Kevin Spiess - Thursday, May 14th, 2009 | 11:40AM (PT)
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Under the sea is where I want to be
2K Marin's creative director Jordan Thomas put together a lengthy new look at what's in the works for Bioshock 2.
The video starts off by Jordan stressing that this new chapter in the Bioshock series will continue to explore new avenues of game narration, involving the players in choices that will significantly alter their gameplay experience. You probably know the surprise in Bioshock 2: you play as a Big Daddy. Things definitely look like they will get a bit crazier when you have a giant mining drill for a hand, and some psychokinetic powers to boot.
The game looks like it is coming together pretty well; most fans are hoping for an overall improvement over the already-great first Bioshock game. This sequel also has a multiplayer component, which is also exciting.
The game is expected to arrive sometimes near the end of the year, for the PS3, Xbox 360 and PC.
Glad to see the crappy big daddy helmet view isn't present in this game, I hate it in Bioshock 1.
Not sure, but can you use little sisters multiple times, to harvest Adam? If so, it could work out to a profit over harvesting them. Though it attracts the attention of the big sister.
Not sure, but can you use little sisters multiple times, to harvest Adam? If so, it could work out to a profit over harvesting them. Though it attracts the attention of the big sister.