I actually wrote this some time ago, I do believe I posted it in a thread in one of Disgaea 1 boards, but I can't find it...
Someone (Element) wanted some Post-Game help, and I brought this in as an assist.
So I'm putting it back up, though since I lost the original text, it is probably not as well written as I'd like:
Disgaea - Cave of Ordeals 3 Strategy Image Guide
This is the second writing, couldn't find the first *sighs* So it is a bit rough.
Black = Enemies. Cyan = Geopanel Purple = weakest spot for a 3x3 attack via Winged Slayer or Big Bang Yellow (no dots) = Weakest 1x3 attack (or single panel attacks forward) Yellow (red dots) = single panel or cross/X shape attackers (such as gunners) Yellow (Blue dots) = for magic attacks (assuming character has the range to hit enemies). Ideal because enemies don't often bother with characters that far away (Mages are weak, defensively, usually) Yellow (cyan dot) = Good 1x3 attacks (or single panel to the side) Yellow (green dot) = Best 1x3 (or single panel) attack points. Orange = Third best attack point (lower ground than red) Red = second best finishing spot (ideal because it is in range of the geopanel for many characters) Green panel is the best for a 3x3 attack aimed at the enemies, but most characters can't walk far enough and need to be thrown *Suggest you only use green if you have several spare characters, or are confident you can kill all enemies with several powerful blows.
Attack (weakest to strongest characters) in that above order, cutting out the weaker attack points whenever possible.
Modify the directions as you find what works for you, based on your current party....
BTW: Too bad we don't have topics listing....This'll probably be buried *sighs*
Thread Recap (last 10 posts from newest to oldest)
Nov 21, 09 06:09PMtallteen86
It's Captain Gordon and the Thief class, yes.
And this is the guide to Cave of Ordeals 3, not 5.
Still, nice try helping ^_~
Nov 20, 09 03:34AMwintergt
That human hero guy can throw 6 spaces (he is so annoying I forgot his name) and also any of your thief classes. (or was it the gunners? one of those two atleast) You have to do it twice there to get to the last boss so don't forget to stack them beforehand.
Aug 04, 09 07:23AMbuggy2911
Hi, I'm stuck on Cave of Ordeal 5, I need some characters that can throw up to 6 squares so that i can jump across the square to get to the boss. Do you know what characters to make that can throw that far or is there another way to get to the boss?
Jul 02, 09 04:04PMtallteen86
Thanks.
Yeah, the forum doesn't get much attention. Only the newbies would find this guide useful IMO, and we don't get too many newbies anymore, since the PSP and DS versions are both available, and they have more content.
Jul 02, 09 10:33AMStitch
I don't know this forum or game very well, so I'm not sure what could be worth more to be indexed.
Anyway, I added your thread in the index.
Jul 01, 09 06:50PMtallteen86
^Why not eh?
If you have time, any other thread you think is worth indexing.
Well, the last time the thread index was updated was on December 11, 2004.
If you want me to add this thread on the index, just say it, and I will add it.
Jun 30, 09 03:17PMtallteen86
Lol, actually this was a copy-paste. I didn't remember the PS2 version had it (The PSP version doesn't, and at the time, the DS version didn't either, it does now though).
I actually wrote this some time ago, I do believe I posted it in a thread in one of Disgaea 1 boards, but I can't find it...
Someone (Element) wanted some Post-Game help, and I brought this in as an assist.
So I'm putting it back up, though since I lost the original text, it is probably not as well written as I'd like:
Disgaea - Cave of Ordeals 3 Strategy Image Guide
This is the second writing, couldn't find the first *sighs* So it is a bit rough.
Black = Enemies. Cyan = Geopanel Purple = weakest spot for a 3x3 attack via Winged Slayer or Big Bang Yellow (no dots) = Weakest 1x3 attack (or single panel attacks forward) Yellow (red dots) = single panel or cross/X shape attackers (such as gunners) Yellow (Blue dots) = for magic attacks (assuming character has the range to hit enemies). Ideal because enemies don't often bother with characters that far away (Mages are weak, defensively, usually) Yellow (cyan dot) = Good 1x3 attacks (or single panel to the side) Yellow (green dot) = Best 1x3 (or single panel) attack points. Orange = Third best attack point (lower ground than red) Red = second best finishing spot (ideal because it is in range of the geopanel for many characters) Green panel is the best for a 3x3 attack aimed at the enemies, but most characters can't walk far enough and need to be thrown *Suggest you only use green if you have several spare characters, or are confident you can kill all enemies with several powerful blows.
Attack (weakest to strongest characters) in that above order, cutting out the weaker attack points whenever possible.
Modify the directions as you find what works for you, based on your current party....
BTW: Too bad we don't have topics listing....This'll probably be buried *sighs*
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