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Topic: HYPER STREET FIGHTER II
kobolt19
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Feb 21, 04 at 02:38PM
HYPER STREET FIGHTER II

Hi People, I know I should put this in the action forum for PS2, but I couldn't figure out how to do it!

Anyway... I am an avid Street Fighter fan and as such, am absolutely delighted that Capcom (god bless em) have released "Hyper Street Fighter II: The Anniversary Edition"!

I welcome any comments on the game, gameplay, music etc (I particularly welcome comments from people that have been able to play the Japanese version!), what do you think of the game? Any thing! What was your particular favourite Street Fighter II game? What was your favourite game? Go wild!

PS: My favourite character is Ken, he kicks butt!

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Jake Rockwell
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Jun 03, 04 at 05:52AM
re: HYPER STREET FIGHTER II

Wow. Looks like you and me are the only ones crusty enough to remember SF II!HOOOAAAARRRR YOU KEN!!!

Anyway. My Favourite Music type: I thought some of the new arrange tunes sounded okay...until I remembered that there was supposed to be a scrap going on while they were playing. They sound far too clean for a Streetfight. My favourites are the old skool, muffled, down and dirty, bass heavy CPS I versions, from the original arcade. The breakbeat style of Blanka and Zangief's themes in particular are great.

My fave tunes: Ken, Guile, Ryu and Vega. When the danger music kicks in on Vega's stage, it still sends my adrenaline roaring! (Yes, that is pretty sad)

Just a question: Why in the world did Capcom decide to make the punches sound weedier in the Super SFII games? Don't make sense.

Some SFII facts y'all may not know.

Guile and Ken are brothers in law; Eliza, Ken's wife, is apparently Guile's sister.

Zangief is homosexual. This is not a joke.

Blanka is female in Japan. The name given at Blanka's ending translates into english as "Jemimah", not Jimmy.

EDIT: My fave characters are: "Original" Guile (His redizzy traps are horrific!) and "Turbo" Ryu (Probably the most well balanced and refined of all the characters IMHO). I don't tend to use the Super version characters as I find em a bit unsatisfying.

This message was edited by Wile E Daigo on Jun 03 2004.



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Sarwar
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Jun 05, 04 at 06:54AM
re: HYPER STREET FIGHTER II

How do you unlock Akuma?
Ive tried the 2 second cheat with the 3 punch button buttons but no luck.
Can any1 help?

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kobolt19
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Jun 06, 04 at 08:15AM
re: HYPER STREET FIGHTER II

quote Sarwar
How do you unlock Akuma?
Ive tried the 2 second cheat with the 3 punch button buttons but no luck.
Can any1 help?
Hi, I wondered myself but I've found out how you do it. You input exactly the same code as you would if you were playing the SSF2T arcade:

1. First select "Super-T" as your character type.
2. Next, leave the cursor on Ryu for 3 seconds
3. Then leave it on T-Hawk for 3 seconds
4. The leave it it on Guile for 3 seconds
5. Then leave it on Cammy for 3 seconds
6. Then finally, put it back on Ryu for another 3 seconds. 7. Now press the start button then immdiately press L1 after pressing start (this is Px3 button), Ryu will suddenly replaced by Akuma's shadow!

I can guarantee that this will work, as every time I have put the code in, it always seems to work! It might be just 2 seconds but I always count 3. It seems to be different for home versions such as the SSF2T PC version!



This message was edited by kobolt19 on Jun 06 2004.

This message was edited by kobolt19 on Jun 06 2004.

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kobolt19
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Jun 06, 04 at 08:30AM
re: HYPER STREET FIGHTER II

Crusty, LOL! Yes I suppose so,
I grew up with Street Fighter although I never played the first SF arcade released back in gool ol' 1987, have you?

I think the best sounding music has to be the CPS-II soundtrack from the Super Street Fighter II games, I find the CPS-I soundtrack naff, muffled and cheesy. It sounds like it was created with a VERY cheap synthesizer. I do like some of the "Arranged" tracks, especially Ken's, and "Play to Fight" which sounds like it's a proper studio track, a good quality version of the Staff Roll music. I think there's real guitars and basses on it!

Ken is always my fav, I like the regular Turbo version of him as it still had the straight air hurricane kick! The interesting thing is I played the game with the World Warrior Guile and with exception of a few characters found it easy to beat everybody! I like the regular Turbo characters, because they were more powerful and can hold their own against the Super Turbo characters!

Is Zangief really homosexual? I'm surprised. And what you are saying about Ken and Guile being connected, actually makes sense as the other day I was playing the game and thought.. Hmmm, Guile's wife is blonde and his daughter is blonde, Ken's girlfriend is blonde, so Eliza and Guile's wife are sisters, that makes sense now, I thought it was a little spooky them all being blonde and all!

Out of interest, do you happen to know what the name of Guile's wife is?

This game is good, but I do have one criticism, the computer ALWAYS seem to be a Super Turbo character, I would have liked a random element introduced so that you didn't know what "incarnation" you would fight, and it's the same whether it's Arcade Mode or Training Mode! Also is it me, or is Dee-Jay an annoying b*****rd? He doesn't seem to have a pattern and seems to defeat me pretty quickly, only characters such as Blanka seem to be able to defeat him easily!





This message was edited by kobolt19 on Jun 06 2004.

This message was edited by kobolt19 on Jun 06 2004.

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Jake Rockwell
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Jun 07, 04 at 01:55AM
re: HYPER STREET FIGHTER II

Heh heh!! Yeah DeeJay is probably the hardest character except Akuma to beat. He's one of those "Charge" characters who doesn't have to charge, kinda like Balrog in the older games was. The fact that he can knoeck you out of the air with a sweep is also very annoying! It doesn't help that his character design and animation look so poor.

It's funny you said about the CPSI music, I played using headphones the other day and the music gave me a headache! CPSII and Arrange sound much better with proper equipment, but CPSI still seems to sound the best thru my TV's crap speaker! <sigh>....Maybe it's just nostalgia.

Yeah Zangief really does "play for the other team", so to speak. I seen it on Capcom's official site. If I can find a link to it, I'll paste it here somewhere. No idea what Guile's wife is called tho, I don't remember if you find out during his ending? All I remember is his dog with the two frame tail wag.

Oh BTW nice one on the Akuma cheat, I've been looking all over for that!!!!

This message was edited by Wile E Daigo on Jun 07 2004.

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kobolt19
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Jun 07, 04 at 03:21AM
re: HYPER STREET FIGHTER II

quote Wile E Daigo
Heh heh!! Yeah DeeJay is probably the hardest character except Akuma to beat. He's one of those "Charge" characters who doesn't have to charge, kinda like Balrog in the older games was. The fact that he can knoeck you out of the air with a sweep is also very annoying! It doesn't help that his character design and animation look so poor.

It's funny you said about the CPSI music, I played using headphones the other day and the music gave me a headache! CPSII and Arrange sound much better with proper equipment, but CPSI still seems to sound the best thru my TV's crap speaker! <sigh>....Maybe it's just nostalgia.

Yeah Zangief really does "play for the other team", so to speak. I seen it on Capcom's official site. If I can find a link to it, I'll paste it here somewhere. No idea what Guile's wife is called tho, I don't remember if you find out during his ending? All I remember is his dog with the two frame tail wag.

Oh BTW nice one on the Akuma cheat, I've been looking all over for that!!!!

This message was edited by Wile E Daigo on Jun 07 2004.
Glad it's not just me, Dee-jay seems to be really hard regardless of what difficulty the game is on. You're welcome, I wanted to know myself and thought I wonder how you do it. I referred to an offical players guide of SSF2 but I remembered the cheat myself! Akuma is such as a good character, they tinkered with his air fireball in Alpha, he now does a very small jump compared to his Super-T verson. Am I right in assuming that you CAN'T do the Raging Demon because you DON'T have a super bar as him?

No you don't find out what his wife's name is, you only find out his daughter's name "Amy, Is that my little girl Amy?" - It did make me laugh when you brought that point up, what's funnier is that blondes seem to attract fellow blondes! I reckon it's pretty likely that Ken's son will be blonde!

Do you have ANY idea how old the characters are in SSF2? I mean you do have a D.O.B of each character but unless you know when the tournament is actually set time-wise, it's irrelevant, I think that possibly Ryu and Ken are maybe in their mid 20's and possibly Guile is in his early 30's?

I've got quite decent equipment, and that includes my TV, so the music sounds pretty good except the CPS-I soundtrack but I can understand the nostalgic value, I got a "Nintendo" Street Fighter II Music CD off Ebay the other day and it did take me back! But I was thinking, WOW the music quality really has improved lately, even the CPS-II is a big improvement! Oh BTW I got the name of that track wrong, it's called "Ready To Fight" and it's probably the best sounding track of all the Arranged music!

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Jake Rockwell
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Jun 07, 04 at 03:56AM
re: HYPER STREET FIGHTER II

Raging Demon - Is that his "Firecracker" attack? I dunno...You see him do it to Bison when he turns up at the end, but I don't think they actually gave you it as a move until SF Alpha...But he was weaker and slower in that game too, (Only one air fireball etc.). Kinda like when they brought out Champion Edition and the bosses were suddenly a bit rubbish...Or when they brought out Super SFII and all the new challengers were a bit rubbish(IMHO)...

The characters ages? Well I remember Chun Li was always meant to be 19 years old at the time of the tournament. Can't remember the others but you can work the rest out using that info if worse comes to worst.

Oh I missed this before, but yeah, I've played Streetfighter 1. It's awful. Ryu is wearing what looks like a pair of clogs, and although the Special moves (HaDoKen etc.) are apparently in there, I found it impossible to do anything but flail around uselessly. The fighting is nothing like the tight presicion of SFII. Trust me, mate, you can live without playing this one.

On that note, what other old games are you a fan of? I was always partial to a bit o Final Fight...RRRRUUUUOOOOOOHHH!!(Spins on the spot, arms outstreched, looking v. stupid)....


This message was edited by Wile E Daigo on Jun 07 2004.

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kobolt19
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Jun 07, 04 at 04:39AM
re: HYPER STREET FIGHTER II

quote Wile E Daigo
Raging Demon - Is that his "Firecracker" attack? I dunno...You see him do it to Bison when he turns up at the end, but I don't think they actually gave you it as a move until SF Alpha...But he was weaker and slower in that game too, (Only one air fireball etc.). Kinda like when they brought out Champion Edition and the bosses were suddenly a bit rubbish...Or when they brought out Super SFII and all the new challengers were a bit rubbish(IMHO)...

The characters ages? Well I remember Chun Li was always meant to be 19 years old at the time of the tournament. Can't remember the others but you can work the rest out using that info if worse comes to worst.

Oh I missed this before, but yeah, I've played Streetfighter 1. It's awful. Ryu is wearing what looks like a pair of clogs, and although the Special moves (HaDoKen etc.) are apparently in there, I found it impossible to do anything but flail around uselessly. The fighting is nothing like the tight presicion of SFII. Trust me, mate, you can live without playing this one.

On that note, what other old games are you a fan of? I was always partial to a bit o Final Fight...RRRRUUUUOOOOOOHHH!!(Spins on the spot, arms outstreched, looking v. stupid)....


This message was edited by Wile E Daigo on Jun 07 2004.
Firecracker? Funny you calling it that, it's called the "Shungokusatsu" in Japanese. It's the best super combo of Akuma and it takes 15 hits off. I actually have Alpha 3 for the PSone and it is a sight to see when it successfully connects! Yes Akuma is not as good in SSF2T but Capcom aren't fools, the game would be far too easy to complete if you could play "Super" / "Shin" Akuma. Yeah throwing two fireballs at once is great and I bet it really must p*** the computer off! BTW if you're ever playing SF Alpha (2 or 3 I don't think you can do it in Alpha 1) and you want to do it, first your Super meter has to be at maxium (Level 3 for the Alpha games) then input this motion:

LP (Light Punch), LP, Right, LK (Light Kick), HP (Hard or "Fierce" Punch). You have to do it very quickly for it to work. You'll know you've done it right, because Akuma starts teleporting towards the opponent!

Oh no, I have to try SF1 at least once, I have seen snapshots and graphics from the game and it does look pretty bad but you have to admit for the time that the graphics were pretty decent for 1987! I just HAVE to try the arcade with the "rubber" buttons, that would be funny!

Final Fight eh? Yeah I remember playing that once and yeah it is cool, I've been looking for versions of the game for the SNES (yes I still have one and play it to this day). The funny thing is that Guy is now a regular SF character now and I don't know if you know this, but Cody was also taken from there and introduced in SFA3 albeit in a pair of a handcuffs and white and purple stripe prision uniform! In fact a few of the Final Fight villains are in there too, Sodom and Rolento! If they decide to put Haggar in the next Alpha installment, we'll have all the good guys from Final Fight One! I don't think that would happen, as he's a little too similar to Zangief because he shares a "lariat" style move and a spinning pile driver!

The Champion Edition bosses were probably weaker versions of the norm. I think the Regular Turbo characters were the best in my opinion (and this includes the bosses), Turbo Bision is VERY powerful and Turbo Sagat's Tiger Uppercut could take a 1/3 of your energy bar away!

What other games, well a big fan of the Alpha games especially Alpha 3 as you have all the regular SF2 characters and the SSF2 ones as well! It's as big as HSF2:TAE

Other games, hmmm, well let me think....

1. Sonic Adventure 2 Battle (GC)
2. Mario Kart: Double Dash (GC)
3. Soldier Of Fortune (PC)
4. Super Mario All-Stars (especially SMB3 and SMW)(SNES)
5. Super Street Fighter II Turbo (PC/Arcade) & Street Fighter II Turbo (SNES)
6. Crazy Taxi (old I know, but SOOO much fun) (PS2)
7. Spiderman: The Movie Game (PS2)

I don't own a Gamecube but would love to get one! How about you, what games do you like?

This message was edited by kobolt19 on Jun 07 2004.

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Jake Rockwell
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Jun 07, 04 at 05:03AM
re: HYPER STREET FIGHTER II

Yeah, you are talking about the Firecracker. Some people call it "Instant Hell Murder" which is what the Japanese tranlates as (I think).

It was odd, but cool how The Final fight guys turned up in SF Alpha. Especially Cody, who looked quite different, (But was still "good with knives" I notice). (Funnily enough, Andore from FF also turned up in SF3 as "Hugo") I wasn't as much of a fan of Alpha as the other games. There were just too many Super moves and the game seemed to reward constant attacking too easily, rather than the balance of SFII. Mind you it never got to the ridiculous button mashing level of Marvel Vs. Capcom...

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kobolt19
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Jun 07, 04 at 06:07AM
re: HYPER STREET FIGHTER II

quote Wile E Daigo
Yeah, you are talking about the Firecracker. Some people call it "Instant Hell Murder" which is what the Japanese tranlates as (I think).

It was odd, but cool how The Final fight guys turned up in SF Alpha. Especially Cody, who looked quite different, (But was still "good with knives" I notice). (Funnily enough, Andore from FF also turned up in SF3 as "Hugo") I wasn't as much of a fan of Alpha as the other games. There were just too many Super moves and the game seemed to reward constant attacking too easily, rather than the balance of SFII. Mind you it never got to the ridiculous button mashing level of Marvel Vs. Capcom...
Yep it was called "The Hell Murder" and was a move of the old style of Shotokan karate, Sheng Long removed the "killing" element from it when teaching it to Ryu and Ken, Akuma discovered it and I believe he used it to kill Sheng Long which was Akuma's brother, it would have been interesting to see what Akuma looked like before he becamse a demon! I wonder if he looked something like Ryu!

I can understand, I quite like the combos, but I agree, with the older SF games, you just had to be good and skillful, so using older characters meant that you more inclined to defeat opponents, the "old fashioned" street fighter way!

I quite like the Alpha games, especially SFA 3, the world tour mode is fun, although winning with just regular moves is MUCH more satisfying!

In reference to the first Street Fighter game, I heard that in Street Alpha 3 Upper you could play "Eagle" (remember him?), I would like to try playing him, I bet he plays a little like Rolento! Have you played SFIII? I played it once when I was in America, but I didn't really like it! Alot of Final Fight characters appeared in SFA, but it's OK I guess, as Capcom owns the rights to both and maybe from feedback added them to SFA2 and SFA3. I hope they do a similar thing to the Alpha games, I would love a Street Fighter Alpha: The Anniversary Edition!

This message was edited by kobolt19 on Jun 07 2004.

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Jake Rockwell
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Jun 08, 04 at 03:45AM
re: HYPER STREET FIGHTER II


I've actually got SFIII on Dreamcast. It's okay, but most of the new characters are poor imitations of older ones. (There's that very poncey french version of Guile who throws metal hoops instead of Sonic Booms, for instance). I only ever really used Ryu Ken and Akuma, and even they weren't as satisfying as they used to be. The fighting just didn't seem to have the "weight" of SFII, or even Alpha...

Speaking off which, It would have been nice to see something like the world tour in HYPER. For £20 I ain't complaining, but it seems a little half finished. For instance, like you said, it would've been nice to have the option of fighting the CPU at different Versions, like original SFII AI. Ahh, for the days when Blanka used to crouch down at the back of the screen for a good 10 seconds before he did a Cannonball....

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kobolt19
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Jun 08, 04 at 08:31AM
re: HYPER STREET FIGHTER II

quote Wile E Daigo
I've actually got SFIII on Dreamcast. It's okay, but most of the new characters are poor imitations of older ones. (There's that very poncey french version of Guile who throws metal hoops instead of Sonic Booms, for instance). I only ever really used Ryu Ken and Akuma, and even they weren't as satisfying as they used to be. The fighting just didn't seem to have the "weight" of SFII, or even Alpha...

Speaking off which, It would have been nice to see something like the world tour in HYPER. For £20 I ain't complaining, but it seems a little half finished. For instance, like you said, it would've been nice to have the option of fighting the CPU at different Versions, like original SFII AI. Ahh, for the days when Blanka used to crouch down at the back of the screen for a good 10 seconds before he did a Cannonball....
Yeah I didn't think much of SFIII either, I mean Ryu and Ken's hurricane kick looks REALLY silly now, probably as bad as they did back in SFI!

I got mine slightly cheaper off Amazon, there's loads of copies of HYPER up for auction on Ebay, I'm not totally suprised, I reckon most people will bid for them and think that maybe they're getting it cheaper than in the shops when in actual fact they are paying MORE for it!

A world tour mode would be great but to be honest I don't think it would quite work in HYPER, it worked in ALPHA3, I don't see how or why it would be need to done in HYPER. The point of World Tour Mode was that you could unlock modes (Survival Mode, and Team Battle Mode) and characters (Classic Balrog, Evil Ryu, Guile and Shin Akuma), you don't have anything to unlock in HYPER except of course the "Akuma" cheat, but that's nothing new and was introduced in SSF2T. Yes it does seem a bit unfinished, apprantely that was the same criticism from Japanese fans when it was released in Japan way back last year I believe that the computer would ALWAYS be the Super Turbo version!

An update may happen! And also in Japan you seemed to get alot more for your money, you got an offical players guide (Final Fight & Streetfighter) and DVD and offical soundtrack CD. I was hoping you could get the same thing here, oh well. They are releasing "The Anniversary Collection" soon which includes HYPER and SFIII: Third Strike I believe!

I got that impression too playing SFIII. And some of the characters are linked to the characters of SFI, like Ibuki is the grand-daughter of Geki, the ninja from the first Street Fighter game, BTW here's a link that tells you everything you could possibly need to know about Street Fighter:

http://www.gamespot.com/features/vgs/universal/sfhistory/

Yes the old days were good, now Vega is really annoying as back in the days of Turbo, after he did a backflip you could kick him, now he was that "Thrust Kick" backflip attack which counters me every time!

So out of interest, how old are you? I'm 22!



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Jake Rockwell
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Jun 08, 04 at 09:37AM
re: HYPER STREET FIGHTER II

I'm a tusky, wizened 25 year old. The kids on some of these forums make me feel like a flippin grandad sometimes....

You said something about this before, on my version, the computer is always Super Turbo? Does your game vary?

For a world tour, I was thinking, say you only started off with SFII "classic" and had to unlock the stages and characters from the subsequent editions on World tour mode. That'd give me something to play the CPU for. As it is, I'm lucky to have a couple of mates about the same age who remember this the first time round. Everyone still thinks they're the best SFII player ever (Including me!)

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kobolt19
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Jun 08, 04 at 10:25AM
re: HYPER STREET FIGHTER II

quote Wile E Daigo
I'm a tusky, wizened 25 year old. The kids on some of these forums make me feel like a flippin grandad sometimes....

You said something about this before, on my version, the computer is always Super Turbo? Does your game vary?

For a world tour, I was thinking, say you only started off with SFII "classic" and had to unlock the stages and characters from the subsequent editions on World tour mode. That'd give me something to play the CPU for. As it is, I'm lucky to have a couple of mates about the same age who remember this the first time round. Everyone still thinks they're the best SFII player ever (Including me!)
Grandad, hahaha, I know how you feel mate, the feelings mutual, I feel ancient at 22 years old. Well this is a game forum, I guess most of the posters are in their teens possibly younger and there's a few of us 20 something people. We are the "older" generation now mate!

No, if I've been repeating myself, I apologise, I do that sometimes! Well when playing against the CPU they are always the Super Turbo characters which just gets a little boring at times, sometimes it's irritating as they seem to have superiority over some of the "classic" characters, and sometimes they can be beaten easily!

Is it me or is the Animated Movie awesome? I thought it was so good and Chun-li really kicks ass, although a love interest between her and Guile, hmmmm. I'm not so sure, if that happened in real-life it would be a bit dodgy for Guile especially if Chun-Li is only 19 years old! Where's Guile's wife in this? I did think some of the voices were wrong, why does Dee-Jay sound like a black ghetto dude, could they not find someone to a Jamaican accent or something?

Actually that sounds like a cool idea, I would want a "World Tour" mode just so I could play Evil Ryu and Shin Akuma in HYPER! Odd that Guile is a hidden character in SFA3 and is a regular in the SF2 series!

Yeah HYPER is much better to play with friends and family! I might challenge my brother to a game and kick his ass! Actually I played with Deejay and found I could throw Max Out's very quickly from the down/back position! I see what you mean about him NOT being a "charge" character!

LONG LIVE STREET FIGHTER II!

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