Word is that the game will have two 'main' characters, built to appeal to different audiences. A young bishounen hero for the typical Japanese audience and a darker more masculine character to appeal to the Western audience.
Now while I tend to like both kinds of characters, depending on their personalities, I find this an interesting attempt to please everyone. I wonder how well it will work and if it is truly necessary to create such a diversity in order to draw everyone in.
Thread Recap (last 10 posts from newest to oldest)
Jul 27, 08 08:39AMShadowGuard
the trailer made me think of the Conqueror betraying or tricking/using Rush Sykes into doing what he wants. Rush does attack the Conqueror in the trailer, but didnt SE stat that they had two main characters to appeal to the different parts of the world.
This is how I see it going: Conqueror helps you at first --> betrays you and you have boss fight type of event --> realizes his mistakes and comes back to help you in the final battle.
Jul 26, 08 10:20PMMatt Addison
We're not too sure exactly on how Rush Sykes and The Conquerer are related or even how their stories are interwover, but it does appear from the previews that The Conquerer is somewhat of a villain from the confrontation seen between the two, and the way the blonde haired man seems to be attacking practicaly everyone.
Although the man with the yukuta and fan appears to be the main villain.
Jul 26, 08 09:11PMDarknet
It isn't a bad idea at all. It's nice to see a different approach. Keeps things interesting.
Feb 02, 08 11:48AMShadowGuard
I agree, but all the commercials, the prologue, and the character in the next game is Vaan. Besides, to me, even if it was very small, I thought they did put my focus on Vaan.
The cover of the CD also has Vaan in the #1 position. Vaan is considered the main character, but I do agree that he is a week one.
Now, hopefully with only two, they should do a little better.
Feb 01, 08 03:47PMneto_360
Not one character in Final Fantasy XII was the main focus in my opinion. There wasn't much background on any of the characters to be honest.
I believe Arc the Lad: Twilight of the Spirits pulled off two main characters perfectly. Switching between stories wasn't something I minded at all. The story in the game was great and part of it is credited to how they went about switching main characters, who eventually do meet.
Feb 01, 08 10:22AMArchangel
Was there someone else in FFXII that was supposed to act as a sort of co-lead though? I don't any of the other characters really were meant for a 'frontal' position.
But regardless of that fact, I'm sure there are some games where this happens, and I just don't think it'll go over very well.
Jan 31, 08 11:30AMShadowGuard
^ agreed, in every RPG... The producers always make one character stand out above another, even if by a little.
Perfect example: Vaan from FF12
Jan 30, 08 11:56PMArchangel
I find it quite interesting how they're trying to appeal to two different audiences. I don't know how well it's going to go over either. I feel that one of the characters is going to get more of the 'spotlight' over the other, and if they're going to use the 'two main characters' as a marketing ploy, then it might not sit well with some people.
Jul 13, 07 03:05PMneto_360
I wonder if the game will be like Arc the Lad Twilight of the Sprits. Like, them having two main characters and their separate stories and then them finally meeting up.
Jun 13, 07 05:44AMDaisy
It's funny, because I know plenty of Western gamers that are fine with the bishounen type character, but then when I have threads in GFF that say "Vaan is gay", I really wonder.
Granted it also a question of maturity, but it does make you wonder if that kind of feedback is what led SE to make these dual main characters.
Powered by neoforums v0.9.8b (equilibrium) Copyright Neo Era Media, Inc. 1999-2009