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Vampire: The Masquerade -- Bloodlines 6.5 patch released
Sean Ridgeley - Friday, September 18th, 2009 | 9:24AM (PT) 0 Favourites (0)


Tweaks, bug fixes and restored content included in fan update

Patch host and group The Patches Scrolls have put together yet another update to the Troika classic Vampire: The Masquerade -- Bloodlines, which puts the game at version 6.5.

The revision list this time brings an assortment of interesting changes, including various tweaks, some neat bug fixes, and restored content. Here's the full bill:

Plus Edition changes:

  • Added mugger to Chinatown and pinball player sequence to Last Round.
  • Granted humanity when comforting Copper and removed loss for Nines.
  • Lessened Dragon's Breath damage and made bolts buyable a bit sooner.
  • Added SM haven key and missing particle effects for a lot of claws.

Restored content:

  • Restored unused shovelhead to Hallowbrook and alternate Tong model.
  • Restored newspapers to Skyeline and junkyard and added one downtown.
  • Restored Protean warform hopping and basic stats, but lost the info.

Fixes:

  • Made the bad luck talisman not sellable and corrected Knox's secret.
  • Fixed log bugs for Haxxor, Gargoyle, Pisha, Lily and pimpin quests.
  • Improved netcafe and pawnshop trigger issues and some text details.
  • Stopped one-shot-killing Larry and Copper been gone for transfusion.
  • Increased claws range and lowered Desert Eagle accuracy on running.

A couple of notes about the update: be sure you're at least on Troika's v1.2 before applying; if you're on a previous fan patch, use one of the incremental upgrades. Second, patching will default all options, and lastly, it is recommended not to continue a game in progress after patching if you don't wish to risk strange behaviour.

Grab it at the source.

Source: DLH.Net Forum

Section: PC Games

  • 1 thumbs!
    kspiess since Jun 2007 | Sep 18, 09
    I haven't played it since it came out. It's awesome that ppl are still making patches for it. I should give it another go.

    I don't think I have ever been more scared by a game more than the haunted house level. That was so creepy.
  • 0 thumbs!
    bruceleethree since Nov 2005 | Sep 18, 09
    why didn't they do a sequel? despite the bugs there's a crap ton of followers the lore is rich and as a game it flowed well and had redeeming qualities
  • 0 thumbs!
    chautemoc since Mar 2008 | Sep 18, 09
    Troika shut down -- they never had a lot of money (this is why their games -- as well as Fallout when some of the staff was at Interplay -- had all those bugs). Since then the staff is all over the place at various other studios...a sequel now wouldn't be impossible but definitely not the same, for better or worse.
    Last edited by chautemoc :: Sep 18, 09
  • 1 thumbs!
    kspiess since Jun 2007 | Sep 19, 09
    Troika folded quickly after getting this game out. As much as this game is an awesome and memorable game, and considered by many to be a top all time PC RPG, the sales were pretty low.

    It didn't help that the game had a lot of bugs (I suppose they ran out of money before they could fix them.) If I remember correctly there was even a complete show-stopping, game crash bug that could not be avoided about half way through the game. The bugs probably hurt the review scores a lot which went a long way in hurting sales.

    RIP Trokia. They were a great bunch of game developer dudes.
  • 0 thumbs!
    bruceleethree since Nov 2005 | Sep 19, 09
    any news about their whereabouts?

    And interplay made the best games ever, I feel so sad theyre no where now.

    Some of the best single player experiences were thanks to interplay.
  • 0 thumbs!
    chautemoc since Mar 2008 | Sep 19, 09
    http://en.wikipedia.org/wiki/Troika_Games#Future_of_Troika_employees

    Interplay is somewhere...getting sued by Bethesda. Haha. Poor guys...
  • -1 thumbs!
    bruceleethree since Nov 2005 | Sep 19, 09
    WTF, they completely split up!!!! SIGH!!!!
  • 0 thumbs!
    Xenctuary since May 2001 | Sep 20, 09
    I haven't played this game in so long!
- This news story is archived and is closed to new comments now -

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