Computer HardwareXbox GamesGameCubePlaystation 2PSOnePC/Windows GamesGameboy AdvanceDreamcastNintendo 64Gameboy ColorNintendo DSSony PSPXbox 360Nintendo Wii GamesPS3 Games

Neoseeker Forums » PC Games » Strategy » Warhammer 40,000: Dawn of War - Dark Crusade » mod combonation » Post Reply

Note to Guests: For the enjoyment of other visitors, and to help keep this forum tidy and working smoothly, please make sure you search the forum before posting your question.
REPLY TO A THREAD
Name:* Members, please LOGIN before posting
Email:
Subject:*
Message:*


HTML is not allowed
markup is allowed

Help with markup tags

Enabling Buttons in IE7


Live user verification:
Enter the letters shown on the image to the left into the box below.

To remove live user verification login, or register an account, its free!
* Enter the letters you see in the image (without spaces)




Smilies:
  ·all smilies here
:) :P ;) :(
:| ;( :D :confused:
:cool: :# :o ^_^
:colored: :thick:

Thread Recap (last 10 posts from newest to oldest)

Jun 10, 09 10:43AMXeLiMiNaT0R


dont know but if you load demamon hunter mod up in corsix mod tools you can edit the unit cap from 20 to wat ever you want

IN it
You go to data\ then attrib\ then racebps\ the race you want\ then click on it and go to Race _squad_cap_table and change max squad and support cap to wat u want

Sep 26, 08 04:09PMBrute5X


i was wondering if there was a way to combine the no unit cap mod and the daemonhunters mod? If so can i combine all of my mods into a megamod?

Powered by neoforums v0.9.8b (equilibrium)
Copyright Neo Era Media, Inc. 1999-2009

neoseeker forum community
Neoseeker.com   |   Forum Rules   |   Forum FAQ   |   Neoseeker Terms of Use   |   Supermods On Duty [ server id: nova ··· elapsed: 0.1676719189]
Affiliated sites:   GameGrep - Football Manager Wiki - Halo Wiki - MGS Wiki - GTA Wiki - Smackdown Wiki - Zelda Wiki - PS2seeker - Xbox seeker - DEVPEN - GFXcess