Write your own reviews of products and let everyone know about what's hot and what's not. Any registered user can write a review, so what are you waiting for?
Assassin’s Creed produced a record-breaking amount of hype last year and all I can say is some of it was well wasted but when people heard that a Nintendo DS version of the game was going to soon be released people began to underestimate the credibility of the franchise’s success. As a great fan of the console version of Assassin’s Creed I heard that the storyline in the DS version wouldn’t follow the events of the title I had been playing so I decided to get myself the game to find out what happens in this particular chapter of Altair’s adventures. I have also been a fan of the popular mobile phone game and had mixed reactions to find that gamesloft were helping with this game too.
The game doesn’t clearly state when it was set but fans can only assume that it is set within the period of the console version, 1099 but because this is a prequel you could guess that it is set a few years before. Altair is still within the assassin’s order but you don’t get...
Summary: Should you get it?
Honestly? If you're still an avid Pokemon fan, you've probably got it. The rest of the world, though, it honestly depends on your tastes in gaming. It is a decent challenge, there is a reasonable plot, and is quite a good little dungeon crawler. If you can get past the fact that it's all comprised of Pokemon, it's a good game that will take a while to get everything done in. However, the game is very Pokemon-centric, so be warned if you just want an old-school dungeon crawler, and be warned that the game is very slow to pick up and get the momentum going. All in all, though, it's a good time-passer and an admirable effort by Chunsoft. Overall? A 75%. A good game with admittedly noticeable flaws, but they don't detract from the game too much. Just make sure you only buy one version, since there are only really small differences, and be prepared to put a fair bit of time in to get the most out of it....
Cooking Mama is, what I think, first of it's kind. Never have I seen a game before where you direct cooking. For this reason, I found this game interesting to get.
While playing this game, I noted the use of the touch screen and how it relates to the act of cooking. For instance, To make a stew you must chop vegetables with a knife. To do this you must tap the knife quickly before time runs out. I did like the idea of me controlling the cooking with my stylus.
The game play of Cooking Mama is simple: It is to make a dish according to the recipe. According how well follow directions, you are awarded medals. If your cooking is superb, you get a gold medal, if average silver, and if below average bronze. While cooking, each mini game gives you a medal for individual tasks such as chopping or boiling.
While the game is fun to play, I still became frustrated at some parts of the game. I find that it is almost impossible to achieve a gold medal for a dish without achieving gold medals for all the steps...
The DS, perhaps the dumping ground of cheesy games and boring "hack and slash" products, got a shock to its system when "Professor Layton and the Curious Village" was released in Japan. Unlike other puzzle games already for the system, "Curious Village" masterfully blended together challenging puzzles and a plot line which was a mystery in itself. And it did it all with an understated, non-flashy appearance. What's not to love?
If you aren't getting a clear picture of how the game seems "understated", let me explain. The format of play is point-and-click, the graphics are 2D, and the style of art looks like it came right out of a child's storybook. If this makes you think "Gee, doesn't sound like that great of a game", then rest assured that you couldn't be more wrong. Suddenly, the game throws a great twist in the storyline - while presenting it in full movie-style video! Bombed! And you've only been playing for half an hour. Now, you can't wait to see what other tricks this little gem can stir up.
...
Chun Soft really out did themselves here. Compared to the original Mystery Dungeons, this one beat them by a mile with better graphics, sound, bosses, and even wonder mails!
Each boss was set into the story in a unique way, excluding the wonder mail bosses such a Groundon and Rayquaza. Most of the bosses you met in the story mode only needed to be fought twice to recruit, but some of them you needed to recruit like any other pokemon. Even though I am sad they don't give experience points, unlike the ones in the original Mystery Dunegon did, they still are much better in power and health.
Jobs were a bit different in this game than the ones in the originals. Here, they added Star missions that could go from 1 star to 9 stars. Each setting it's own difficulty to the dungeon it is in. It kinda amazed me that you could do a S ranked mission close to the beginning of the game, mainly because I was used to having S ranked missions be one of the hardest kinds of missions. Also, there were other types of...
The DS corner of the video game market changed forever for the better when Atlus released its addictive hospital sim game "Trauma Center: Under the Knife". The game followed a young doctor, Derek Stiles, his nurse Angie Thompson, and their fight against GUILT, a man-made parasite meant to cause medical terrorism. They succeeded, GUILT was destroyed, and, after a couple of Wii spin-offs, a sequel was born. That, everyone, is this game. Welcome to the next generation of Trauma Center, on its home system, in living color. Hype and bias aside, here's what you can expect.
Well, if you played the first game - which I hope you did - you'll know how Derek has the Healing Touch, an ability to use superhuman skills to heal patients thought to be doomed to die. And you'll also know about Delphi, the organization that created GUILT; Angie and her father who joined them, and all of the other memorable characters the game gave us. This game takes the storyline to a whole new level.
Without giving too much away,...
Any gamer over the age of about 15 with a computer can tell you about Myst. In the early days of CDs, Myst was a light in the future of video games. It was historic, even attracting players who had never played a video game before. The puzzles were challenging, the graphics and audio - for its time - were out of this world, and the storyline was simple yet engaging. And it happened to be the first computer game I ever played, when I was a little girl of about... 4. (I didn't understand HOW to play, though.) Fast forward a decade or so. The news? Myst has been released for the DS! "Yes!" the fans cheer. One of the most historic computer games ever made, put on the perfect system for it... sounds good on paper, doesn't it? Not so much, my friends, not so much...
Well, one good thing that can be said is that nothing was changed about the gameplay itself. The format is still point-and-click, and the storyline is still the same as well. Basically, you've arrived on a strange island after touching a screen in...
While I don't agree that The World Ends With You is a bad game, I can agree with the fact that from some points of view the things you brought up have a strong arguement. You're right (for me anyways) that especially early on in the game I did little more than just spam the top screen player. After playing for a longer period though, I found that the battles tends to have a rythem to them. Once I figured out the way the battles flow they became quite fun and entertaining. The other strong point that I...
Great review. It really helped me to decide what I think about the game. I personally feel obligated to go out and buy the game now. It sounds as if it may truly be the greatest DS game out there.