Copyright and intellectual property enforcement still not strong enough in many countries
Like the Entertainment and Leisure Software Publishers Association (ELSPA) in the United Kingdom, the Entertainment Software Association (ESA) is stepping up its fight against software piracy in the video game industry. This time the organization is taking their case to the U.S. Trade Representative (USTR) with a "Special 301" filing for help in calling upon several countries to improve their copyright enforcement policies, and in some cases open up their markets to give legitimate software a better chance at becoming mainstream.
While China, Latin America, and Russia were natural points of contention in the Special 301 report, the ESA is also pointing its finger at several countries in Europe, as well as Canada, for lax enforcement of Intellectual property rights (IPR). The ESA notes that saturation of piracy in Central and Southern American, Asian, Eastern European, and the Middle Eastern markets in particular can "exceed 80 and 90 percent"; yup, there's that statistic again. Overcoming the challenge of thriving markets for pirated games will mean addressing issues like their production for import and export, limited market access for legitimate software as well the bureaucratic red tape which holds back development, general failure to prioritize copyright and intellectual property enforcement, and of course, rampant online file sharing.
and to say both sides of the coin, who has spare change nowadays? i hardly ever buy games, i rent them from video clubs or play them at my cousin's place, i just can't give some of my precious money to something that lasts around 50 hours and is purely for personal excitement
...what?
black i mean...black, you know, the color...
nobody does anything about any them though, they go into fast food restaurants and generally places where a lot of people are, even indoors and nobody is there to catch them for copyright infrigement or whatever...