-edit- The Bezerkers start combat in Bezerk state, increasing their physical dmg. When ever the Bezerker strikes an enemy, he can cause many status ailments. When ever an enemy attacks, a bezerker will block the attack and follow up with 3 counter attacks. Every time its the Bezerkers turn to attack, he will attack 4 times and absorb HP -edit-
Immunizer: Total Materia Required: 16 Linked Slots Required: 10
-edit- The immunizer is immune to most status effect and absorbs most elemental dmgs, has a higher resistant to magic dmg, and is a well rounded character, for strong offensive physical or spell based damage, or as a supporter, they can cast almost every support spell and are very unlikly to die. -edit-
Meteo Knight: Total Materia Required: 16 Linked Slots Required: 12
Materia Setup: Master Magic-Quardra Magic Comet2-Mp Turbo, Comet2+HP Absorb Comet2-Added Cut Counter Magic-Comet2 W-Magic-Mime, Mega All-Enemy Skill Final Attack-Revive2,
-edit- Each time Comet2 is cast, it will land 40 hits + 8 added cuts. When comet2 is cast it will absorb massive amounts of HP. Each time an enemy strikes, Meteo Knight Casts Comet2. Mime alows limit breaks to be repeated. Mega all alows all enemies to be struck with any attack. Enemy Skills include Big Gaurd, Dragon Force, Pandora's Box. Pandoras box is a Meteor type spell. With final attack+revive2 you can never die.
Clouds meteo rain and Red XII's comsmo memory are both limit breaks that involve meteors, adding to the theme even more. -edit-
This message was edited by Epoch on Jul 04 2009.
Thread Recap (last 10 posts from newest to oldest)
Jul 06, 09 08:46AMxxzidanexx
I got one.
Invincible Cloud
Equipment: Any weapon or armor that can pair materia
Materia: Final Attack paired with Phoenix Summon
What it does: Whenever the person with the equipped combination dies they will summon phoenix, reviving all dead party members (including the person who just died) making you invincible as long as you have enough mp
Jul 04, 09 05:46PMEpoch
I edited my first post to further clarify what the character themes do.
Jul 04, 09 05:03PMHman242
im confused to what immunizer does.
Jul 04, 09 12:47PMEpoch
The thread topic is too submit, discuss, and create, materia and / or equipment themes.
I will post a few for some examples.
The Bezerker: Total Materia Required: 8 Linked Slots Required: 6
Weapons/Armer/Accssory: Ultamate Weapon + Ziedrich + Fury Ring
-edit- The Bezerkers start combat in Bezerk state, increasing their physical dmg. When ever the Bezerker strikes an enemy, he can cause many status ailments. When ever an enemy attacks, a bezerker will block the attack and follow up with 3 counter attacks. Every time its the Bezerkers turn to attack, he will attack 4 times and absorb HP -edit-
Immunizer: Total Materia Required: 16 Linked Slots Required: 10
-edit- The immunizer is immune to most status effect and absorbs most elemental dmgs, has a higher resistant to magic dmg, and is a well rounded character, for strong offensive physical or spell based damage, or as a supporter, they can cast almost every support spell and are very unlikly to die. -edit-
Meteo Knight: Total Materia Required: 16 Linked Slots Required: 12
Materia Setup: Master Magic-Quardra Magic Comet2-Mp Turbo, Comet2+HP Absorb Comet2-Added Cut Counter Magic-Comet2 W-Magic-Mime, Mega All-Enemy Skill Final Attack-Revive2,
-edit- Each time Comet2 is cast, it will land 40 hits + 8 added cuts. When comet2 is cast it will absorb massive amounts of HP. Each time an enemy strikes, Meteo Knight Casts Comet2. Mime alows limit breaks to be repeated. Mega all alows all enemies to be struck with any attack. Enemy Skills include Big Gaurd, Dragon Force, Pandora's Box. Pandoras box is a Meteor type spell. With final attack+revive2 you can never die.
Clouds meteo rain and Red XII's comsmo memory are both limit breaks that involve meteors, adding to the theme even more. -edit-
This message was edited by Epoch on Jul 04 2009.
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