Topic: TMs/HMs and their Locations
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firekirbyBRB, INTERNET ASPLODEtrue seeker  total posts: 1193 since: Sep 2004
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 Sep 24, 04 at 05:15AM
TMs/HMs and their Locations
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Ok. I did not write this. I give each and every bit of credit to Scott Millard.
--- TM01- Focus Punch Type: Fighting PP: 5 Accuracy: 100% Power: 150 Effect: Loads up on first turn. Fails if attacked on first turn. Location: Route 115
TM02- Dragon Claw Type: Dragon PP: 15 Accuracy: 100% Power: 80 Effect: No Effect Location: Meteor Falls (Bagon Room)
TM03- Water Pulse Type: Water PP: 20 Accuracy: 100% Power: 60 Effect: May confuse the foe Location: Sootopolis City Gym
TM04- Calm Mind Type: Psychic PP: 20 Accuracy: N/A Power: ~ Effect: Raises Special Attack and Special Defense Location: Mossdeep City Gym
TM05- Roar Type: Normal PP: 20 Accuracy: N/A Power: ~ Effect: escape wild pokemon battles/ switch foes pokemon Location: Route 114
TM06- Toxic Type: Poison PP: 10 Accuracy: 85% Power: ~ Effect: Takes 1/16 of foes HP away per turn Location: Fiery Path
TM07- Hail Type: Ice PP: 5 Accuracy: N/A Power: ~ Effect: Slowly take damage away from opponent. Doesn't work against ice pokemon. Location: Shoal Cave
TM08- Bulk Up Type: Fighting PP: 20 Accuracy: N/A Power: ~ Effect: Raise Attack and Defense Location: Dewford City Gym
TM09- Bullet Seed Type: Grass PP: 30 Accuracy: 100% Power: 10 Effect: Attack 2-5 times Location: Kid on Route 104 above Petalburg Forest
TM10- Hidden Power Type: Normal PP: 15 Accuracy: 100% Power: Unknown Effect: This is complicated. Hidden Power is based on your pokemon's DVs, or Diversification Values. Those decide on the stats. The power is based on stuff that would make your brain spin. I won't get into it right now. Location: Fortree City, Slateport Market Afterwards
TM11- Sunny Day Type: Fire PP: 5 Accuracy: N/A Power: ~ Effect: raise fire attack power, lower water attack power, make Solarbeam a one-turn move, and halves Thunder's accuracy Location: Scorched Slab
TM12- Taunt Type: Dark PP: 20 Accuracy: 100% Power: ~ Effect: makes opponent use only attacks that do damage Location: Trick Master
TM13- Ice Beam Type: Ice PP: 15 Accuracy: 100% Power: 95 Effect: may freeze the opponent Location: Casino, abandoned ship
TM14- Blizzard Type: Ice PP: 10 Accuracy: 70% Power: 140 Effect: May freeze the foe Location: Lilycove department store
TM15- Hyper Beam Type: Normal PP: 10 Accuracy: 90% Power: 150 Effect: attack, then charge next turn Location: Lilycove Department Store
TM16- Light Screen Type: Psychic PP: 15 Accuracy: N/A Power: ~ Effect: Sharply raises Special Defense Location: Lilycove Department Store
TM17- Protect Type: Normal PP: 5 Accuracy: 100% Power: ~ Effect: Negate the foes attack. Accuracy halves for every consecutive use Location: Lilycove Department Store
TM18- Rain Dance Type: Water PP: 5 Accuracy: N/A Power: ~ Effect: Raises water attack power, lowers fire attack power, makes Thunder 100% accurate, makes Solarbeam a three turn attack Location: Abandoned Ship
TM19- Giga Drain Type: Grass PP: 5 Accuracy: 100% Power: 60 Effect: recover half the damage Location: girl on Route 123 as long as you have a grass pokemon with you.
TM20- Safeguard Type: Normal PP: 25 Accuracy: N/A Power: ~ Effect: Prevents status changes Location: Lilycove Department Store
TM21- Frustration Type: Normal PP: 20 Accuracy: 100% Power: ??? Effect: Power depends on how much a pokemon dislikes you. Location: Pacifidlog Town (bottom-left house)
TM22- Solarbeam Type: Grass PP: 10 Accuracy: 100% Power: 120 Effect: Load up first turn, strike the next. Doesn't involve loading if Sunny Day is in effect. Two turns of loading if Rain Dance is in effect. Location: Safari Zone
TM23- Iron Tail Type: Steel PP: 10 Accuracy: 75% Power: 100 Effect: may lower the foes defense Location: Meteor Falls
TM24- Thunderbolt Type: Electric PP: 15 Accuracy: 100% Power: 80 Effect: May paralyze the foe. Location: Wattson after New Mauville sidequest
TM25- Thunder Type: Electric PP: 10 Accuracy: 70% Power: 120 Effect: May paralyze the foe Location: Lilycove Department Store
TM26- Earthquake Type: Ground PP: 10 Accuracy: 100% Power: 100 Effect: no effect Location: Seafloor Cavern (place where you find Kyogre/Groudon for the first time)
TM27- Return Type: Normal PP: 20 Accuracy: 100% Power: ??? Effect: power depends on how much the pokemon likes you Location: Cozmo after returning the meteorite, Pacifidlog Town (where you get Frustration)
TM28- Dig Type: Ground PP: 10 Accuracy: 100% Power: 60 Effect: Dig on the first turn, avoiding any attack that turn other than Earthquake and Fissure, strike on the next. Location: Kid on Route 114 in house
TM29- Psychic Type: Psychic PP: 10 Accuracy: 100% Power: 90 Effect: May lower the foes Special Defense. Location: Casino
TM30- Shadow Ball Type: Ghost PP: 15 Accuracy: 100% Power: 80 Effect: May lower the foes Special Defense Location: Mt. Pyre
TM31- Brick Break Type: Fighting PP: 15 Accuracy: 100% Power: 75 Effect: Breaks Reflect and Light Screen. That means that if your opponent used Light Screen or Reflect, then if you use Brick Break, that shield will be destroyed. Location: Sootopolis City
TM32- Double Team Type: Normal PP: 15 Accuracy: N/A Power: ~ Effect: lowers the foes accuracy Location: Casino
TM33- Reflect Type: Psychic PP: 20 Accuracy: N/A Power: ~ Effect: Raises defense. Is destroyed by Brick Break
TM34- Shock Wave Type: Electric PP: 20 Accuracy: N/A Power: 60 Effect: Never misses no matter what Location: Mauville City Gym
TM35- Flamethrower Type: Fire PP: 15 Accuracy: 100% Power: 95 Effect: May burn the foe Location: Casino
TM36- Sludge Bomb Type: Poison PP: 10 Accuracy: 100% Power: 90 Effect: May poison the foe Location: Dewford Town
TM37- Sandstorm Type: Ground PP: 5 Accuracy: N/A Power: ~ Effect: Hits each pokemon every turn. Doesn't effect rock, ground, or steel pokemon Location: Desert
TM38- Fire Blast Type: Fire PP: 5 Accuracy: 85% Power: 120 Effect: May burn the foe Location: Lilycove Department Store
TM39- Rock Tomb Type: Rock PP: 10 Accuracy: 80% Power: May lower the foes speed Location: Rustboro City Gym
TM40- Aerial Ace Type: Flying PP: 20 Accuracy: N/A Power: 60 Effect: Always hits no matter what Location: Fortree City Gym
TM41- Torment Type: Dark PP: 15 Accuracy: N/A Power: ~ Effect: Prevents use of the same move twice in a row Location: Slateport City
TM42- Facade Type: Normal PP: 20 Accuracy: 100% Power: 70 Effect: Does more damage if the user is poisoned, paralyzed, or burned Location: Petalburg City Gym
TM43- Secret Power Type: Normal PP: 20 Accuracy: 100% Power: 70 Effect: The effect depends on the location. You can make a secret base with this. Location: Route 111
TM44- Rest Type: Psychic PP: 10 Accuracy: N/A Power: ~ Effect: Puts the user to sleep. Heals HP to full. Location: Lilycove City (right most house)
TM45- Attract Type: Normal PP: 15 Accuracy: 100% Power: ~ Effect: Attracts the foe. Gives it a 50% chance of the foe not attacking
TM46- Thief Type: Dark PP: 10 Accuracy: 100% Power: 40 Effect: May steal an item from the foe Location: Team Magma/Aqua member in Ocean Museum
TM47- Steel Wing Type: Steel PP: 25 Accuracy: 90% Power: 70 Effect: no effect Location: Steven inside Granite Cave
TM48- Skill Swap Type: Psychic PP: 10 Accuracy: N/A Power: ~ Effect: Switches the two pokemon's effects for the battle
TM49- Snatch Type: Dark PP: 10 Accuracy: N/A Power: ~ Effect: Negates the effect of the move the opponent is about to use
TM50- Overheat Type: Fire PP: 5 Accuracy: 100% Power: 150 Effect: lowers the special attack of the user greatly Location: Lavaridge City Gym
HM01- Cut Type: Normal PP: 30 Accuracy: 100% Power: 50 Effect: cuts down certain trees outside of battle Location: Rustboro City. Building next to Pokemon Center Badge needed for use: Rock Badge (Rustboro Gym)
HM02- Fly Type: Flying PP: 15 Accuracy: 90% Power: 75 Effect: Allows you to fly to cities you've already been to. In battle, flies up on the first turn, then strikes Location: May next to weather institute Badge needed for use: Feather Badge (Fortree Gym)
HM03- Surf Type: Water PP: 15 Accuracy: 100% Power: 95 Effect: Allows you to surf on water outside of battle. Hits all pokemon the opponents have inside of battle. Location: Wally's dad after the fifth gym Badge needed for use: Balance Badge (Petalburg Gym)
HM04- Strength Type: Normal PP: 15 Accuracy: 100% Power: 80 Effect: Pushes rocks outside of battle Location: man in Rusturf Tunnel after breaking the rock Badge needed for use: Heat Badge (Lavaridge Gym)
HM05- Flash Type: Normal PP: 30 Accuracy: 70% Power: ~ Effect: Lights up dark caves outside of battle, and lowers accuracy of the opposing pokemon inside of battle. Location: Hiker at beginning of granite Cave Badge needed for use: Knuckle Badge (Dewford Gym)
HM06- Rock Smash Type: Fighting PP: 20 Accuracy: 100% Power: 20 (uggh! Pathetic!) Effect: Breaks cracked rocks outside of battle. Lowers the foes defense inside of battle
HM07- Waterfall Type: Water PP: 15 Accuracy: 100% Power: 80 Effect: Allows you to climb waterfalls outside of battle
HM08- Dive Type: Water PP: 10 Accuracy: 100% Power: 60 Effect: Go underwater in deep spaces outside of battle. Same effect as dig inside of battle, with the exception of what will hit it. --- So there it is. As I said, each and every bit of credit goes to Scott Millard.
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db_skate
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 Sep 24, 04 at 06:45AM
re: TMs/HMs and their Locations
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All of the locations are for Ruby/Sapphire, not FireRed/LeafGreen... Try again!
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werd.
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firekirbyBRB, INTERNET ASPLODEtrue seeker  total posts: 1193 since: Sep 2004
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 Sep 24, 04 at 07:11AM
re: TMs/HMs and their Locations
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Heh heh. It was. At least you read, man. Congrats. You looked and found!
TM 01 - Focus Punch Type: Fighting PP: 20 Base Damage: 150 Accuracy: 100% Location: Silph Co Building
TM 02 - Dragon Claw Type: Dragon PP: 15 Base Damage: 80 Accuracy: 100% Location: Victory Road
TM 03 - Water Pulse Type: Water PP: 20 Base Damage: 60 Accuracy: 100% Location: Given by Misty (Cerulean gym leader)
TM 04 - Calm Mind Type: Psychic PP: 20 Base Damage: - Accuracy: - Location: Given by Sabrina (Saffron Gym leader)
TM 05 - Roar Type: Normal PP: 20 Base Damage: - Accuracy: - Location: Celadon Pokemart
TM 06 - Toxic Type: Poison PP: 10 Base Damage: - Accuracy: 85% Location: Given by Koga (Fuschia gym leader)
TM 07 - Hail Type: Ice PP: 10 Base Damage: - Accuracy: - Location: Victory Road
TM 08 - Bulk Up Type: Fighting PP: 20 Base Damage: - Accuracy: - Location: Silph Co
TM 09 - Bullet Seed Type: Grass PP: 30 Base Damage: 10 Accuracy: 100% Location: Mt Moon
TM 10 - Hidden Power Type: Normal PP: 15 Base Damage: 70 Accuracy: 100% Location:
TM 11 - Sunny Day Type: Fire PP: 5 Base Damage: - Accuracy: - Location: Safari Zone
TM 12 - Taunt Type: Dark PP: 20 Base Damage: - Accuracy: 100% Location: Game Corner Basement
TM 13 - Ice Beam Type: Ice PP: 10 Base Damage: 95 Accuracy: 100% Location: Game Corner
TM 14 - Blizzard Type: Ice PP: 5 Base Damage: 120 Accuracy: 75% Location: Pokemon Mansion
TM 15 - Hyper Beam Type: Normal PP: 5 Base Damage: 150 Accuracy: 95% Location: Celadon Mart
TM 16 - Light Screen Type: Psychic PP: 20 Base Damage: - Accuracy: - Location: Celadon Mart
TM 17 - Protect Type: Normal PP: 10 Base Damage: - Accuracy: - Location: Power Plant
TM 18 - Rain Dance Type: Water PP: 5 Base Damage: - Accuracy: - Location: Route 15
TM 19 - Giga Drain Type: Grass PP: 5 Base Damage: 60 Accuracy: - Location: Given by Erika (Celadon Gym Leader)
TM 20 - Safeguard Type: Normal PP: 25 Base Damage: - Accuracy: - Location: Celadon Dept Store
TM 21 - Frustation Type: Normal PP: 20 Base Damage: 1-120 Accuracy: 100% Location: Game Corner Basement
TM 22 - Solar Beam Type: Grass PP: 10 Base Damage: 120 Accuracy: 100% Location: Pokemon Mansion
TM 23 - Iron Tail Type: Steel PP: 10 Base Damage: 100 Accuracy: 75% Location: Game Corner
TM 24- ThunderBolt Type: Electric PP: 15 Base Damage: 95 Accuracy: 100% Location: Game Corner
TM 25 - Thunder Type: Electric PP: 10 Base Damage: 120 Accuracy: 70% Location: Power Plant
TM 26 - Earthquake Type: Ground PP: 10 Base Damage: 100 Accuracy: 100% Location: Given by Giovanni (Viridian Gym Leader)
TM 27 - Return Type: Normal PP: 20 Base Damage: 1-120 Accuracy: 100% Location: Route 12
TM 28 - Dig Type: Ground PP: 10 Base Damage: 60 Accuracy: 100% Location: Cerulean City
TM 29 - Psychic Type: Psychic PP: 10 Base Damage: 90 Accuracy: 100% Location: Saffron City, Mr Psychic House
TM 30 - Shadow Ball Type: Ghost PP: 15 Base Damage: 80 Accuracy: 100% Location: Game Corner
TM 31 - Brick Break Type: Fighting PP: 15 Base Damage: 75 Accuracy: 100% Location: SS Anne
TM 32 - Double Team Type: Normal PP: 15 Base Damage: - Accuracy: - Location: Safari Zone
TM 33 - Reflect Type: Psychic PP: 20 Base Damage: - Accuracy: - Location: SS Anne
TM 34 - Shock Wave Type: Electric PP: 20 Base Damage: 60 Accuracy: 100% Location: Given by Lt Surge (Vermillion Gym Leader)
TM 35 - Flamethrower Type: Fire PP: 15 Base Damage: 95 Accuracy: 100% Location: Game Corner
TM 36 - Sludge Bomb Type: Poison PP: 10 Base Damage: 90 Accuracy: 100% Location: Team Rocket Building (Island 5)
TM 37 - Sandstorm Type: Rock PP: 10 Base Damage: 120 Accuracy: - Location: Victory Road
TM 38 - Fire Blast Type: Fire PP: 5 Base Damage: 120 Accuracy: 85% Location: Given to you by Blaine (Cinnabar Gym Leader)
TM 39 - Rock Tomb Type: Rock PP: 10 Base Damage: 50 Accuracy: 85% Location: Give to you by Brock (Pewter gym leader)
TM 40 - Aerial Ace Type: Flying PP: 20 Base Damage: 60 Accuracy: - Location: Route 9
TM 41 - Torment Type: Dark PP: 15 Base Damage: - Accuracy: 100% Location: Silph Co Building
TM 42 - Facade Type: Normal PP: 20 Base Damage: 70 Accuracy: 100% Location: Island 6
TM 43 - Secret power Type: Normal PP: 20 Base Damage: 70 Accuracy: 100% Location: Route 24
TM 44 - Rest Type: Psychic PP: 10 Base Damage: - Accuracy: - Location: Route 9
TM 45 - Attract Type: Normal PP: 15 Base Damage: - Accuracy: - Location: Route 24
TM 46 - Thief Type: Dark PP: 10 Base Damage: 40 Accuracy: 100% Location: Mt Moon
TM 47 - Steel Wing Type: Steel PP: 25 Base Damage: 70 Accuracy: 90% Location: Safari Zone
TM 48 - Skill Swap Type: Psychic PP: 10 Base Damage: - Accuracy: 100% Location: Route 12
TM 49 - Snatch Type: Dark PP: 10 Base Damage: - Accuracy: 100% Location: Game Corner Basement
TM 50 - Overheat Type: Fire PP: 5 Base Damage: 140 Accuracy: 90% Location: Victory Road
HM
HM 01 - Cut Type: Normal PP: 30 Base Damage: 50 Accuracy: 95% Location: S.S. Anne, given by the captain
HM 02 - Fly Type: Flying PP: 15 Base Damage: 70 Accuracy: 95% Location: Given by a girl on route 16
HM 03 - Surf Type: Water PP: 15 Base Damage: 95 Accuracy: 100% Location: Safari Zone, give by surfer
HM 04 - Strength Type: Normal PP: 15 Base Damage: 80 Accuracy: 100% Location: Fuschi City, Given by Safari Zone warden
HM 05 - Flash Type: Normal PP: 20 Base Damage: - Accuracy: 70% Location: Route 2, give by Professor Oak's aide
HM 06 - Rock Smash Type: Rock PP: 15 Base Damage: 20 Accuracy: 100% Location: Given to you by an old man on 1st island
HM 07 - Waterfall Type: Water PP: 15 Base Damage: 80 Accuracy: 100% Location: Ice Cave, 4th Island
THIS IS COPYRIGHT OF RAMS. THIS IS HIS WORK. HE GETS ALL CREDIT.
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blood_bath-Do you cry? -Devils never cry...forum junky     total posts: 90 since: Jun 2007
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 Apr 28, 08 at 11:48AM
re: TMs/HMs and their Locations
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what a total waste of time making this thread... u can use the FAQ of neoseeker wich is named TM/HM...
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 Credit To Arcanine 194 For TC.
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