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What can I say. There is not much to fault in Lufia II: Rise of the Sinistrals, however I couldn't give it a perfect score - for that would make me a fickle person indeed.
From the onset, it is very clear that this game is going to have a very cliched 'save the world' plot. That being said, the developers tackled this problem in a way that is both entertaining and memorable.
The hero of the game is Maxim, a man who does not know who his parents are, or even why he is so good at using a sword. The advent of a red star flying over his home town sets him out on an adventure to find the cause of it, and later discover that he is destined to save the world. Encountering an enigmatic woman, he later learns this fact and sets out on his quest to find the others who are scheduled to fight by his side, woven into the great tapestry of fate. Along the way, others will join the party to temporarily assist with various ventures that require the hero to fetch various items that in turn grant access to other areas...
Give a game designer some drugs, and he’ll create Psychonauts. Give a game designer Jack Black and some of the strongest alcohol you could imagine, and he’ll create Brutal Legend. Tim Schaffer is easily one of the best game designers out there, managing to take simple concepts like platforming and psychic powers, and turn them into gold. It doesn’t take a genius to acknowledge how impressive Psychonauts is. However, there’s a different sort of genius with Brutal Legend. As opposed to psychic powers, it dives into the world of metal, and with the staple goofball known as Jack Black, hilarity and metal is assured.
The storyline revolves around Eddie Rigs, the best roadie in the world for the worst metal bands in the world, and he feels like he was born in the wrong era. When one of the members wrecked a part of the scenery, it crushes Eddie, and when some blood dropped on his necklace, everything went crazy and he was transported to a new world. After killing some bad guys and meeting up with some...
Turok Dinosaur Hunter for Nintendo 64. The first in the series for the Nintendo 64. The game is an open-world first person shooter, which takes full advantage of the sometimes-uncomfortable Nintendo 64 controller. In the game you have to kill other hunters, and dinosaurs, all of whom are out to kill you. The rule is “Eat/Kill, or be eaten/killed”.
The controls in the game are pretty simple, and can be used if you’re left handed or right handed, as the in-game options let you decide what style of control is best for you. You jump with one of the triggers, move with either the D-Pad or C buttons, and shoot with the Z button on the back of the middle stick.
The weapons in the game aren’t somewhat plentiful, but you can get better weapons as you progress in the game. You can get a pistol, a shotgun, a machine gun, and a few other guns. You can also get arrow upgrades, including one that will make your arrows explode in a blue mist-like flame, killing all enemies within a small radius. You also...
Hogs of war for the Playstation. This game, back in the day, was intended to be a direct competitor to Worms. Sadly, it never prevailed as much as Worms did, and a sequel was meant to be released early-to-mid 2009, but wasn’t actually released, though was announced. Set in the fictional land of Saustralia, there are five lands in this land, Bellyopolis, Arstria, Trotsville, Hogsville, and the last level, with the legendary Team Lard on the Isle of Swill. You are led by Commander I.P. Grimly.
The game involves you, and your team of pigs, basically out to kill the other team’s pigs. You start off in boot camp (although you have an option to skip boot camp, if you already know how to play. Boot Camp does help you learn the game, and you can have a play around with the weapons you are given). Unless you cheat, all your pigs start out as grunts. Grunts are the start, and most basic of ranks for your pig army. When you win battles, and eventually gain a piece of land, you’ll be rewarded with promotion...
I think it's safe to say that vikings haven't gotten enough love in the video game world. There are too many centered around the Greek gladiators and the knights of the round table... Where are the damn vikings? Oh, The Lost Vikings for the Sega Genesis? That's a puzzle game! I want to kill things as a viking! Come on, they're the most feared sort of human beings in history... and we're going to put them in a genre about as scary as the booger man? It's time to take action! Kudos to Creative Assembly for knowing everybody's pain and creating a viking game that lives up to their legacy, and kudos to Sega for producing it (now if only they had this consistent quality control... I don't know, you explain why Sonic has been so mediocre as of late!). Viking: Battle For Asgard takes no prisoners viking-style! Get ready to kick ass!
The story is that Hel's Legion, the legion of the damned, is going to take over Midgard (the plane of existence, or Earth), and all that stands in the way is a cursed viking by the...
I'm going to Miami, Welcome to Miami!
Uhm, yeah, I know, I'm kinda being rusty because I didn't write for months but it seems that I found the will for doing it. After all, I've FINALLY finished the FAQ for the game in my native language...
So, as you may know, I love the CSI game series for the stories behind cases and for the searching. But you also know that it's not preventing me to "flame" a game when it's not tasty for me. CSI: Miami, when you see the evolution of the series, well, that game could be considered as poor. I've stopped at Hard Evidence, I still need to try CSI: NY and I need to buy CSI: Deadly Intent for PC and DS.
But as you must be used to my usual rantings, you already see what I'll say: don't forget that the game is from 2004... But I can't go against the fact that it was in the same period that you saw Doom 3, Painkiller and Half-Life 2 being released. CSI: Miami is looking poor compared to these three FPS that made a lot of players content.
Anyway, considering that...
After reading several reviews on the Banjo Series I decided to go into town and buy the latest game; Banjo-Kazooie: Nuts & Bolts. Whilst reading the reviews people seemed to compare this game to the previous ones in the series -- totally new the franchise I understood little of what they said. Never the less, with all the positive reviews it got I had decided it was a game worth getting, and guess what? The reviews were all true. Being a fan of "shoot-em-up" and Action games I really just wanted a change of pace and this provided exactly that. This was the game that caused me to get into the more conventional and classic game series such as Crash Bandicoot and Spyro the Dragon. I had played Spyro as a child but never as much as I do now, and I have this game to thank for it. This game is packed full of features that make the game so flexible and unique to each and ever user, an excellent example of just how flexible the game is would be the "Build your own vehicle" at Mumba's Garage. This enables you,...
Mario Kart 64 for the Nintendo 64. Is this one of the best Mario Karts out there?
Well, it certainly is a very good Mario Kart.
Mario Kart 64 has few downsides, but it's hard to explain the greatness of the game.
The career/tournament mode of the game is very fun, and is very fun when you win. The music in the game is somewhat quirky, but fits the game perfectly.
The game has pretty good controls, steering with the analog thumbstick, so you can steer your kart slowly or quickly, which really held, as in the little turns, like chicanes, you can just pull the thumbstick about halfway, and you'll easily get through it, whereas in the tight hairpin turns, push it all the way, and you can get round it.
There is also a powerslide/drift option, where you tap one of the triggers, you jump and start sliding, which is very good for long turns, as it gets you round faster, but you have to know where you are and what turn is best for a drift, because it can slow you down. And beware, if you drift for too...
I can't understand why you'd rate the single player Grand Prix mode so highly with the way the computer karts work. I think Mario Kart 64 works best in its multiplayer.