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Hera
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re: Magic the Gathering Deck Construction V3 |
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I'm trying to make a deck around Sparkmage Apprentice and Sage of Epityr.
------------------- ![]() "The first blow is the most important. It often negates the need for a second." -Agrus Kos | |
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gamerXXXX
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re: Magic the Gathering Deck Construction V3 |
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try it with Cloudstone Curio
------------------- ![]() Darkness will always win over Light, but the Light will never die 1111th post | |
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Hera
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re: Magic the Gathering Deck Construction V3 |
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Kiki-Jiki + Pestermite = Win
------------------- ![]() "The first blow is the most important. It often negates the need for a second." -Agrus Kos | |
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gamerXXXX
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re: Magic the Gathering Deck Construction V3 |
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same for Kiki-Jiki + Sky Hussar
but its ez to stop and all the fog's out there really can suck ------------------- ![]() Darkness will always win over Light, but the Light will never die 1111th post | |
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Hera
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re: Magic the Gathering Deck Construction V3 |
quote gamerXXXXI could've sworn there was a infinite combo with a card name *Something* Spike and *Something* Druid. I can't remember. >> ------------------- ![]() "The first blow is the most important. It often negates the need for a second." -Agrus Kos | |
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Legendary Zidane
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re: Magic the Gathering Deck Construction V3 |
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That would be Devoted Druid and Quillspike. For extended, I'm currently playing Dark Depths/Vampire Hexmage though.
------------------- ![]() ~Everyone has a dark side... some are just darker than others~ | |
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gamerXXXX
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re: Magic the Gathering Deck Construction V3 |
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the only downside of the Dark Depths/Hexmage combo is if they "Path to Exile" or "Condemn" ( don't know why Condemn but u never know). but otherwise the idea is good.
------------------- ![]() Darkness will always win over Light, but the Light will never die 1111th post | |
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Legendary Zidane
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re: Magic the Gathering Deck Construction V3 |
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Mana Leak and Rite of Consumption are there purely for Path to Exile.
------------------- ![]() ~Everyone has a dark side... some are just darker than others~ | |
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gamerXXXX
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re: Magic the Gathering Deck Construction V3 |
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um if u turn 2 it then no.(mostly because Rite is a sorcery and if u pull it turn two your out of mana) but I read the mirror match with that deck is funny.
I think red/black/blue would work out better. also u dont run "Muddle the Mixture"? ------------------- ![]() Darkness will always win over Light, but the Light will never die 1111th post | |
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Hera
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re: Magic the Gathering Deck Construction V3 |
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I need a new deck idea.
------------------- ![]() "The first blow is the most important. It often negates the need for a second." -Agrus Kos | |
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Old Man Zangetsu
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re: Magic the Gathering Deck Construction V3 |
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BEARS! USE BEARS AS THE CREATURES!.
I actually made a semi decent deck using bears as the primary creatures lol. ------------------- ![]() | |
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gamerXXXX
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re: Magic the Gathering Deck Construction V3 |
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well since the game has like 4 different types meh
------------------- ![]() Darkness will always win over Light, but the Light will never die 1111th post | |
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Hera
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re: Magic the Gathering Deck Construction V3 |
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Wasn't there like 1 good bear that makes all the other bears better?
Honestly, out of bears, all I can see is quick mana production and Lurking Predators. ------------------- ![]() "The first blow is the most important. It often negates the need for a second." -Agrus Kos | |
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Old Man Zangetsu
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re: Magic the Gathering Deck Construction V3 |
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Well... There's Ashcoat Bear, Balduvian Bear, Grizzly Bears, Bear Cub, Forrest Bear, and Runeclaw Bear. They are all 2/2 for 1 colorless and 1 green. Ashcoat has one advantage over the others in that it has flash.
Then you have, Golden Bear 4/3, 3 colorless 1 green (4) Pale Bears 2/2 with island walk for 3 (2 colorless and 1 green) River Bear 3/3 with islandwalk for 4 (3 colorless 1 green) Razor Claw Bear 3/3 for 2 colorless 2 green that gets +2/+2 when its blocked. Spectral Bears 3/3 for 1 colorless 1 green with, Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step. Striped Bears 2/2 for 4 (3 colorless 1 green) with When Striped Bears enters the battlefield, draw a card. Ursine Fylgja (3/3) for 5 (4 colorless and 1 white) -Ursine Fylgja enters the battlefield with four healing counters on it. -Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. 2 colorless 1 white (3)Put a healing counter on Ursine Fylgja. and finally... Werebear 1/1 for 1 colorless 1 green tap: Add 1 Green to your mana pool. -Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard. quote HeraSo no there isnt, however, with a card like Coat of Arms, It can make the little 2/2's for 2 pretty damn powerful. quote HeraHmm that could add an interesting twist to the deck... Its creature heavy. So that may be helpful. quote HeraTheres not much need for acceleration here. Low costs on nearly everything in the deck I have. Nothing in the deck excedes 5. And at that only the 3 Coat of Arms, Rude Awakneings and I beleieve a Gorilla Bersekers excede that. Plus with late game when I have all this un-used land I can cast a Rude Awakening and have 10-15 odd 2/2 lands to add to the mix. of attackers. This message was edited by Old Man Zangetsu on Nov 16 2009. ------------------- ![]() | |
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Hera
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re: Magic the Gathering Deck Construction V3 |
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Minus Coat of Arms and add in Door of Destiny.
I'll give a brief description of the card. When this card comes into play, choose a creature type. Whenever you play a creature of the chosen type, out a counter on DoD. For each counter on DoD, creatures of the chosen type get +1/+1. So, 5 Counters = +5/+5. Coat of Arms I dislike because it helps EVERYONE and it piss poor annoying when they're running something quick (elves, solider, goblins, ect) and it helps them more. >_> I could see Garruk going well in the deck (though he makes beasts). Gaia' Anthem (Glorious Anthem but green) The Green Kamal (For 5 he gives all creature +3/+3 and trample) So, I'm going to conclude that the over all basis of your Bear deck is basically beatdown? ------------------- ![]() "The first blow is the most important. It often negates the need for a second." -Agrus Kos | |
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