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MMORPGs: a study
Sean Ridgeley - Thursday, July 24th, 2008 | 10:08AM (PST)


More free games needed

MMORPGs: a study Image 1

According to a market research firm study conducted by Parks Associates, in order to keep the MMORPG realm thriving, more free games will be needed. Why? Not enough people are willing to pay a monthly fee to participate in the virtual worlds.

Over 2,000 online gamers were polled for the research, and the results were that only 'hardcore' gamers were interested in subscribing, while "social, dormant, and leisure gamers all show significant interest in a free-to-play, microtransaction-based model." Moreover, 14% currently not playing subscription-based MMORPGs would be keen on playing them if it was free, and 2% from the same group were up for the idea of paying.

The conclusion reached is microtransaction models (where players can purchase goods and whatnot in the game for what is typically a small fee) work best.

"World of Warcraft, with over 10 million players, exceeded expectations for subscription-based MMORPGs, but it's unlikely any other publishers will achieve the same in the near term using a subscription model," said Parks Associate's director of broadband and gaming, Yuanzhe (Michael) Cai.

Of course, this should raise the question "Why can WoW be so successful but not anything else?" Should then other developers be learning something from WoW, or offering their own equally solid and innovative take on the genre and charging monthly for it? Has the game crowded the market, and the only hope now for MMORPG devs to be successful a different model? Many questions, so feel free to debate.

I, for one, fully relate to those who don't want to pay a monthly fee. I'm pretty into games and all, but it's certainly not my life (not to imply everyone who pays for an MMORPG makes games their life). In either case, I'm not willing to pay a monthly fee for such a thing, but MMORPGs do interest me. The appeal is pretty obvious, but to some it's just not worth a monthly admission. I applaud the study, but I think the answer is more specific: we need good free MMORPGs. There are tons and tons out there (seems like more lately), but they all seem more or less mediocre, and judging from forum posts all over, the attitude is often this: give up on the idea of a solid one, comparable with say, WoW or Age of Conan. Mythos was looking great, but internal problems saw that get canned, so who knows if it'll see the light of day now, especially in good form. But the point is this: there seems to be a wide open gap for an addictive, innovative free MMORPG waiting to be filled. I'm thinking the only questions are when will it be filled, and who will fill it?

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Comments:

July 24th, 2008 11:30AM(PST)
huntyr
free MMORPGS will either have microtransactions or ads all over the place. bandwidth costs money, servers cost money . If you want a good MMORPG with no lag the company needs lots of money for above.
July 24th, 2008 1:40PM(PST)
JT gAnGstA
I'm not sure why he didn't mention Guild wars... That mmo is free to play while having NO microtransactions what so ever, and it still manages to be a good game. Plus, Guild Wars 2 is coming out sometime early next year, which will also be free to play.
July 24th, 2008 1:48PM(PST)
RabidChinaGirl
Guild Wars is also on a much smaller scale than other MMOs out there, as in everything is instance based, and models are recycled, just reskinned. It IS a beautiful game, though, and I'm eager to see how they pull off GW2 without a monthly fee.

I guess he either didn't mention Guild Wars because it's different or he just... doesn't know much about it.
July 24th, 2008 6:17PM(PST)
player300o
What about that game everyone hates? RuneScape! It seems to me that, yes, more people play free online games like WoW or Everquest, but there still is a pretty large free MMORPG community.
July 24th, 2008 9:35PM(PST)
Jaw7765
makeing them free is smart. plus it may stop spawning of private servers all over the net so people dont have to be mad to pay for them.

as far as WoW i paided for a whole year then left it. MMO's are fun to a point when updates are far to slow (WoW isnt slow on it) or you have power over whelming armor

Runescape you still pay for. plus they con you to pay the 5 a month becuase all their updates go towards members (sure things have been moved around but doesnt matter)
July 25th, 2008 6:03AM(PST)
XxCrossfirexX
It is possible to play mmorpg's for free without paying for them (especially WOW). The drawback is the free servers that i have found doesn't include all the updates like the pay servers do. There are some good mmo's out there, some just a little different from WOW. For example last chaos.
August 3rd, 2008 12:54PM(PST)
OmegaFury
I won't even touch an MMORPG if I have to pay monthly for it. I always play free to play MMO's and I have seen a few good ones that, in my opinion, are more entertaining than WoW. I so would like to see major, free MMORPG's. Paying monthly for a game is not cool.

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