The developers have made it blatently clear that the new zelda (fall 2010) will be worlds apart from any other Zelda before it. This is due to media critism on the late Twilight Princess and its likness to Ocarina of Time.
I think this is an awsome idea. Majora's mask is the only 3d Zelda that has actually had a distinctivly different narrative to the other Zelda games and for this reason is my favourite.
The new Zelda should be different in this way, but i think it should base its roots in faerie mythology (like Ocarina of time). The narrater (faerie) in Ocarina of time was an important asset of the game. It added a certain magical dimension that is bridged onto the next Zelda Majoria's mask. However, for the upcoming Zelda the devlopers should delve into this notion even further. I suggest researcher into faerie folklore and applying such knowledge to the game. The races such as the Gorons, (I think the Zora tribe should be reintroduced), the Deku's. Something along the lines of Cecilia Dart- Thornton's series the 'Bitterbyne' trilogy is what i am getting at.
Hence, a game that implores such deep understanding into real world folklore magic and mythology would found a far richer and colorful narrative than its predecesors.
Thread Recap (last 10 posts from newest to oldest)
Jun 26, 09 11:40AMneighbor
i dont know if you've seen the one art picture that has been released but it seems to me to be the essence of the master sword which if they imply that into this next zelda game i think it would be a great story.
Ive never seen a zelda game that went into the faerie's that much so i don't think it has ever explained where they come from or what their origin is so i would like to see that explained somewhere in a game.
I personally would like to see a game where Link and Ganon are forced to work together to some extent. Maybe an evil force steals both of their triforces and threatens all of hyrule and they both have to stop this force. At the end of this Game Ganon can betray Link and he can stop him once again but I think this could be a cool direction they take the series
Jun 15, 09 03:11PMBootmedler
The developers have made it blatently clear that the new zelda (fall 2010) will be worlds apart from any other Zelda before it. This is due to media critism on the late Twilight Princess and its likness to Ocarina of Time.
I think this is an awsome idea. Majora's mask is the only 3d Zelda that has actually had a distinctivly different narrative to the other Zelda games and for this reason is my favourite.
The new Zelda should be different in this way, but i think it should base its roots in faerie mythology (like Ocarina of time). The narrater (faerie) in Ocarina of time was an important asset of the game. It added a certain magical dimension that is bridged onto the next Zelda Majoria's mask. However, for the upcoming Zelda the devlopers should delve into this notion even further. I suggest researcher into faerie folklore and applying such knowledge to the game. The races such as the Gorons, (I think the Zora tribe should be reintroduced), the Deku's. Something along the lines of Cecilia Dart- Thornton's series the 'Bitterbyne' trilogy is what i am getting at.
Hence, a game that implores such deep understanding into real world folklore magic and mythology would found a far richer and colorful narrative than its predecesors.
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