Neoseeker : News : StarCraft II LAN petition hits 100,000 signatures

StarCraft II LAN petition hits 100,000 signatures
Sean Ridgeley - Monday, August 17th, 2009 | 8:47AM (PT) 0 Favourites (0)


Fans plead with Blizzard

Following Activision Blizzard's announcement of dropping Local Area Network (LAN) support for StarCraft II due to piracy, fans (and even non-fans) clamoured at the thought. No more oldschool LAN parties, it seemed; the pseudo ones that are to be had are sure to be smaller in scale and also have major lag at times. More, a requisite traditional Internet connection is a real joykiller to the gaming community.

It is for these reasons and a multitude of others they are asking those concerned to sign a petition for the purpose of getting the feature back in there where they feel it belongs. On the piracy front, the fans state removing LAN play will merely encourage gamers to use services and servers also used for piracy-related functions, as sometimes Battle.net can be laggy, for example. True, Blizzard have delayed StarCraft II in order to improve the service, but would they have had to in the first place if they'd kept LAN in?

Here are their list of "reasons to keep it":

- While many of your fans might have internet access with the required speed to play without lag, there are still many that don't, or would like to play with a friend or sibling residing in the same house. LAN is NOT an expensive upgrade, and once you have it, it’s yours. Internet is something that you have to pay for every month, and in a bad month you might choose to buy groceries instead of paying for the internet.

- LAN is what birthed SC popularity in the first place. Please don't ignore the heritage of the original game.

- Using LAN is a little bit of freedom. Often you might be at a friend's place with the only option to ad hoc the wireless connections instead of using internet, excluding the Battle.net gaming possibility.

- There are little to no ill effects in implementing LAN compared to the advantages. The piracy rate of people actually interested in the game would be negligible. Just look at SC1 now. Even with a laggy Battle.net, it is still selling so well that it once again reached top-10 on the NPD charts a decade after its release!

-Having LAN functionality in the game makes it feel you have more freedom of choice. You can choose to be part of the greater community, or you can choose to just play with one or two friends. LAN is a vital part of what makes StarCraft so great, and what will make StarCraft II even greater. Sometimes you don't have to use a function in order to appreciate having it there. It's the sort of freedom we have come to expect from Blizzard Entertainment.

At present, it boasts over 100,000 signatures, representing a potential $5 million in lost sales. The questions are, how many will it take for Activision Blizzard to care, and would these people buy the game anyway?

Source: Petition Online

Section: PC Games

  • 0 thumbs!
    gerard way owns you since Aug 2007 | Aug 17, 09
    I've never played SC, but I've always wanted to. Regardless, they are stupid if they ignore the FANS, you know, the people who GOT THEM TO WHERE THEY ARE IN THE FIRST PLACE.
  • 2 thumbs!
    kspiess since Jun 2007 | Aug 17, 09
    100,000 is an impressive milestone.
  • 2 thumbs!
    tekmosis since Jul 2006 | Aug 17, 09
    SC2 I'm a bit disappointed in that they're losing LAN but what's going to make me even more sad is that this is probably going to transition over to Diablo 3 as well. Having no LAN in D3 is going to make me really sad.
  • 1 thumbs!
    streetcarp81 since Mar 2004 | Aug 17, 09
    i remember having huge lan parties when SC1 came out. my friends would come over with our computers, set them up in the basement and have matches all night and sneaking beers inbetween matches all while my parents were upstairs. great times. now i will not be hosting huge lan parties now with SC2, i still want that option and it should be in there or i will not buy it.
  • 1 thumbs!
    huntyr since Feb 2007 | Aug 17, 09
    I'm willing to be most of those 100,000 will buy it anyhow.
  • 0 thumbs!
    chautemoc since Mar 2008 | Aug 17, 09
    Hopefully Activision Blizzard isn't too..
  • 0 thumbs!
    Zertz since Feb 2009 | Aug 17, 09
    People will still buy SC2 even if they decide not to implement LAN and even if some of those 100 000 people really don't buy it, it's a negligible amount for Blizzard
  • 0 thumbs!
    jdj1976 since Sep 2008 | Aug 18, 09
    as a person who used to have hardcore lan party weekends
    i want to say its a bad decision on their part lan has always been an integral part of games like starcrat,warcraft,diablo

    i relay miss the old days we would start on a friday and rotate quake2,unreal2.dibalo 2,rainbowsix rogue spear and try to stay awake til sunday hehe those were the days

    but sadly i have been waiting for starcraft 2 for so long im gona be one of the ones who buys it lan or no lan
  • 0 thumbs!
    Danny Boy | Aug 18, 09
    This is supposedly just an "anti-piracy" measure. Actiblizzard should wake up: if someone won't buy the game because he can pirate it and play on LAN, he's not going to buy it without that feature. Piracy is inevitable, but this hurts paying customers and the feature set of the game, and while this game will be a great hit (like all Blizzard games in the past 15 years), but the question is won't the small percentage that won't buy it due to that fact offset the pirates who'll say "hey, there's no LAN, I'll buy it now", and won't the long-term damage to the Blizzard-can-do-no-wrong aura cost far, far more?
  • 0 thumbs!
    James | Aug 23, 09
    I agree with Blizz... I want them to take all DRM off the game, but its fine if they want to make it b.net only for multiplayer. Honestly I will play it regardless but if I could play it without needing to pay for it I would...
  • 0 thumbs!
    chautemoc since Mar 2008 | Aug 23, 09
    Requiring Battle.net for multiplayer is DRM.
- This news story is archived and is closed to new comments now -

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