Author: eggywhipple
Date: (PT)
Subject: Red Steel runied my life.
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I knew games could get annoying, i have been playing them all my life and love everything that has been on a nintendo console that I have ever played, except for Red Steel.
I was really enjoying the game until the swordfight bit on NIGHT OF THE KOMORIS, where not only is it the most stupidly impossible thing ever to do, not even involving skill, just luck, but you have to kill the turd again without a checkpoint to save your monumental progress.
This is not just hard, it is absolutely impossible and i personally think a huge design fault! The makers of the game have created an un-equal currency with the swordfights. The game is diffucult in places, but in a fun way, but the sword fights aren't even fun, you just get this sense of your heart dropping to your boots every time one comes on, and the remote is really unresponsive. Does anyone else find the wire connecting the nunchuk to the controller flicking up when you parry, and totally putting you off what your doing? And as for the slash action, it doesnt even do what your hand is doing, making the combos near impossible.
The game would be brilliant if they hadnt decided to give it a very very poor original twist which just totally DOES NOT WORK!
Also whats with the terrible voices on the cut-scenes which you cant skip at all, they go on for ages, and i just put the controller down and go and make a brew whilst they do their thing. Its really boring and long-winded when all the player wants is to get back into the action.
It is as if Ubisoft have decided to
forcefeed the audience a massive helping of oriental culture with no regards for how it might totally ruin the gameplay, by shoving in the diabolical swordfights and the really boring, un-skipable, badly acted storyline cutscenes.
This game could have been the next Goldeneye, but instead it has fallen well and truly on its slow, unresponsive, fat arse!
Author: TwilightPrince
Date: (PT)
Subject: re: Red Steel runied my life.
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So how exactly did Red Steel "ruin your life"?
Author: eggywhipple
Date: (PT)
Subject: re: Red Steel runied my life.
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Okay, so it didnt ruin my life as such. It just ruined its own life, a beautiful entity, destroyed by its own vanity. Tragic.
Author: Master Mew
Date: (PT)
Subject: re: Red Steel runied my life.
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......
.......
what?
Author: Rizzy11
Date: (PT)
Subject: re: Red Steel runied my life.
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Stop ranting.
Author: Jaw Knee
Date: (PT)
Subject: re: Red Steel runied my life.
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What a gay thread. gtfo
This game is fun if you get past the swordfights.
Author: eggywhipple
Date: (PT)
Subject: re: Red Steel runied my life.
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Yep, but you can't which is what i have said. Well done.
Author: Jaw Knee
Date: (PT)
Subject: re: Red Steel runied my life.
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I meant if you looked past the swordfights the game is good, fucker.
Author: eggywhipple
Date: (PT)
Subject: re: Red Steel runied my life.
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Haha, theres no need to start calling me a *bleep*er, all im saying is that the sword fights and all that storyline crap make the game shit.
And what you have just said
yet again reiterates what I was saying in my original post.
Your trying to cuss what im saying, but your just saying the same thing! ahaha!
I like the same parts of the game as you do, you faggot nerd. xxx
Author: Godlike Shoes
Date: (PT)
Subject: re: Red Steel runied my life.
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i really like the sword fights i dont think there bad.
Author: Vito Raliffe
Date: (PT)
Subject: re: Red Steel runied my life.
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Interesting. I got past the sword fights just fine. You must just suck at it.
Author: eggywhipple
Date: (PT)
Subject: re: Red Steel runied my life.
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Nope, its just a cheese game. Its clag and i have traded it in for Call of Duty three which is much better.
Suck my nut.
Author: Oni
Date: (PT)
Subject: re: Red Steel runied my life.
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I loved the sword fights, sure they weren't the best but still nice, nonetheless. It was a unique touch for the game, IMO.
Urgh, I hated Call of Duty 3, though. Too WWII-ish for me.
EDIT::
quote eggywhipple
I was really enjoying the game until the swordfight bit on NIGHT OF THE KOMORIS, where not only is it the most stupidly impossible thing ever to do, not even involving skill, just luck, but you have to kill the turd again without a checkpoint to save your monumental progress. This is not just hard, it is absolutely impossible and i personally think a huge design fault!
Luck? There is a definite level skill in the sword fights and it's far from impossible. For every enemy there is a pattern of attack that you can memorize and adapt to accordingly. For example, an enemy might use two weak blows, followed by a strong blow. You counter the weaker blows using your kodatchi (nun-chuck) and dodge the strong attack. Strike him a few times when an opening appears and the battle is finished.
Seems as if you just got angry because you lost and couldn't figure this out and you decided to rant about the sword fighting here, IMO.This message was edited by Oni on Jul 11 2007.
Author: eggywhipple
Date: (PT)
Subject: re: Red Steel runied my life.
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Yeah, but that bit I mentioned seems to have no pattern, and when he does his weak attacks they are instant, not any warning. The swordfights are only a little bit of the game so how do the makers expect you to be a bloody expert at it and to have the reflexes of a real life cougar.
Its like Call of Duty, now you mention it, the game is badass, but you have to do this crap driving steering wheel thing with the remote and it is so badly unresponsive it can be a bit annoying. Another example of them just shoving in a feature to make it Wii-ish when theres no need and it just pisses you off.
They just thought it would be a good idea but it isn't, truthfully would you still like the game just as much, if not more without having to go through the swordfights? ruth?
Author: Burger man
Date: (PT)
Subject: re: Red Steel runied my life.
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I think he was reffering to the point in the game where you need to defeat the Komori leader. This part for me, was also frustrating ( due to his poinson sword ), but eventally I FINALLY killed him. Then to my suprise, I had to face him AGAIN, this time without a poison sword ( thank god ).
To my point, it was a VERY difficult fight, but only one thing in a game that you don't like doesn't make it a crappy game, it could just have beeen "improved".
There will be a Redsteel 2, and I can GUARANTEE that the swordplay will be more realistic. Hopefully not as hard either.
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