quote VerjlThat's basically it. Though, BBrawl DOESN'T feel like a different game. It's the same game just some of the characters are slightly different. Falco Bthrows instead of Dthrow, Bowser spams Dair, etc. B+ does feel like a completely different game (and it's still failing >>). Tbh saving up your money for a different console and playing a GOOD 2d fighter will make you regret every time you turned on Brawl.only way i would play B+ or BBrawl is if either one or both had a bigger community than normal Brawl.
quote Sakuraba NekuBecause you cannot make Ike broken by fixing one of his many problems. Now if they start cutting down the lag on Ike's super powered attacks, we can start talking about him being broken.and on Ike's side B: He can go fly under Smashville(and I assume other stages) then use Aether to recover. How the *bleep* is that not broken? I under stand characters with multiple jumps and glides doing it, but Ike is not *bleep*ing superman.
quote BrawLAnother double jump after a down b like Melee would be fine.If Ike can, so should CF and Ganon.
quote Sakuraba NekuYour logic is flawed. Just because it doesn't seem probable doesn't mean that it can't happen. I mean, Snake's tilts hit in the most ridiculous hitboxes ever. Wario's motorcycle jump is ridiculously large (I think he can do the same thing as Ike). In a fighting game, I care less for realism than I do for balance, and I've heard from around two Ike mains that it addresses Ike's main problem in mobility and recovery at the same time.I under stand characters with multiple jumps and glides doing it, but Ike is not *bleep*ing superman.
quote BrawLI don't remember if they helped Captain Falcon or not, but one of Ganondorf's main changes is that the final hit of his recovery (the uppercut) now kills at like 60% versus midweights. You will likely die if you attempt to edgeguard Ganondorf and don't do it perfectly.If Ike can, so should CF and Ganon.
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