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Neoseeker Forums » Nintendo DS Games » Action » Castlevania: Dawn of Sorrow » Help - Cursed Clock Tower » Post Reply

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hideOriginal Post

Jan 25, 09 12:30PMElissaJ


I am so stuck in the room with the five swinging pendulums, one above another. I've killed all the flying things, but can't get up past the second pendulum - anyone got any hints on how to get up further? I've wasted a day and a half so far on this room, my hands are sore and sweaty and I'm just about to give up! Thanks...

Thread Recap (last 10 posts from newest to oldest)

Sep 05, 09 06:42PMDuncan Idaho


i dont remember exactly but you have the double jump ability? if the answr is yes the puzzle its quite simple, wait until the upper pendulum goes to you (the 2nd one) so once you see it going to the left jump and you should land on it qhen you are reaching the 3rd pendulum dont jump onto the pendulum but wait until you are near to the plataform and jump onto it.

Aug 31, 09 08:32AMElissaJ


Thanks, TheWispOfHope - I kinda gave up, but will try what you suggest. Ta again!

Aug 05, 09 06:33PMTheWispOfHope


um,u could use flying armor as ur guardian soul,activate it,jump,and land on the next pendelum

Jan 25, 09 02:15PMElissaJ


Thanks ever so, Bass Ultra - I'm gonna try backtracking to the nearest warp point, maxing out on hi potions and walk through it, cos clearly my timing sucks

Jan 25, 09 02:10PMBass Ultra


Timing is the key. Just wait till the Medusa heads aren't in the way of your jump. Or you can buy a lot of high potions and just walk through the spikes and use the potions.

Edit: Nevermind, I thought this was the AoS forum. Anyway, if you look at youtube maybe you'll find a walkthrough there.

Jan 25, 09 12:30PMElissaJ


I am so stuck in the room with the five swinging pendulums, one above another. I've killed all the flying things, but can't get up past the second pendulum - anyone got any hints on how to get up further? I've wasted a day and a half so far on this room, my hands are sore and sweaty and I'm just about to give up! Thanks...

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