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Topic: Neat ML development trick I "discovered"
pimpdawgin3
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since: Mar 2007
Jun 07, 07 at 10:57PM
Neat ML development trick I "discovered"

Okay step right up folks. Would you like to imporove your players' all-important Balance skill and are stuck with it improving by 1% per game? Well here's your answer.

DISCLAIMER: I have only tested this on Baumjohann, Messi, Schwarz and Dagaka. I managed to increase all four player Balance several points in just half a season after watching their Balance be stuck for years. I wish I discovered this sooner. They would be so much better, but better late than never.

Using this method, you can jumpstart the career of a forward who is still improving but is nearing the flat part of his development curve. This works for 2 players per game, and if you really want maybe 4.
1) Take 2 players whose balance you want to jack up. Put them to play CBT/CBW.
2) Get them an easy good rating. Here is the beaty. All you have to do is not allow a goal and PASS, PASS, PASS. Pass to each other and back non-stop, to the side backs, etc. Make sure to rack up the passes and don't give the ball away.
3) If you want an even crazier rating, for the second half put them to play forward and score a goal with them.
4) You can fill the CBT/CBW positions with another 2 players you want to boost. Since they will be only playing one half in this role, it will be WAY more difficult to achieve this, but it's still possible.

NOW: For a rating of 5.5 or 6.0 increase will be 1%.
For a rating of 6.5 increase will be 10%.
For a rating of 7.0 increase will be 20%.
For a rating of 7.5 increase will be 30%.

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LiverFan
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Jun 08, 07 at 04:34AM
re: Neat ML development trick I "discovered"

Baumjohann in defence

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pimpdawgin3
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Jun 08, 07 at 11:52AM
re: Neat ML development trick I "discovered"

quote LiverFan
Baumjohann in defence
I know it sounds ridiculous, but where I'm at in my ML, having played him every game and trained him in the off-season, his Defence skill is 88, and his Balance is 90, so he's not that bad.

So we know that the CBT/CBW positions emphasize Balance. Does anyone know a way to accelerate Speed development? I've tried using a similar method but putting some players that I want to make faster to play LWF/RWF, but their speed still only goes up by 1%. Any ideas?

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LiverFan
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Jun 10, 07 at 10:08PM
re: Neat ML development trick I "discovered"

I have to say you've discovered some interesting solutions to quick developement.I haven't tried it myself but I'm willing to give some suggestions.If fielding a player at CBT increases his Balance(amoung other stats), then try placing defenders in striking positions to increase their attack stat.How about instead of puttting players on the wings to improve their speed, place them in the SB positions?I dunno, I reckon players need to be quick in that position in order to attack and get back to a defensive position when need be.It might even increase their stamina too.Hey how about figuring out wot the effect of a captaincy role would have on a player and/or his team?Usually I go with my most experienced player in my team

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pimpdawgin3
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Jun 10, 07 at 10:51PM
re: Neat ML development trick I "discovered"

quote LiverFan
I have to say you've discovered some interesting solutions to quick developement.I haven't tried it myself but I'm willing to give some suggestions.If fielding a player at CBT increases his Balance(amoung other stats), then try placing defenders in striking positions to increase their attack stat.How about instead of puttting players on the wings to improve their speed, place them in the SB positions?I dunno, I reckon players need to be quick in that position in order to attack and get back to a defensive position when need be.It might even increase their stamina too.Hey how about figuring out wot the effect of a captaincy role would have on a player and/or his team?Usually I go with my most experienced player in my team
I did just that, using the same logic, which would make sense to me, but not to Konami, unfortunately. I put a couple of slower defenders at wing, CF, SB, SMF, you name it, in an attempt to improve their Speed/Accelereation, but it doesn't seem to matter. For some reason, Konami programmed it so that only the CBT/CBW-Balance relationship exists.
Maybe in the newer PES's they changed that, but for out purposes, PES4 that is, that's what we're stuck with.

I don't know anything about the captaincy effect. Different people claim different things. I've never noticed a difference regardless of who is captain, but I just put the guy with highest Mentality and Teamwork, just to be on the safe side.

As a final side note: I love PES4 more every time I play it. The gameplay is just phenomenal. All this has been said before but I don't think I've ever enjoyed a game as much as I've enjoyed PES4.

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LiverFan
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Jun 11, 07 at 10:14PM
re: Neat ML development trick I "discovered"

quote
For some reason, Konami programmed it so that only the CBT/CBW-Balance relationship exists.


Or perhaps its a glich?

As far as the affect a captaincy role has on a team, I once mistakingly allowed a newbie in my team to captain, by substituting my first choice captain and forgetting to assign the armband to another.Anyway, the resulting effect was my team conceding 3 goals!
Whether it was a fluke, I dont know:confused:But luckily I was 4 goals up at the time.

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pimpdawgin3
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Jun 12, 07 at 02:45AM
re: Neat ML development trick I "discovered"

It could be a glitch. But either way, I am going to continue exploiting it to boost my players lagging Balance stats. Schwarz went from 93 to 99 in just under half a season, Baumjohann from 87 to 93, and I got Walton (Finctional Konami SB) and Lewis (GK) to 99 as well. I am now working on Messi (currently at 88), Kaiser (92), and Dagaka (88).

Would you consider this cheating? I don't think it's technically cheating, although it could be argued that it's not in the spirit of fair play, as I am fielding players at Center Back and Sweeper that would never in a million years be played there.

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LiverFan
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Jun 12, 07 at 04:01AM
re: Neat ML development trick I "discovered"

quote
Would you consider this cheating? I don't think it's technically cheating, although it could be argued that it's not in the spirit of fair play, as I am fielding players at Center Back and Sweeper that would never in a million years be played there.
Tough call.You know in FIFA(and it's been a while since I played that)you have that sweet spot(and there were quite a few) where if on that particular area of the field whenever you struck the ball goalwards it would go in?..Would you consider that cheating?or a bending of the games own code to suit you?Whatever the answer, it just wasnt fun after a while!I kept avoiding those areas of the field for the sole purpose of not scoring.Playing to lose?

So the question that now comes to mind with this rapid developement growth of yours is..Why not just go to the editting screen and improve all the stats by about 6?It'll save you time and you wont have to field players in unusual positions?

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pimpdawgin3
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Jun 12, 07 at 03:54PM
re: Neat ML development trick I "discovered"

I have only played FIFA briefly, and that was ages ago, so I don't really remember any sweet spot exploits.

As for the editing, that wouldn't do me any good because edited stats don't show up in ML. Only editing Special Abilities, Appearance, etc. would show up.

Meh, maybe it is cheating. I'll post some pics of my team and the development curves soon so you guys can check out the late career boost.

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LiverFan
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Jun 14, 07 at 04:39AM
re: Neat ML development trick I "discovered"

This is the wrong thread, I realise but seeing as though we're the only two regulars here, I thought it would be okay.Could you help put truth to the fact that one can create a team from scratch and then register that team in the master league.My current team is a made up one, but I actually want to play against a team I created.

I wanna create super teams with all it's players stats to the MAX.Figured it would be a real challenge to be tops in a league like that!

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pimpdawgin3
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Jun 14, 07 at 12:42PM
re: Neat ML development trick I "discovered"

I'm not sure I fully understand. When you say created, do you mean you just edited an existing team and renamed it, or did you choose the "Original Team" option at the ML start screen (where you can replace up to 3 players from the default team).

As for raising all the stats to the MAX, I think the edited stats would only show up in exhibition match, league and cup play, but NOT in ML. The only changes that show up in ML are special abilities, appearance and name. So if you want to play against a superhuman team, just edit some teams and go to regular league and play them their. Obviously there will be no player development.


One further thing I have noticed on the player development exploitation front, in addition to the CBT/CBW-Balance killling, there are two others. SB/SMF-Acceleration and CF-Shot Technique. Surprisingly the RWF/LWF position don't appear to emphasize Accel., Speed or anything else. Seems to be a pretty useless position as far as developing a player goes. Let me know if you notice any other position-skill relationships.

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LiverFan
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Jun 17, 07 at 04:16AM
re: Neat ML development trick I "discovered"

Its been so long since ive started it.But I do remember having the crappy default players.I didnt exchange any of them at the start but i was given the option to choose an original strip and name for my team.So no, it wasnt an existing team which I edited.

I cant help but boast now about my latest signing.His name is Van der Meer and he is a ML youth.This guy is amazing in an attacking left wing position.In his first season he has already racked up 15 goals in 20 games.Still has a long way to go to catch up to Baumjohann but he is scoring at a good rate.He always seems to be in the right place at the right time.What a find!He is kinda short but i dont care as long as he is doing the job.Another one i'm watching is Aguado, also a youth, he is developing rapidly in mid-field.A real pity, it sounds from your recent experience, that Konami has limited youth players.

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pimpdawgin3
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Jun 19, 07 at 10:04PM
re: Neat ML development trick I "discovered"

One more discovery. I said previously that the WF position doesn't result in an Acceleration boost. Actually it does, but only if you edit the position of the player so that he is in one of the two outside "boxes" in the edit position screen.

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pimpdawgin3
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Aug 22, 07 at 11:06PM
re: Neat ML development trick I "discovered"

Ok. Summary of what I;ve found so far.

SB/SMF/WF (But for WF the player has to be positioned outside the "box" in the Select Role sub-menu)- Acceleration

CBT/CBW - Balance

OMF - Technique

CF - Shot Technique

Rating of 6.0 and below: +1%
Rating of 6.5: +10%
Rating of 7.0: +20%
Rating of 7.5 and above: +30%

Each player can only specialize in one skill per game. So you can't play him in CBT for one half and CF in the other, hoping to het both the Balance and Shot Technique boosts.
For CF, you must score at least one goal to have a chance of getting a good rating.
For CBT/CBW and SB, you must not allow any goals to get a good rating. If you do, you better score a goal with that player to salvage the rating.

I have proof of this. I will post some screenshots comparing my 2 ML teams. The first one I didn't know of this trick, and in the second I did. You will see how Pele, Di Stefano, Beckenbauer and Cruijff have dramatically higher Balance skills when the trick is used. Beckenbauer also has a huge Shot Technique improvement. THere are more examples, I just have to get my girlfriend's digital camera to work.
Peace.

KEEP IT REAL WITH THE PES4!!!!!


This message was edited by pimpdawgin3 on Aug 23 2007.

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messhead
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total posts: 2046
since: Sep 2004
Aug 23, 07 at 07:27AM
re: Neat ML development trick I "discovered"

Is it just a typo that you get a lower % increase with a 6.5 rating than a 6? Or is that how it actually is?

Great findings btw




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