Making his last day on the job count
Ever left a job thinking, "Good riddance!" or suppressing that gnawing urge to flip off your boss and co-workers? Jason Della Rocca, now the former executive director for the International Game Developers Association, did something similar on his last day.
Before leaving his position at IGDA, he went on a lovely tirade before an audience at this year's Game Developers Conference. According to his blog, Reality Panic, the idea came from Eric Zimmerman, and the rant is more of an apology than anything.
Regardless of Della Rocca's intended sentiments, his work-related frustrations are apparent:
Serving the IGDA for the past 9 years has been extremely rewarding and challenging. I helped to get a lot done, but somehow feel that I failed the community.
Sorry for being too focused on the nuts and bolts, with my head down in execution. I just didn’t spend enough time on the big picture vision stuff. It’s scary, and easy to avoid when you’re just “busy” doing stuff.
Sorry for not having the leadership skills to beat the barriers of participation inequality. Less than 1% of the IGDA membership are truly active in driving the org forward. Sorry for not doing a better job building up a strong pipeline of community leaders and volunteers. Sorry for not overcoming your general apathy and laziness.
Sorry for not doing a better job of roping in all the snipers from the sidelines. Turns out you are all pretty damn good at bitching and complaining and being critical. But then you don’t actually do anything about it and you don’t get involved. Sorry for not bringing critics under the tent and getting them to work at improving things.
Sorry for not getting you to be more serious about the profession of game development. You are no longer a bunch of hacks. This is a real art and science. We need to be way more deliberate and control the path the profession takes as it evolves into the future.
Most of all, sorry for not doing more to help you realize your power! Both, collectively as a profession to tackle industry issues, and as creators of culture. You are all having a massive impact on society. You are transforming the world day-by-day without even realizing it.
Oh well, f* you, it’s not my job anymore!
Quite the finisher, too. He must be the envy of disgruntled employees everywhere.