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Neoseeker Forums » Xbox Games » Action » Mace Griffin: Bounty Hunter » Downfalls » Post Reply

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Thread Recap (last 10 posts from newest to oldest)

Aug 06, 03 09:25PMGeek_101


It is a nice game, I have been playing the tar outta it -Rollins was a plus to, in my book. However, the things I don't like about the game are; for one the checkpoints -(See above post, I totally agree) two, the damn timed missions -sure they are challenging, but my goodness, you can't look around, you can't admire anything, and it get's frustrating as hell in my opinion.

Another thing is; lack of multi-player. I can't believe they didn't put this element in a game of this quality, and I think it is a very quality FPS. I understand it takes time, and money to make a game LIVE capable, but really I think if this game had been, it would have SOARED. Oh well.

Personally, I think this game has a very Haloesque feel to it, in more ways than one, some people have agreed, some have not -I guess it's all in what a person pulls out of a game. It's a nice game, like I said and, if you are a big time FPS fan, you'll no doubt like it alot.

Jul 11, 03 03:29PMShaharazhad


Ok, overall this is a great game....can't put it down. But there ARE a few problems I'd just like to stick out there.

One of the only things that pisses me off about this is the loading points/checkpoints. Ok, say on that one level Whistleblower ( if I'm correct on the name ) you have a lot to do, clear caves, canyons, all at a risk of getting killed. Now, heres my beef with it, say you get to just that LAST part and you find exactly where your going, but then you see an enemy, preferably an RPG bastard, and your fighting him all the sudden ANOTHER one pops outta hell and blasts you, bam, game over. " Hey! Guess where we get to start again! From the very begginning! " Any one else see my point? The checkpoints are just a little TOO spaced out. Other than that everything else is great.....AI's got a few glitches but who cares. Addicting game.

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