Computer HardwareXbox GamesGameCubePlaystation 2PSOnePC/Windows GamesGameboy AdvanceDreamcastNintendo 64Gameboy ColorNintendo DSSony PSPXbox 360Nintendo Wii GamesPS3 Games

Neoseeker Forums » Gameboy Advance » Strategy & Simulation » Fire Emblem » Looking Back: Who Remembers...? » Post Reply

Note to Guests: For the enjoyment of other visitors, and to help keep this forum tidy and working smoothly, please make sure you search the forum before posting your question.
REPLY TO A THREAD
Name:* Members, please LOGIN before posting
Email:
Subject:*
Message:*


HTML is not allowed
markup is allowed

Help with markup tags

Enabling Buttons in IE7


Live user verification:
Enter the letters shown on the image to the left into the box below.

To remove live user verification login, or register an account, its free!
* Enter the letters you see in the image (without spaces)




Smilies:
  ·all smilies here
:) :P ;) :(
:| ;( :D :confused:
:cool: :# :o ^_^
:colored: :thick:

hideOriginal Post

Mar 16, 09 04:33AMWiseLugia


Some time back, I along with a bunch of other members were working on a FE fan project under the title "Fire Emblem: The Seven Songs". Needless to say, it never ended up taking off, but I've been thinking about it a lot lately since I've been doing a bunch of work with my original character - Satchel.



Major props to the man who made this mug (I sadly cannot remember who you are).

I expect to use this guy a lot more in my future works, but I get rather nostalgic when I think of just how much was put into the project. The characters, the story, and those of you that helped me out. For those who weren't around, I guess I'll shed a bit of light on things.


Satchel, as a child, fled from home to escape his abusive father, a woodcutter known as Byron.



His dear sister Melody decided to tag along with him on account she couldn't bear being alone.



Since they didn't really have anything in the way of skills (except for Satchel's adequate skill with a sword), Satchel resulted to thievery to keep him and his sister alive and well. He was never bitter about this - being together was a big help to morale. After some time, the pair met a bishop by the name of Woodwynn.

*Insert picture I wish I had. We never made one for the character*


Woodwynn came to be one of their closest friends. He told Satchel of a great treasure to be found at a royal palace that would be able to end their pitiful way of living if he could fetch himself the gold from selling it. The naive swordsman and thief jumps on the idea immediately. That night he found what he was looking for, but much to his dismay it was a cursed bracer of sorts that sealed itself to his left arm. It stole nearly all his energy, and on top of that most of the power he'd gained from his training up until this time. To make matters worse, he was caught by the castle guards and severely beaten. Now on the street in the black of a rainy night, Satchel nearly came to his death. It was at this time, however, that Melody happened to find him. Using all her strength, she dragged Satchel to an old, abandoned fort in a nearby forest, were she tended to his wounds. It was here that the two found out that her singing voice was very stunning, and more than that, magical (she is of the Troubadour class in our drafts, which is a special class - a mounted dancer you could say). Now knowing of her talent, she began to work in an effort to repay her brother's efforts.

Flash forward a few years. Satchel is now 19, Melody around 16. Where Satchel is one of the most infamous outlaws of the time at a bounty of 1 million gold and climbing, Melody is a famous pop idol. Needless to say, this makes their relationship fairly complicated to maintain, but they make due however they can. Satchel has a friend called Cyrus.


(Hm... should probably have blue hair)


He is a loyal individual and gung-ho about helping out his friend whatever the situation may be (he is an Archer). Melody also has her own best friend who doubles as her bodyguard who's name is Jessica (Pegasus Knight).



The four often get together through arranged meetings. Satchel and Jessica tend to bicker a lot because of their clash in personalities and views, but that doesn't stop the group from being close-knit. One day the group travels to the main continent (they live on an island nation off the coast of it). There they end up encountering some dudes in cloaks and get wrapped up in their adventure from there. The head of this organization is a woman named Artemis who is going on about divine judgment or something along those lines. Cleansing the world of all evil and that kinda noise. Woodwynn, as it so happens, appears as an npc a few times throughout the planned game and turns out to be Artemis's right hand man.

The group of 4 gets split up for reasons I can't recalls and doesn't reunite for awhile, forcing Satchel to make new comrades. The first of these are Nathaniel (Mage who ends up being Satchel's tactician) and his sister Vixie (loli pegasus knight ahoy).




Some others include Xavier (Myrmidon), Anne (Pirate), Vladimir (Dragon Rider), and Elizabeth (Archer).




(k those Clarine eyes are freaky as hell)




(I want to eat her hair ffs)


Somewhere in here he gets involved with a royal house of sorts. After sorting out the differences, he gets a ton of knights in tow. Morty (Knight), Perry (Knight), Martin (Soldier), Evan (Cavalier), Miles (Cavalier), Dean (Paladin) and probably a prepromo General in there too somewhere but I dunno.








In plot related news, there are 7 forbidden songs that the party will need to use in order to stop Artermis's shenanigans. There is a dancer or bard for each of these. All of these people hate each other and will refuse to be deployed with any other. Ashton, Kate, Joseph, Alyssa, and... hm. Doesn't seem we finished these people.






Cameos by the FE8 classes in the form of a couple messengers and badasses. Saphira (Valkyrie), Topazen (Mage Knight), Axel (Wyvern Knight), and Victor (Rogue). Oh lol so Morty is a Great Knight, not a Knight.






Other random dudes of undetermined importance include Chazz (Mercenary), Veronica (also a Mercenary), Thomas (Fighter), Anton (Monk), Zander (Shaman), and Ellen (Peg Knight).








OBLIGATORY BADASS CALLED SHEEN (SWORDMASTER).



EQUALLY OBLIGATORY RENAULT WANNABE NAMED SOLOMON (BISHOP).



Who is Justin? I don't know anymore, but he's cool.



The idiot they come across in the desert - the brigand Toby.



...

There are probably some others I'm leaving out, but I guess ya'll get the drift by now.

---

TL;DR

Let's reminisce. Also thanks guise. D:

Thread Recap (last 10 posts from newest to oldest)

Jul 02, 09 08:25AMGhostMember


I stick a sword into Gordin so Marth gets Exp and I don't waste time dealing with Jiol.

Jul 02, 09 01:46AMThe Deathwind


nope

in the prologue you have to sacrifice a character of your choice

I send Gordin or Jagen. >_>

Jul 01, 09 10:48PMKilik 64


And he's only in the prolouge... nice.

Jul 01, 09 11:40AMThe Deathwind


quote Kilik 64
who is Frey again?
Frey is a rare example of an excellent FEDS character.

Jul 01, 09 10:07AMKilik 64


Oh. I started the game on hard mode, so i guess no Frey for me...

Jun 30, 09 08:34PMtomato13187


Frey is one of the 84 cavaliers you get in Shadow Dragon. Comes in the prologue with Abel & Cain.

Jun 30, 09 08:12AMKilik 64


who is Frey again?

Jun 29, 09 10:48PMThe Deathwind


... It's only original because Intelligent Systems were too scared of unleashing Frey's raw BADASS too soon.

Jun 29, 09 09:02PMtomato13187


I enjoyed 8 because it had pretty maps, & is fairly easy to just pick up, play a chapter, & then not play for a while. Without mandatory monster chapters, it would've been so much better. Even the Tower & Ruins were unnecessary. But it was solid. Although other than the class system, which Intelligent Systems has yet to produce one as versatile, FE8 really wasn't an improvement from 7. The graphics were better, but beauty is only skin deep - I didn't really care for the lords or any of the characters except Forde, since he was slightly humorous. Even the minor, forgettable characters in 7 seemed to have more personality than some of the more major ones in 8.

quote
I'd agree with that. This was magnified by the fact that I have fairly limited time to play console games, and restarting the GCN constantly really ticked me off.

This, and the fact that FE10 was just oddly done in several ways, led to my never really getting into FE10.
Yeah, that was kind of a hassle. FE10's story system was interesting, although I would appreciate it if they never did it like that again, especially considering by endgame, all the characters you spent time leveling up are outclassed by every laguz lord ever, so it's kind of a dumb idea to use most of them. 3 tiers was way too much, it was essentially two anyway, since besides the dawn brigade, so many people came promoted anyway. Other than the odd style, I loved 9 & 10's plot & characters, although the nuances in gameplay made 9 significantly more enjoyable. Since it took the good plot depth that 10 had only it was simpler & more straightforward & traditional of a Fire Emblem.

quote
The power of Frey compels me now, I'm sorry.
Psh, I killed him off in the prologue. I like to keep it original.

Jun 29, 09 01:30PMThe Deathwind


Outside of hacking, 7 > 10 > 11 > 8 > 9.

The power of Frey compels me now, I'm sorry.

Powered by neoforums v0.9.8b (equilibrium)
Copyright Neo Era Media, Inc. 1999-2009

neoseeker forum community
Neoseeker.com   |   Forum Rules   |   Forum FAQ   |   Neoseeker Terms of Use   |   Supermods On Duty [ server id: nova ··· elapsed: 0.1666970253]
Affiliated sites:   GameGrep - Football Manager Wiki - Halo Wiki - MGS Wiki - GTA Wiki - Smackdown Wiki - Zelda Wiki - PS2seeker - Xbox seeker - DEVPEN - GFXcess