns and loses them near the end of the game. The baby Wander has horns at the end of his game. (see below "The ending scene")
- Both girls awake near the credit roll. (see below)

Bridges-
SotC: the HUUUGE bridge leading out of the land, the crumbly bridge Agro falls from
ICO: the one that leads out of the castle and retracts, which leads to Ico eventually falling off (and... the paths leading to the arenas, the draw-bridges you must take down, and like ten more various bridges)

Spiral area-
At first I likened the spiraling elevator area in ICO to the pool "room" in SotC. But... I don't know how I forgot the giant room you first meet Yorda in. It has a circular area in the middle of the floor and it spirals up up up! And you know what's at the top? A big door that won't open while you're playing.

The ending scene-
Ico: Ico loses his horns and passes out. Yorda, sparkling and completely black, is revived and picks up Ico and carries him outside.
SotC: Wander is sucked into turned into a baby with horns. Mono, shining white, is revived and picks up the baby and carries him outside.

Things put into SotC deliberately

- If the memory card you're using has a save from Ico, Agro will have a white marking on his forehead in the shape of the "Ico I" instead of a diamond.
- At nearly every save point, there are 1-4 blocks. Each block has a side with "ICO" written on it. A picture.
- In the desert #13 is found in, is a number of half-buried stone rings bearing a remarkable resemblance to the "windows" of Ico's arenas. A picture.
- One of the Time Attack items is the "Queen's Sword," which is the last sword from Ico, minus the sparkles, glyphs, hilt-chain, and the ability to move things.
- Supposedly, there is a statue/rock formation in the shape of one of the horned statues from Ico.


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