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VicRattlehead
starting to like it



VicRattlehead's profile
total posts: 50
since: Oct 2007
Oct 08, 07 at 9:08pm
Expanding

I seem to have a lot of trouble expanding my cities without making them s-holes. I install subways etc, and still have lousy commute times, and my commercial business is always low, yet they are in highly trafficked areas.

Any advice?

Also, I know it is possible to suggest to the game what kind of homes you want in certain areas, but are there hard and fast rules for developing them that way? For example, I want those grey-ish row homes, but I end up getting the tan ones with parking in the back. I know its dumb, but the ascetics are part of the game.

Thanks.
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lordgoof
The Australian Genius
mad messenger

lordgoof's profile
total posts: 282
since: Apr 2007
Oct 10, 07 at 12:41am
re: Expanding

how big are you talking about? are you just starting off? if so, subways are a big no no. you shouldn't need subways for a long time either. as long as your city is designed fairly well. there are a few guides on this site that are a pretty good help.
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Ben73
Custom Titles appear below your name
true seeker (2K Remix)



Ben73's profileNeoPM Ben73
total posts: 2030
since: Jun 2007
Aug 06, 08 at 1:24pm
re: Expanding

The thing is when expanding a city is nto to expand too fast.
Look at the RCI Demand, and maybe add a couple of streets with a certain, or a few zones(R or C or I). Then as youexpand the residential slowly, you will then need to put in new schools, medical centres, police, fire etc.

With power, I usually just start with 1 coal power plant, and as the city grows add wind powered ones randomly throughout the city, connected with power lines.

Same with water supply, I just slowly bring the pips out as the city expands, adding random pumps throughout the city.

I love cities with a main land and a island, because I make it, the island, its own little isolated place. I will make residential, commercial, school, medical centre, police station, fire station. Therefore the traffic level on the bridge connecting the island is very low.

With cities with harbours, you need to have a ferry, preferably car ferry, on both sides of the harbour, This is If its a large harbour.
Just say there is the main downtown area on one side, and residential on other side, the people will have to drive all the way around the harbour to get to work, which increases commute time.

Leave space! Don't just expand building everywhere. Leave room for highways, avenues, railways lines, airports, and other things your will need as your city grows.

I have so much more to say, but I really feel like going an playing this game now!


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